@simonschreibt@mastodon.gamedev.place
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simonschreibt

@simonschreibt@mastodon.gamedev.place

I'm a VFX Artist with a blog about game art tricks and a game: https://store.steampowered.com/app/2657850/Cozy_Space_Survivors/

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simonschreibt, to godot
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I really like . The documentation and tooltips are so helpful and supporting. Look how nicely it explains what you need to do when changing the rotation-property via script. Super cool! ♥

simonschreibt, to gamedev
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Changed Lang Menu (Flags -> Text). Why? @grumpygamer & @Holi shared, that some platforms judge flags as too political and country-flags don't give enough info. Example: Swiss has 4 official languages (De, Fr, It & Romansh) so that an 🇨🇭- icon isn't enough.

simonschreibt, to gamedev
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simonschreibt,
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@grumpygamer Oh...hm...good point. I liked flags because theyare non-verbal symbols. So, you'd go for words like "English", "Deutsch", "Français", ... ?

simonschreibt,
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@grumpygamer wow, i never thought about that. thank you for sharing the experience! that's why i love gamedev: no day without learning something new :)

grumpygamer, to random
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Don't worry about John Riccitiello. I'm sure he got a huge severance package and will soon find another job that pays him a lot of money. He'll be fine.

https://www.gamedeveloper.com/business/unity-ceo-and-president-john-riccitiello-is-leaving-the-company

simonschreibt,
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@grumpygamer That's the sad truth. They often fail upwards.

simonschreibt,
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@grumpygamer I bet Kottick takes over after MS bought Activision.

simonschreibt, to gamedev
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My game now supports Keyboard, Controller & Mouse and I added direct controls (ship moves into the pointed direction and slows down when nothing is pressed). Would love to hear your opinion about the changes!
Play in Browser: https://simonschreibt.itch.io/cozy-space-survivors

Ship in pixelart style from top flying in space and getting close to a red line which shows the edge of the universe.

simonschreibt, to gamedev
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Added a new mega-structure as background element (rendered from Blender). Do you recognize it? Too soon? Anyway, I can finally use the hashtag :D
Play it now in Browser: https://simonschreibt.itch.io/cozy-space-survivors

Spacegame, Pixelart. A small ship flies in front of a huge cubic shape which resembles the unity engine logo.

grumpygamer, to pixelart
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1x1 pixel art challenge: Pasta bolognese.

#pixelart

simonschreibt,
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@grumpygamer genius! Belongs into a museum!

simonschreibt, to gamedev
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First test with savegames which will make it possible to add some Meta-Progress (good for replay-motivation). Works also in Browser! Right now, the ships can be unlocked one after another.
Test in Browser here: https://simonschreibt.itch.io/cozy-space-survivors

simonschreibt,
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@eldamir good point! I'll think about that. Thanks for playing! ❤️

simonschreibt, to gamedev
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This time with sound!
Also, new VFX for: mine & alien explosion and new vfx the engine and "loot appears".

video/mp4

simonschreibt,
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@grumpygamer It's "8-Bit Operator+ (Regular)". But in the Web-Version, it's replaced by something else. Not sure why. I guess...no...I have no idea :D

simonschreibt, to gamedev
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Are you naming your stuff
TYPE_USECASE
or
USECASE_TYPE
?
Example1 (all enemies are sorted below each other):
enemy_01_explosion_01
enemy_02_charge_02
or
Example2 (all explosions are sorted below each other):
explosion_01_enemy_01
explosion_02_player_01
...

simonschreibt,
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@grumpygamer Haha, I admit that I change my mind also on a daily basis about it. Maybe it has something to do how the moon stands :D

simonschreibt, to gamedev
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After a long time of being a fan of camelCase I must admit, since I use Godot/GDscript, I prefer snake_case now. It's more readable to me. Or maybe my eyes just get worse.

what_about_you_?

simonschreibt,
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@ArneBab the problem with kebab case is, that i get hungry when talking/thinking about it :D

simonschreibt, to gamedev
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Uhhww! Debris when ships explode!
Presented by @TweetFurcifer because I saw the setup-trick in one of their videos! ♥
Play in Browser: https://simonschreibt.itch.io/cozy-space-survivors

video/mp4

simonschreibt, to godot
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For all who just switched to , I heavily recommend this playlist form @TweetFurcifer with amazing tips: https://www.youtube.com/watch?v=UqnwfxaMxBU&list=PLIPN1rqO-3eHRuQI_zNbHMGB7Tj8UvM7p

simonschreibt, to gamedev
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Learning:

  1. Having No Sound in your game is OK until you add the first one. At this moment it gets heavily obvious that sound is missing while it was not such much before.
  2. Finding good sounds (which fit to your game) takes forever!
  3. zapsplat.com is nice.
kevkev, to random
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deleted_by_author

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  • simonschreibt,
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    @kevkev I use gdscript and really like it. Sometimes I find 3.x tips but I always find good stuff when adding a "4" to my search

    simonschreibt,
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    @kevkev as someone who knows custom engine and custom script language pain, I love it either way. It's fantastic to work in Godot but I also loved using unity or unreal... everything is love as long as it's not custom :D

    simonschreibt, to gamedev
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    simonschreibt, to gamedev
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