@tinstargames@dice.camp
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tinstargames

@tinstargames@dice.camp

THE SCORE is here. Start your heist. The world's fastest roleplaying game. http://Linktr.ee/tinstargames

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tinstargames, to random
@tinstargames@dice.camp avatar

What fool called it wham bam thank you maam instead of honey nut cheerio

tinstargames, to random
@tinstargames@dice.camp avatar

If you've ever ever thought "You know I like this roleplaying lark but gosh DnD seems clunky and bad at what it claims to do, but I can't just step straight into a completely different style of game, if only there was something that did fantasy gaming in a familiar way but a thousand times better, and also not as gross as Shadow of the Demon Lord..." then this is for you https://www.kickstarter.com/projects/pelgranepress/13th-age-second-edition-storytelling-action-fantasy-game/?src=XXEM1&mc_cid=0215ffb059&mc_eid=0e1fcc7e2d

robindlaws, to random
@robindlaws@dice.camp avatar

I would not like to get into a rap beef because I feel like all the extra scheduling and coordination would be asking too much of our respective PR teams

tinstargames,
@tinstargames@dice.camp avatar

@robindlaws we gotta keep this rap beef casual

tinstargames, to random
@tinstargames@dice.camp avatar

The rules are very simple. If you ever go online and tell people to be philosophical about some technology wiping out their industry or their art form, and then you ever later on complain when any technology does it to you, then I get to eat your heart. I think that’s fair.

LeviKornelsen, (edited ) to random
@LeviKornelsen@dice.camp avatar

deleted_by_author

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  • tinstargames,
    @tinstargames@dice.camp avatar

    @LeviKornelsen I voted wrong because I was trying to see the full entries

    tinstargames,
    @tinstargames@dice.camp avatar

    @LeviKornelsen I meant to hit high I hit low

    tinstargames, to random
    @tinstargames@dice.camp avatar

    Sometimes masking is not rocking or not talking so much or not stimming but it’s mot just that. Sometimes masking is not performing all of les miserables in the McDonald’s queue. Sometimes it’s not screaming “all of these are lies” in a book store. Sometimes it’s not tearing your enemies apart with your teeth. Sometimes it’s trying to stay sane when you feel like a 5 dimensional rhombus shattering through a two dimensional universe over and over but you’re supposed to act like a person.

    tinstargames, to random
    @tinstargames@dice.camp avatar

    A guy trying to sell me web design just violated by boundaries so hard it gave me a panic attack. What a sales technique.

    tinstargames, to random
    @tinstargames@dice.camp avatar

    I want to know why you gm. And how do you think about going about it. Why do you want to do it? What do you think in your head when you decide you want to gm? What are you looking forward to? What do you do first? What aspects of the rulebook do you look to to decide to run something and get started? So much of rpgs really are aimed at players yet it’s the gm who usually reads the game first!

    tinstargames,
    @tinstargames@dice.camp avatar

    Some say GMing is effortless some say it’s worth payment either way, tell me what you THINK

    tinstargames, to random
    @tinstargames@dice.camp avatar

    Last night just as I was falling asleep:

    My brain: hey hey guess what
    Me: nn what
    My brain: Roadhouse is a Columbo prequel
    Me: go away. That’s not true.
    My brain: think about it - it makes sense - that’s how he lost his eye

    LeviKornelsen, to random
    @LeviKornelsen@dice.camp avatar

    There is no object of meditation that shake you out of imagining RPG design has developed in a neat progressive fashion like the Theatrix Flowchart will. It (the whole game, but especially it) is one of those wild branches of design that time wants to forget.

    One day I will frame it and put it on my wall, just as a permanent reminder.

    tinstargames,
    @tinstargames@dice.camp avatar

    @LeviKornelsen oh this is actually really useful

    tinstargames,
    @tinstargames@dice.camp avatar

    @LeviKornelsen it’s actually an example of how the field punishes good ideas and new ideas because ut would rather repeat itself forever

    tinstargames,
    @tinstargames@dice.camp avatar

    @LeviKornelsen @tinstargames illusionism is only bad if it’s done without consent although I mean we get into the weeds here on the perception of reality. The thing though that theatrix did was make a clear choice of intent instead of just being vague or guessing.

    tinstargames,
    @tinstargames@dice.camp avatar

    @LeviKornelsen @tinstargames have they? :dragonthink:

    LeviKornelsen, (edited ) to random
    @LeviKornelsen@dice.camp avatar

    deleted_by_author

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  • tinstargames,
    @tinstargames@dice.camp avatar

    @jburneko @LeviKornelsen are you planning on helping people gm right?

    tinstargames,
    @tinstargames@dice.camp avatar

    @jburneko @tinstargames @LeviKornelsen so now I have to do labour to read these? Am I getting paid for this?

    purplepadma, to random
    @purplepadma@beige.party avatar

    Still thinking about the guy who showed us round the caves yesterday and the way he said, “Yesss!” in an emphatic, mysterious voice after every piece of information he imparted. “And this formation over here, it looks like a woolly mammoth. YESSS!” “Here you can see the algae is green, not grey. Why is this? It is because it is exposed to the shaft of natural light. YESSS!”

    tinstargames,
    @tinstargames@dice.camp avatar

    @purplepadma stealing this for a script ok?

    tinstargames, to random
    @tinstargames@dice.camp avatar

    Thinking about making some shirts to sell, which one do you like?

    eniko, (edited ) to random
    @eniko@peoplemaking.games avatar

    Making a commercially successful game

    Expectation: 50% making a good game, 50% marketing

    Reality: 10% making a good game, 90% marketing

    And before anyone protests, I would like to point out Super Bernie World is my most successful game, but definitely nowhere near my best game. Being memetic isn't about inherent quality, that's marketing

    tinstargames,
    @tinstargames@dice.camp avatar

    @eniko honestly 10% is too high there

    tinstargames, to random
    @tinstargames@dice.camp avatar

    somertimes the hard part of rpg design is figuring out not the rules, not the setting but the hand-holding and the scaffolding. All the extra STUFF that isn't totally necessary but makes everything EASIER.

    tinstargames, to random
    @tinstargames@dice.camp avatar

    I feel like a huge amount of what happens next in my rpg making career depends entirely on whether Quinns discovers one of my games. He can make or break me.

    tinstargames, to random
    @tinstargames@dice.camp avatar

    No it isn’t

    tinstargames, to random
    @tinstargames@dice.camp avatar

    The guy who painted this says AI isn’t theft so I ran it through a filter and added my signature. I call this new work “did AI make this or did I steal it?” It’s a modern art piece. It’s yours for $1000.

    tinstargames, to random
    @tinstargames@dice.camp avatar

    Them: I don’t see the problem
    Me: (vibrating constantly because my autistic brain can see patterns outside time and predict the future) you will

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