I was going to test my new ADA build against a high-level Assaultron and instead we all got attacked by a swarm of 8(!) festering bloatflies. Fun times.
It's funny how after having ADA as a companion for less than 10 minutes the "Wouuuuuuuuuuuuuuuuuuuuuuuuuu" sound of an Assaultron's head laser charging up is suddenly a calming sound instead of a panic-inducing one.
i haven't seen anyone talk about this project, and i can't believe how fast it has matured since i peeked in on it last year.
Fallout 1 & 2 Community Edition are full-on reverse engineered re-implementations of the game engines for win/mac/linux/ios/android.
FO1 was never much of a problem, because it ran very well in dosbox for decades. but FO2 was always another story - it was a 32-bit windows-only title, and it's always been a real pain in the ass to run.
I played a lot of (too much of?) #Fallout 3 and NEW VEGAS from the late aughts through the early 2010s but it’s only on seeing the TV series and replaying FNV that I realized: hey, the worst bastards in the setting are all revanchists, accelerationists, or revanchist accelerationists.
I think it’s because the TV series really hammers the point home in a way that the games maybe don’t, even though it’s a strong through line in the series.