Ce soir c'est la finale des playoffs de la D1 Arkema, le championnat de France de football féminin qui doit décider de l'équipe championne du titre de la saison 2023-2024.
Mais saviez-vous qu'un autre titre est en jeu ce soir ? Le détenteur du Bâton d'Umdenstock !
Vous ne connaissez pas le Bâton d'Umdenstock ? C'est normal je viens de l'inventer ; mais c'est très sérieux.
Le Bâton d’Umdenstock est un trophée virtuel disputé par les équipes de D1 Arkema, le championnat de France de football féminin. Il est détenu par une seule équipe et remis en jeu à chaque match de son propriétaire actuel.
Si l’équipe qui détient le Bâton d’Umdenstock gagne ou fait match nul, elle le conserve. En revanche, si elle perd, elle cède le Bâton d’Umdenstock à son adversaire qui devra tenter à son tour de le conserver le plus longtemps possible.
Le Bâton d’Umdenstock a été attribué pour la première fois en 1993 au FC Lyon (maintenant devenu l’Olympique Lyonnais) en 1993. Il porte le nom de sa capitaine à l’époque : Marie-Christine Umdenstock.
Il est détenu par l'Olympique Lyonnais depuis 25 journées consécutives et qui le remet en jeu ce soir lors de la finale des playoffs contre le Paris Saint-Germain.
J'ai regroupé plein de statistiques en rapport avec le Bâton d'Umdenstock sur ce site et vous pourrez en apprendre un peu plus sur les règles et l'origine du trophée virtuel.
I’ve been reading way too many recently published #CallOfCthulhu scenarios that feature a perfunctory investigation before the Investigators board a train to creepy town that is a one way exercise in hit point and SAN attrition. Sure, some of the imagery is very creepy, but something is definitely missing, that being real problem solving and meaningful choices.
@Tim_Eagon I'd say that probably counts. I'd probably throw in Trophy Dark/Gold as a closely related game design which puts its fingers into a lot of the same spaces. Also the Dee Sanction.
Let me grab some links for those people who may be coming along later and want to check out what we're talking about:
That last is particularly interesting because they put out a standalone SRD book (Sanction) which essentially lets anybody build a game off of the core that they want, as quite a lot of indie RPGs these days are doing.
In a real sense, we are not spoiled for choice when it comes to Lovecraft on the tabletop. Not even a little bit. In my mind, truthfully, the question is "why does Call of Cthulhu remain so ridiculously dominant when there are better game designs out there for doing the same thing?"
But I ask the same question about D&D on a regular basis.
Please respond by saying what sorts of TTRPG things you're pretty likely to either talk about or respond to if you see them.
This can be a list of games (D&D! Tribe 8! Fate!) or categories (the weirdest of indie stuff! NSR! Anything PBtA!), topics (Worldbuilding! Publishing!), stuff you're making, meta-commentary (The State Of The Industry), and so on.
Then maybe share, and if the replies are building up, check them for new people.
Something very late #1970s here for #ThrowbackThursday when I won the Progress Cup at school and my parents celebrated the fact by dressing me and my brother up nicely and forgetting how to frame a photo in such a way that all of my head could fit in. To be fair, it's a pretty big head. Mostly empty, mind. Room for expansion I've always said. Anyway, Progress Cup, eh? No, I don't know what progress I made either.
In the Sumy region, for over one year a guy stored and was taking care of a Russian T-80 which he might have considered as his own trophy