PhilEdwards, to Starwars
@PhilEdwards@mastodon.social avatar

Cool Short: The Elevator – A Star Wars short film made with Unreal Engine 5.1. Watch it here https://bit.ly/3ISTl6t

#StarWars #ShortFilm #UnrealEngine5 #UnrealEngine #DarthVader #film #sciencefiction #CGI #StormTrooper

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

After I warped the model by adding two beautiful hills, I added a Spring controller to each bone of this hill... I didn't think it would be so easy

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Just playing with Animation Sequences in Unreal Engine 5

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Skeletal Editor and Deform in Unreal Engine 5

What else could I do at night 🤪 This robot needs some natural forms

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Just playing with Light Function Material. Sometimes the brain gets tired, so then you can learn something from the world of design

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Animation Sequences in Unreal Engine 5 is amazing. I've never made an animation, this is my first one... took 5 minutes to see how to do it and 15 minutes to make this one. For sure, the new game will have references to the Erra: Exordium, for example as a poster or magazine

https://store.steampowered.com/app/1224030?utm_source=mastodon

#gamedev #indiedev #IndieGameDev #videogames #gaming #indiegames #indiegaming #unreal #unrealengine5

video/mp4

lardratboy, to gamedev
@lardratboy@corteximplant.com avatar

I'm wanting to do something like this (see video) in or

(video:depth buffers for 2d sprites).

https://www.youtube.com/watch?v=j9GSLxwgf74

(boosts welcome)

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Saturday surfing or rodeo with Unreal Engine 5

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Day 8. Today I learned how to work with the Reaching Targets, IK Rig... Made a state for button presses and passing animation parameters. Maybe it's simple for some, but I'm really excited about the process

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Day 7. Learned to work with a State machine and animations on Unreal Engine

When you left your body, went away on business in the form of a drone, come back and your body was electrocuted

#gamedev #UnrealEngine #indiegame #unreal #UnrealEngine5 #indiedev #devlog

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Devlog, Day 3. I made a draft of a drone widget. In the example, first HUD with curve and in the drone mode - HUD with parallax, the UI reacts to movement and returns to the center

[ Sci-Fi adventure Unreal Engine ]

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Unreal Engine Blueprint ❤️

Autofocus also does a cool job of blurring the character's body. Blurs the hands while running and part of the body while looking. I also made an event to control it for clarity of the example

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Sci-Fi Adventure, Unreal Engine

Devlog, day 2

I made a drone with a fisheye camera and a flashlight. Switching between character and drone. Learned to work with animations from mixamo. Added several states to the character - crouching and sneaking

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I like that Unreal Engine has a bunch of settings that can be used in one click to see the result. Here for example Spring Arm Component - Enable Camera Lag - Speed

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

March 1, 2024. Today is the day, the start of the 1 year countdown for a new game (SciFi Adventure), created a new project in Unreal Engine 5 and started experimenting with the camera

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Unreal Engine stuff 🏃‍♀️ the fastest way to find mushrooms 🤣

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Unreal Engine 5 - is fun, fun, fun 🤣

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Unreal Engine it is a very interesting toy after Unity...

I created several mirrors through the Camera + Render Texture to show how the protagonist looks while moving, when he changes his vision vertically, looks funny 👽

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Gymnastic exercises in Unreal Engine

Here is the result from the side... next I want create a separate button that blocks movement and control only the camera (tilts up side body in different directions)

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Playing with Unreal Engine at night, I taught the protagonist to bend forward a little, it looks cool, you can look through the door 🚪 but it's probably not very practical, I'll try to make it sideways

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Pay attention to the shadow when bending the body, the shadow is not straight. Unreal Engine is just incredible. Later I will show more results

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I keep playing with Unreal Engine: cubemaps + simple material + plane = three-dimensional for something...

I don't know, it can be used, maybe for mysterious paintings on the wall

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Today in Unreal Engine, I learned how to make different states with animations and work with AI and NavMesh, one crow flies after the protagonist, another just sits on a car and another one walks on the ground and eats something

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I continue to study unreal, this time I took the Crow object and experimented on it. This example is a simple usage of SpringArm

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MarcDWyz, to gamedev
@MarcDWyz@fgc.network avatar

A decently successful WIP CRT / scanline effect test in 🤔🙌

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