I'm not even done with my current #Pathfinder campaign yet, but the #Eberron campaign Notion I'm building using the template from @slyflourish has like 20 NPCs, three different villains with colliding motivations, an idea for a first session dungeon.
The notion template makes just dumping prep into a database to use later so easy.
@slyflourish I, like you mentioned, made extensive use of the 4e Web Character Builder between 2012 and 2014, but now that I'm wanting to check it out again, even the official 4e character sheets have been difficult to track down.
I've been re-reading Fourth Edition D&D books, because I've been flipping through every #Eberron book I have to cross reference lore and get ideas for the campaign I'm writing up.
Fourth Edition listed tactics with every monster. Perhaps not so thoughtfully detailed as The Monsters Know What They're Doing by @KeithAmmann but still, suggested tactics are RIGHT THERE in the monster listing.
5e and Pathfinder 2e could really learn something from the system they shun.
@MrF Oh, the choice paralysis! I've got a friend in my group with the same problem. He compensates by planning the next move at the end of the last turn BUT then someone steps into the one square he planned around.
I mainly ran the 1 to 3 loop, but played in a continuing campaign that had started as Encounters and then we wanted to keep the characters. We got up to Paragon before I had to drop because the weekly sessions (right before encounters) bled into time I needed to be at my table.
@squishymage42 the choice paralysis and agonizing combat is part of why I have mostly moved onto more freeform games (PbtA and FitD mostly), though it's mostly theoretical now as I don't have time or energy to actually play after work and family obligations are done. 🤷
I think 4e worsened the choice paralysis by explicitly leaning into the tactical gaming elements, but it did them soooo well!
Thinking of running an #Eberron adventure for my group because I like the pulp adventure and Magitech vibes. Would likely use #5e for the game so that I wouldn't need to teach another system and also would have enough NPC/Monster resources pre-written.
Any good sources for artificer NPCs out there? It's a hole in the stats given in Rising From The Last War.
I'm struggling with how to track factions in my #Eberron game. I know what the (six) factions are. What I'm not able to grasp is how to track progress/setbacks to their goals. Only like three are active right now, really. I've got a kind of basic understanding of tracking factions, but it's not formalized. I keep opening Excel with the thought I'll make a faction tracker with goals and progress, but then... Nothing. #TTRPG#DnD
@longrun_vt@sonic81 one thing I have done is using a d6 on the table to represent the clock. Different color for each faction. I then tell the players that when it reaches 6 the faction reached their goal and how that impacts them.
@bedirthan@sonic81 ooooh. Nice. Like when we last played the party was thinking about searching a farming hamlet. I usually give them three options: toss the place (takes less time, very obvious), try to hide that they searched the place (takes more time), or split the difference (someone familiar will probably notice things are out of place). I could reflect the time taken/time remaining with a die clock. Thank you!
When coming up with my Lost World with Cowboys and Victorian Explorers setting, I naturally turned to #Eberron. I really like that setting and there's already a perfect place for a campaign I'd liek to run one day: Xen'drik, tropical continent of dinosaurs, giants, lost civilizations and ancient mysteries. And there's Stormreach, the pirate city!
Yet, the thing is... I'd really prefer to run my campaign without D&D races. And D&D classes. And D&D magic. 😅
I want to use various intelligent NPC races, but avoid the standard fantasy races.
Looking for inspiration, I've been reading about weird races in old science fiction. There's definitely potential there: Wells' Morlocks, Bulwer-Lytton's Vril-Ya, and weird races Burroughs created for his Barsoom and Pellucidar novels.
I don't need all of them, but having at least three or four strange intelligent races Player Characters could meet and interact with would be nice.
@nyrath Wow. This is interesting and exotic. THe best thing I live about this idea, however, is that it is really more of a science fiction than a fantasy concept. Sure, you can use a hive mind race in fantasy games too, but sci-fi seems far more appropriate.
If you're visiting Karrnath make sure to come to Atur, where you'll find garhouls and ghastlights! My latest #Eberron article delves into necromantic innovations in the City of Night, the interaction between Thelanis and history, and more! https://keith-baker.com/november-ifaq-roundup/#dnd#dnd5e