Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
liblast, to blender
@liblast@mastodon.gamedev.place avatar

Today was a busy day.

Here's a character model created by @zaqraven99 and animated by myself.

Looks like implementing the animations is going to be the hardest part. Even a basic walk cycle I made doesn't look that terrible!

  • unfa

PS: I failed to set up inverse kinematics, so I animated all bones by hand. Sometimes doing it quickly and doing it optimally are not in line :D

A stylized robot character getting knocked off it's feet by an invisible blow.

Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
joel, (edited ) to ps1graphics
@joel@fosstodon.org avatar

I have spent the past couple of days making my own game covers for and games to display on my , so I wrote about it.

You can also download them from here now!

This is day of 46 and post 14 of

https://joelchrono.xyz/blog/making-custom-videogame-covers/

joel, to gaming
@joel@fosstodon.org avatar

Not a bad day of work lol...

Part of me wants to automate this or just use skraper but, another part of me really enjoys the process as well

not as many snes game covers

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