foone,
@foone@digipres.club avatar

I'm always kinda surprised that Factorio is so popular with developers, given that it's basically "technical debt, the game!"

foone,
@foone@digipres.club avatar

what if your technical debt was represented visually and sometimes got you killed?

NOW THAT'S A GAME!

foone,
@foone@digipres.club avatar

although I guess it's like that quote about how techies are into pen & paper RPGs because of the fantasy of having a clearly explained quest that they can actually complete

foone,
@foone@digipres.club avatar

the big draw of factorio is not that it's a giant spaghetti pile of technical debt of your own making... it's that you can spend an hour of intense work FIXING that technical debt. that's the unrealistic fantasy this game is providing

jpm,
@jpm@aus.social avatar

@foone the other unrealistic half of it is you get to start with a blank slate and bring in the lessons you learned from fixing the last mess

foone,
@foone@digipres.club avatar

game: this factory is technical debt in visual form. every conveyor belt is placed in such a way that made sense hours ago but now is nothing but a blight on your dreams

techie gamers: why would I play this?

game: and you get to fix it without any meetings

techie gamers: THIS IS THE BEST GAME EVER MADE

whitequark,
@whitequark@mastodon.social avatar

@foone multiplayer factorio: existss

foolishowl,
@foolishowl@social.coop avatar

@whitequark @foone I've thought the best thing about Space Engineers is that everything is half broken and poorly documented and the UI is clumsy, but you can still make things work somehow, which seems like a pretty decent simulation of engineering.

whitequark,
@whitequark@mastodon.social avatar

@foolishowl @foone why would i do that instead of actual engineering

foolishowl,
@foolishowl@social.coop avatar

@whitequark @foone It's in space?

whitequark,
@whitequark@mastodon.social avatar

@foolishowl @foone I think some of the things I've designed tools for flew to space, too

foone,
@foone@digipres.club avatar

@whitequark @foolishowl that's exactly the problem I run into when I try to play games like TIS-100 or Shenzhen I/O.

They're cool games and all but this is literally what I do for work and fun: why do it virtually when I can just... do it?

luis_in_brief,
@luis_in_brief@social.coop avatar

cc @toshok

sebsauvage,
@sebsauvage@framapiaf.org avatar

@foone 😂

foone,
@foone@digipres.club avatar

bad idea:
I'm gonna get some other devops and we're gonna play a longform factorio multiplayer game together.
we're going to have a jira, proper change management, daily standups, multipart epics to track our long-term deliverables, and set up pagerduty so that we can be alerted when there's a biter attack that needs immediate attention.

anathem,
@anathem@kif.rocks avatar

@foone
I'd watch that on stream, be it peertube or twitch ^^

mxk,
@mxk@hachyderm.io avatar

@anathem @foone Katastrophentourist

buttplugio,
@buttplugio@buttplug.zone avatar
ticktok,
@ticktok@fosstodon.org avatar

@buttplugio @foone okay well now factorio needs buttplugio integration.

Fucktorio: Merging your sexual gratification with factory automation!

.....and/or I need to get someone to fund me to develop an H-game clone of factorio. That might be an untapped genre.

foone,
@foone@digipres.club avatar

@ticktok @buttplugio I have bad news about what @calico is making: "femboy factory", an h-game with the initial premise of "what if factorio but the resources you're processing are femboys?"

ljrk,
@ljrk@todon.eu avatar

@foone @ticktok @buttplugio @calico Followed! For, uh, research purposes!

buttplugio,
@buttplugio@buttplug.zone avatar

@foone @ticktok @calico Ok but what useful resources are you possibly going to extract from fembo...

you know what nevermind I don't want to know

ljrk,
@ljrk@todon.eu avatar
buttplugio,
@buttplugio@buttplug.zone avatar

@ljrk @foone @ticktok @calico The more I think about this the more it seems like, depending on exactly how lewd the rendering of each... "resource processor" is, you're creating a combination factory game and gooning visualizer?

Like, two jizz covered birds with one jizz covered stone, I guess.

ljrk,
@ljrk@todon.eu avatar

@buttplugio @foone @ticktok @calico Well, I guess just as with the original, you could be rather creative in what you build in this spin-off. There were suggestions about inserters being "raw men" (my brain wants to insert a pun about ramen here) and about putting the femboys to work at a femboy hooter.

Overall, it's probably mostly just feminization stuff and I'm all there for it.

mic,
@mic@chitter.xyz avatar

@foone somehow, this will still work better than a day job simply because there won't be managers involved.

foone,
@foone@digipres.club avatar

we hope to reach a proof of concept minimum viable product of launching the escape rocket by Q3 2025

foone,
@foone@digipres.club avatar

lemme google how to deploy to factorio from github actions

foone,
@foone@digipres.club avatar

I'm sure one of those weirdos on stackoverflow has done this already

foone,
@foone@digipres.club avatar

are you gonna be able to make it to this afternoon's postmortem on the biter attack that took out the coal mine train station?

foone,
@foone@digipres.club avatar

anyway I can see how this game was inspired by modding minecraft, because that's the only environment I've ever coded in where my source code was at risk of being lost because it got exploded

foone, (edited )
@foone@digipres.club avatar

to paraphrase Pratchett, the point of Factorio is not to teach devs that technical debt exists. devs already know that there is technical debt.

the point of factorio is to teach devs that technical debt can be beaten.

foone,
@foone@digipres.club avatar

I've now discovered there's a factorio mod to let you hook it up to pagerduty so that you really can get alerts sent to your on-call team when things break:

https://mods.factorio.com/user/rz2yoj

vxo,
@vxo@digipres.club avatar

@foone this is powerfully cursed :D

foone,
@foone@digipres.club avatar

the screenshot on their github (showing it sending stats to datadog) leaks that they're playing with the Space Exploration mod, which makes sense.
That mod isn't a game, it's a part-time job

jpm,
@jpm@aus.social avatar
matt,

@foone RFC: play Satisfactory instead. It’s prettier, has a lot of built-in humor about risking life and limb for a soulless megacorp, has a lot more potential for both aesthetic and functional architecture choices, and the devs seem way cooler than Kovarex.

foone,
@foone@digipres.club avatar

@matt bold of you to assume I don't just play both and am working on making a factory game of my own

Steveg58,
@Steveg58@aus.social avatar

@foone
Yeah developers, create the most awfully masochistic but ineffectual configuration management and change control systems and they are wiling to argue to the death with actual trained and experienced Defence/Aerospace grade Configuration Manager who are telling them they going overboard. Yeah, you've done an ITIL course, nah you have no clues.

scheidegger,
@scheidegger@mastodon.social avatar

@foone r/factorio has more than a few stories about multiplayer servers with associated jira/etc services

jplebreton,
@jplebreton@mastodon.social avatar

@foone funnily enough, i vastly prefer Satisfactory because none of its hostile aliens attack your structures (just you, when you go exploring), so there's no entropy acting on your setup, just your own ability to plan and execute. killing roaches to keep them off your stuff feels too much like "meetings" to me, so I prefer the builder games that elide that.

foone,
@foone@digipres.club avatar

@jplebreton that's a good point. I wonder if there's any mods for factorio that make the biters only go after players and not buildings?

I usually just play on peaceful to avoid this problem, but leaving in some risk (without the danger of losing tons of progress) might be fun

slott56,
@slott56@fosstodon.org avatar

@jplebreton @foone

Aha. I play Factorio with an island exactly because I can (eventually) wipe out the indigenous life.

Maybe I need to look at satisfactory.

jplebreton,
@jplebreton@mastodon.social avatar

@slott56 @foone As a full 3D world in first person, it's quite a different experience, but as an old Doom + Myst guy (and more recently a No Man's Sky guy) that's also what endeared me to it.

Ronflaix,
@Ronflaix@mastodon.gamedev.place avatar

@foone I believe this is the toot that made me got addicted to Satisfactory again, thank youuuuu

foone,
@foone@digipres.club avatar

@Ronflaix you're welcome. I wasn't talking about satisfactory, but that's a good game too, so it makes sense

xgranade,
@xgranade@wandering.shop avatar

@foone CRPG side quests are basically issue tracker items that can be feasibly completed and that do not require a postmortem.

BenCurranDev,
@BenCurranDev@hachyderm.io avatar

@foone I did a talk on DevOps in Video Games and Factorio was the main subject, along with Kerbal. The true DevOps of Factorio - there are entire communities who will have arguments over how to best layout a factory, single purpose city blocks (microservices) or raw input to final product chains (monoliths)

foone,
@foone@digipres.club avatar

@BenCurranDev that's awesome!
did it get recorded?

BenCurranDev,
@BenCurranDev@hachyderm.io avatar

@foone yeah, it was from Latecy 2023 here https://youtu.be/S4gX_CwvJjo

foone,
@foone@digipres.club avatar

@BenCurranDev awesome.

evi,
@evi@meow.social avatar

@foone most developers know software, and actually computers in general, is bad, but are still in the profession. I think it attracts a certain kind of masochist.

Kishi,
@Kishi@meow.social avatar

@evi @foone
Well, the income certainly isn't missing from factors taken into consideration....

secretsquirrel,
@secretsquirrel@mastodon.social avatar

@foone I mean, you can win in videogames and, by extension in this case, finally beat technical debt.
It really is a fantasy/wish-fulfillment thing.

womble,

@secretsquirrel oh no, you never beat Factorio. Launching a rocket is only the beginning. (He says, as he clears another few thousand tiles of alien life to build a second 1200 science per minute outpost)

@foone

foone,
@foone@digipres.club avatar

@womble @secretsquirrel yeah. it's like minecraft: you don't BEAT it just because you reached the ending, you just challenge yourself to do more and/or you install mods to make it weirder and harder

zaratustra,
@zaratustra@mastodon.social avatar

@foone sometimes i try to play it. i make one factory, then the game wants me to make a second, identical factory. then i quit

foone,
@foone@digipres.club avatar

@zaratustra that's the trick: you're supposed to realize your previous factory was an abomination in the eyes of man and god, and vow to make your next factory better, well designed from the start.

then repeat this loop until the game ends and/or you get tired of playing it.

neia,

@foone @zaratustra Oh! It's samsara.

foone,
@foone@digipres.club avatar

@neia @zaratustra exactly.

foone,
@foone@digipres.club avatar

@zaratustra so I guess you took the smart way out. you recognized the endlessness of this cycle and got out early

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