smallcircles, to loom
@smallcircles@social.coop avatar

Cap. An -licensed self-hostable alternative to :

https://github.com/CapSoftware/Cap

Implemented in and .

jimmyb, to loom
@jimmyb@selfhosted.cafe avatar

Welp there goes another neat app 😩

kaminenmosher, to FiberArts
@kaminenmosher@zirk.us avatar

Only 23 more rows to knot and weave (plus, there's the 15-20 cm of plain weaving). On a "good" day, I can do 5 rows, working around all the little intrusive household and family obligations. It can be annoying having to eat.

A very close-up shot of the knotted wool yarn in a thick and dense pile. The pile is vertical, so only the ends of the yarn threads are visible, scrunched together, looking very pointillist with uneven texture. The colours are pale pink-grey, teal, and yellow-green.

MegLG, to loom
@MegLG@mastodon.social avatar

Saturday morning view from my

joergi, to retrogaming
@joergi@chaos.social avatar

Damned, yet only 2800€ of 5000€.
So, if you don't back this book, me and @codepitbull will not get one 😭

Beyond the Click: the Saga of Lucas Adventures by Massimiliano Mapelli — Kickstarter

https://www.kickstarter.com/projects/bbsoft/beyond-the-click-the-saga-of-lucas-adventures

> An exhaustive review of the point-and-click adventure games produced by Lucasfilm between 1986 and 2000.

atmcashpoint, to loom
@atmcashpoint@mastodon.social avatar

Doing some refurbishment of the Loom TCRF page. Still a WIP but looks much better.
https://tcrf.net/Loom_(DOS)

atmcashpoint, to loom
@atmcashpoint@mastodon.social avatar

A funny bug in LOOM EGA on DOSbox: If you skip past the cutscene where Chaos is stealing the Great Scythe right during that one particular shot, the body of the dead Glassmaker on the right disappears before the screen blanks out.

Another screenshot of that same scene in LOOM EGA, immediately after pressing the Esc key to skip the cutscene. The body of the Glassmaker on the right side of the screen has disappeared.

Gamrok, to loom
@Gamrok@mastodon.social avatar
gupiru, to loom French
@gupiru@piaille.fr avatar

Présentement. « Posay » ce soir sur le live d’Arunotaku sur

Regardez ルーム Loom, sur la vraie PC Engine ! 🧶 Sans la souris ! 🐁 - !Buyee !MO5 https://www.twitch.tv/arunotaku

Gamrok, to loom
@Gamrok@mastodon.social avatar

As promised, here's a short thread comparing the collector's edition of the Loom box (on the left) to the original (on the right).

As you can see, the differences are quite slight (box size, colors).

🧵 1/

Gamrok, to loom
@Gamrok@mastodon.social avatar

Got a beautiful box today! 🌌 ✨ 🦢

It's a collector's edition of the original Loom box with extra content 🥰

Let's take a look inside!

🧵 1/

ravenlordess, to amiga
@ravenlordess@mastodon.social avatar

Hi guys. Here’s a first look at my newest cosplay, Bobbin Threadbare from Loom. I wore it earlier this month at one of my favourite events, Amiga Ireland.

In the meantime, I’m back in Germany. I still have some work ahead of me to finish up the semester, and I’m sure my studies will keep me busy all too soon. Nevertheless, I have some big plans for the next few Amiga costumes.

@cugi

jeze3D, to retrocomputing

My first PC game was Loom. Afterwards I fell in love with Doom- both "oom" games which was also an acronym in my first/favorite MMO of all time EverQuest: (O)ut (O)f (M)ana.

#retrocomputing #retrogaming #EverQuest #Doom #Loom

phiala, to loom
@phiala@wandering.shop avatar

My town has a @fiberarts thrift store that sells donated supplies and equipment as a charity. It’s across the street from my office!
This week they had an that is now mine. And indeed, it works as intended!

anthony_goubard, to Java

I've created an open-source :java: Java library to make code using virtual-threads easier to write and to read.
Check it out on GitHub: https://github.com/japplis/Virtually

It's already in Maven repository.

atmcashpoint, to loom
@atmcashpoint@mastodon.social avatar

From the game files of LOOM EGA V1.1, revision 3937, March 29, 1990: a text string that may record how the drafts were coded as variables, plus a marker for drafts you've tried out, which the game tracks.

This text string is not included in version 1.0, nor is it found in the version included in the Classic Adventures collection.

atmcashpoint, to loom
@atmcashpoint@mastodon.social avatar

Just noticed that this early screenshot of LOOM from French magazine Génération 4 (summer 1989) has a bit of background on the right side of the screen that was later trimmed out.

atmcashpoint, to loom
@atmcashpoint@mastodon.social avatar

Bishop Mandible is a mighty prelate.

et_andersson, to loom
@et_andersson@idlethumbs.social avatar

Ok Lucasfilm, at this point I'm starting to think that you're just rubbing it in. People have been asking for that audio drama prologue (not to mention the arguably superior EGA version) to be included with the digital releases of Loom for years now, to no avail. Even though the manual tells you to listen to it!

I mean, it's very on brand for them, but it is still disappointing.

Source: https://www.lucasfilm.com/news/classic-lucasfilm-video-games/

TorreznoEntertainment, to loom Spanish
@TorreznoEntertainment@mastodon.gamedev.place avatar

They arrived, they arrived! 🤓😆

Wanna one of them?

maya, to FiberArts Japanese
@maya@zirk.us avatar

Start weaving with a mini "pokeori" loom! This is my first weaving. So fun!

Start weaving with yellow yarn.

atmcashpoint, to loom
@atmcashpoint@mastodon.social avatar
et_andersson, to loom
@et_andersson@idlethumbs.social avatar

The settings dialog from the Macintosh version of Loom, running in an experimental version of @scummvm

At this point, I'm not sure even I would be able to tell the difference between this an an actual Macintosh. Which I guess means I'm only a few cleanups away from submitting a pull request.

Mind you, the dialog doesn't actually do anything yet. But you can set and retrieve the values of the widgets, so it is functional. From a certain point of view.

A video of clicking and dragging widgets in the Macintosh version of Loom. Except it's ScummVM, not an actual Macintosh.

et_andersson, to loom
@et_andersson@idlethumbs.social avatar
atmcashpoint, to norcal
@atmcashpoint@mastodon.social avatar

The 1952 film adaptation of Sir Walter Scott's Ivanhoe was the inspiration for King Graham's blue cap in 's series, and might have been an influence on the design of Fleece in ' as well.

A screenshot of Elizabeth Taylor as Rebecca in the 1952 film adaptation of Ivanhoe. Her long dark hair is worn loose, framing her famous violet-blue eyes. Her dress has a brown tunic with green sleeves, and gold edges around the collar.

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