Remember Collada? Yeah the format is pretty much dead at this point, but Blender still has it (because of Sketchup, Chief Architect, Bricklink Studio etc.). However it felt increasingly uncomfortable to continue using OpenCollada (that embeds old 3rd party libraries with several dozen known security issues). So here's a "cleanup fork" of OpenCollada that gets rid of the security issues part (but also gets rid of everything Blender does not need). https://github.com/aras-p/OpenCOLLADA
Lent on the arm of my office chair and it went pop, a small piece of plastic fell off and now the arm is stuck and loose in the frame.
I think I will be hitting the tool box in the morning, nothing sharp though 😂
I'm relative new in #Blender Python and still struggle with some basic logic. I've searched for an answer already, but the examples/solutions are mostly outdated or too complex for my understading.
Can someone give me an quick up to date example how to check if "any object is selected" and return a True or False then, or "do something" if True.
@metin Do you have a special reason to sculpt the figure in one peace? I always try to divide all objects to keep control over them and get better gaps later when melting them together. I your example I would start separated. Nose, ears, eyes, hair, chest, arm parts, etc. All separate. At the end, I join and melt them together. I like this way because it gives more freedom in sculpting. So I can always change the size of the nose or ears, at any time.
@metin I was just curious. There're different ways to work. Just for "doodling around" this is definitely a good option. I like the seperated way, because it provides faster results and I save time. 🙂
@metin Dis yiu test the AI Link to Krita? It works offline and gives also nice results. The option to control the AI reslts is incredible and brings "artist skills back to the desk".
If someone interested in the AI Module for Krita: https://github.com/Acly/krita-ai-diffusion
Besides the amazing Quad Remesher, are there any alternative (paid or free) remeshing and/or retopology add-ons for Blender that you'd recommend? #blender3d
@metin@jan To be honest I haven't seen a real competitor for QuadRemesher. I use it here most time. A lot of people just think of "volumetric" objects like charakters etc. But quad remesher is the only one that is able to manage 2D mesh informations like cloth patterns or unfolded product packages. The material option in QuadRemesher is a game changer.
@metin Sorry for writing this, but it was the very first thing that came to my mind when I saw your post:
"That's nothing at all: TikTok can destroy an entire brain within seconds!" 😊
@jan Don't leave Mastodon, please. Even if you don't see who is reading your posts, I'm sure there are people doing it regularly. What would be the alternative in your opinion? I left the "X-Hell" a long time ago. I visited it some time ago and found spam posts only. It's a junk platform today.
The Eszett ß character is a beautiful letter that can be read as S or double S as in Straße <> Strasse.
The problem is it isn't in the standard Latin character set and so often causes extremely bizzare rendering when used online.
I tried to enter an address with it in a UK banking app and ended up with total nonsense.
This, in 2024, should not be happening it is in the extended ASCII set and so doesn't even require UTF-8.
Some companies are living in the 80's
Finished The Terror season 1. A grim, gripping series, with impressive art direction and wardrobes, convincing performances, and Ridley Scott as an executive producer. Recommended.
I haven't seen The Terror season 2 (yet) though. It's a separate story, and I noticed that it has received lower ratings. But I enjoyed season 1.
@metin I loved watching the first season, too. The second season is far not as good as the first one, which impressed me much, but I've also watched the second until the end. "The Horror" is one of the best scary series ever, in my opinion.