My #GameBoy Day post earlier motivated me to organize my collection a bit. My favorite thing about #retrogaming is the community — in this picture I see the #DMG#ProSoundMod from an #LSDJ#chiptune workshop that Nikola Whallen gave at @AHA, a game prototype that Cat Graffam sent me at @makemagazine, and a cartridge holder that my @rebble pal PotatoFi designed! 🎮👪✨
After the kids are in bed I might get two hours where I have the brain function to get stuck into assembly coding. When I hit a problem bigger than two hours I get stuck for a while. This was the case moving specific movement and render code I wrote for the player to be more generic for entities including bullets and enemies. Now I'm unstuck this is looking more like a game.
Finally I have beaten Warioland. Well, I haven’t finished the Sherbet World, and I got „only“ the blockhouse in the end. But still! One more game beaten! #nintendo#gameboy#retrogaming#warioland
Edge of Emulation: Glucoboy (shonumi.github.io)
Emulating the unknown: Blood testing device for the GBA