@gmr_leon@mstdn.social avatar

gmr_leon

@gmr_leon@mstdn.social

i ramble about video games. i like sharing & weird stuff. @ me with weird games.

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gmr_leon, to gaming
@gmr_leon@mstdn.social avatar

Was curious if there were any FOSS 3D RTS games with a fantasy style to them, thinking of some of my old favs like Age of Mythology & Rise of Legends.

Pleased to find that there is one, & it mixes magic & tech factions much like Rise of Legends did back in the day!

It's a game called MegaGlest, well worth checking out! A little rough in some respects, but still altogether impressive!

https://megaglest.org/

gmr_leon,
@gmr_leon@mstdn.social avatar

I really dig some of the little touches to MegaGlest, such as the mages using their abilities to gather resources instead of pickaxes. The brief pause as gatherers switch from gathering to hauling, pulling the resources together to haul & deposit.

The visible progress bars as buildings/units are researching/producing upgrades or units. The way the main building lights up as night falls.

gmr_leon, to gaming
@gmr_leon@mstdn.social avatar

Increasingly drawn to more gratis, or truly free, games as potentially better shared experiences than commercial and freemium games. I think a lot of the broad nostalgia for old Flash games can be related to this as well.

There's also something to be said for older shareware, & in-between when commercial games encouraged local multiplayer, which itself was a form of sharing.

Think it can be better for games culture to have these sorts of unmonetized shared experiences.

Knoebel, to random
@Knoebel@mastodon.social avatar

IGN Entertainment acquires the Gamer Network family, including Eurogamer, GamesIndustry. Biz, VG247, Rock Paper Shotgun and more.

IGN Network makes redundancies across the Gamer Network.

https://www.gamesindustry.biz/ign-entertainment-acquires-eurogamer-gi-vg247-rock-paper-shotgun-and-more

gmr_leon,
@gmr_leon@mstdn.social avatar

@Knoebel ๐Ÿ˜ฌ This is only gonna get even worse for an already struggling industry

princessviola, to Nintendo
@princessviola@retro.pizza avatar

Back during the Wii, 3DS, and Wii U eras, Nintendo fans were constantly complaining about how Nintendo were selling old games on the VC individually and saying that they need to do a subscription service instead.

But now that they're doing that on the Switch, they're complaining about the subscription service and saying they should sell these old games individually again.

What do you even fucking want Nintendo fans, or do you just wanna complain?

gmr_leon,
@gmr_leon@mstdn.social avatar

@princessviola there were people asking for them to move to a subscription service??

that's just backwards af. Much of what I saw was that maybe prices could be better, but not so much of a push for a subscription service. In the long run that's gonna cost you more than paying for what you want once after all...

decipher2k, to gamedev
@decipher2k@mastodon.social avatar

What do you think about ingame ads in PC games?

Surely they can be anoying, but aren't they a chance to publish games for free and still make some money?

I'm asking for a friend ๐Ÿ˜…

gmr_leon,
@gmr_leon@mstdn.social avatar

@decipher2k if the choice is not to play, or play with ads, i'll opt not to play, as i don't want the experience disrupted with ads.

if instead there's another option to pay with no ads, then i'd go for that if the game interests me enough & i can afford it.

gmr_leon,
@gmr_leon@mstdn.social avatar

@decipher2k ooh, gotcha. If it's a contemporary game where they fit and are kept more in the background (unless it's maybe a sports game where they're more upfront), then it's kind of whatever.

Not a fan of them still, but less disruptive than the ones I had in mind.

gmr_leon, to gaming
@gmr_leon@mstdn.social avatar

Something that's been cool to see over the past few years is the emergence of more non-combat focused building/strategy(?) games like Islanders and Autonauts.

I think maybe Dorfromantik fits into that category too? Not played it but that's the gist I've gotten about it.

Should look into more of'em tbh. They manage a nice slow-burn pace without as much tedium as games that try to explicitly slow you down (i.e. many RPGs).

gmr_leon, to gaming
@gmr_leon@mstdn.social avatar

Never really understood competitive games, for a mixture of reasons, and among those reasons is:

if you excel at a game, you kinda narrow down who you can enjoyably play against, and doesn't that kinda suck?

Personally I've never found it much fun to wipe the floor with opponents, AI or otherwise, so I don't get wanting to excel at a competitive game. In my mind you're undermining your own enjoyment of it somewhat.

gmr_leon,
@gmr_leon@mstdn.social avatar

This was brought to mind again as I played several rounds of Age of Empires 2: Definitive Edition online for the first time, despite having played the original off and on for a long time, and as I expected, I got wrecked each time.

I let my opponents smash up what little I'd managed to build since that's some of the fun, but I can't imagine steamrolling me was much fun otherwise.

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