ylegall, to random
@ylegall@genart.social avatar


Day 3: droste effect

video/mp4

von_rostock, to generative Polish
@von_rostock@socel.net avatar

"Touch of Evil"
The touched bore the stigma for their entire lives. Defiled and unclean, their only comfort was in passing it onto the next generation.

364 bytes long source in the picture description

#tweettweetcart #genuary3 #genuary #pico8 #generative #codeart #sizecoding #pixelart

A={.14,.236,.27,.31,.36} B={16,26,26,22,18} function h(x,y,s,f) for i=1,5do a=A[i] r=B[i] e=4^f/5 if(i==1)a+=.08-f/8 for j=0,1,.015do r=B[i]

nclslbrn, to random
@nclslbrn@mstdn.io avatar

A nested composition for #genuary3 (prompt: Droste effect) #genuary

ericof, to sketch Portuguese
@ericof@pynews.com.br avatar
generiyaki, to genart
@generiyaki@genart.social avatar

Prompt: "Droste effect"

I wasn't going to do this prompt but then I said "ah, eff it" and pulled something crude together in the time I had. I'm here to learn, after all.

It's not much, but it's mine.

#genuary #genuary2024 #genuary3 #genart #creativecoding #processing

villares, to python Portuguese
@villares@pynews.com.br avatar
laund, to bevy
@laund@hachyderm.io avatar

My (late) submission for the Droste effect: Using and the "render to texture" mechanism to replicate the entire frame, and adding a dancing line. Took me around 3h, and i knew exactly how to approach the prompt. Don't think i'll participate much more often.

Try it online!: https://laundmo.github.io/2024-genuary3/ (resource intensive!)

A blue line which snakes across the screen, replicated many times in the background (rotated/mirrored many times)

csk, to random
@csk@mathstodon.xyz avatar

January 3: "Droste effect"

This topic offers many heavy-duty mathematical digressions (e.g., Escher's "Print Gallery"), but I don't have time to go all-out on sketches this month.

Instead, I took this as an opportunity to celebrate the latest addition to the public domain. The result isn't quite as slick as I'd like, and not really that Droste-ish, but I'm calling it on account of time. Messy source code at https://editor.p5js.org/isohedral/sketches/iNUAHFZLM #genuary #genuary2024 #genuary3

A looping animation of an field of Steamboat Willies stretching towards the horizon. We zoom in on the window of the frontmost Willie's boat, revealing a field back in the starting position, ready for the loop to begin anew.

georgemsavva, to random
@georgemsavva@genart.social avatar

Building on the last post with something vaguely related to the Droste effect #genuary #genuary3

idontlikenames, to genart

#genuary3 Droste effect
(yes, I just put emoji in emoji while putting emoji in fractals, what's the problem?😀)

#genuary #mathart #mastoart #creativecoding #recursion #emoji #generativeart #fractal

mathling, to genart
@mathling@mastodon.social avatar

#GenerativeArt interlude

#genuary3 Droste effect

Painting the flowers

I haven't got the fill working quite right: I can't get the drawing order to work out properly

SVG refs of refs of refs...

#XQuery #SVG #CreativeCoding #genuary

py5coding, to python
@py5coding@fosstodon.org avatar

's new to_pil() method returns the frame as a PIL Image, making it easy to implement a Droste effect with a loop:

size(1024, 1024)
background('w')
image(Image.open('logo.png'), 512, 512)
for _ in range(9):
image(to_pil().resize((595, 595)), 0, 0)

nikazygusztav, to random
Az, to GraphicsProgramming
@Az@mastodon.gamedev.place avatar
jonathanhogg, to genart
@jonathanhogg@mastodon.social avatar

Genuary day 3: “Droste effect”. This is an infinite visual recursion effect. Here I'm texture mapping the output of drawing the spinning cube back onto the faces of that cube. I had to literally rewrite the primitive model handling of Flitter to do this, but I’d been putting that work off for ages, so glad to have it done right at last.

https://github.com/jonathanhogg/flitter-examples/blob/main/genuary2024/day3.fl

A cube spins around on a black background. Each face of the cube has a different brightly coloured gradient across it. In the middle of each face is also drawn the same cube from the viewer’s perspective. The result is cubes recursing away to infinity, sometimes resolving briefly into colourful spiral patterns.

jesshewitt, to random
@jesshewitt@genart.social avatar
visiophone, to genart
@visiophone@genart.social avatar

Day 3 . #genuary2024 | Droste Effect
Webcam capture between my fingers recursively...
Handtracking made with ml5 and #p5js #genuary3

#genart #CreativeCoding

video/mp4

epibyte, to genart German
@epibyte@mastodon.online avatar
ronikaufman, to random
@ronikaufman@genart.social avatar

#genuary2024 day 3: Droste effect 🔳

ronikaufman,
@ronikaufman@genart.social avatar
AaronReuland, to genart
@AaronReuland@mstdn.social avatar
noneuclideandreamer, to random German
@noneuclideandreamer@mathstodon.xyz avatar

Mugception

Genuary 3. Droste Effect taken literally: A mug within mug within a mug...

#genuary #genuary2024 #genuary3 #droste #selfie

logorok, to art
@logorok@procial.tchncs.de avatar

GENUARY is an artificially generated #month of time where we build #code that makes #beautiful things.

It’s happening during the month of #January 2024, and everybody is invited!

Over the 744 hours of January, for every 24 hours there will be one prompt for your code #art.

You don’t have to follow the #prompt exactly. Or even at all. But, y’know, we put effort into this.

You can use any #language, #framework or medium, on any planet. Feel free to use your own brain or an inscrutable matrix of weights. You can even use vim, it’s not like I can stop you.

https://genuary.art/

#genuary #genuary2024 #genuary3

#Droste #effect, created in #processing #processingIDE

try the #texture function, it's great!

video/mp4

kristinHenry, (edited ) to genart
@kristinHenry@vis.social avatar

Ok, I'm participating in this year. How could I resist all those great prompts...once they gave up that awful joke and posted actual prompts?

https://genuary.art/prompts

Today's prompt is "Particles", and I've posted some of my thinking and images my code produced on my Patreon and Ko-fi. These are public posts, not just for my suporters:

https://www.patreon.com/posts/95685532
https://ko-fi.com/post/Genuary-2024-Day-1-N4N6SUCUB

kristinHenry,
@kristinHenry@vis.social avatar

Genuary 2024 Day 3: "Droste effect"

Well, this is basically a recursive image with a smaller version of the large image somewhere within the large image. I went abstract, and updated an older piece.

It took me longer than I expected, but it was a fun challenge.

https://www.patreon.com/posts/genuary-2024-day-95690679
https://ko-fi.com/post/Genuary-2024-Day-3-U6U0SUH3O

#genuary3 #Genuary2024 #genuary #GenerativeArt #Procedural #art #CreativeCoding

chrisamaphone, to random
@chrisamaphone@hci.social avatar
chrisamaphone,
@chrisamaphone@hci.social avatar

Droste effect
https://editor.p5js.org/chrisamaphone/sketches/J9pkKE5zc

it's weird that doing this recursively is apparently the only way in p5 to save the transform matrix across calls, as in the draw loop doesn't? anyway mixing recursion and iteration is cursed and i hate it thanks.

less correct looking version of the previous image, with the scale set higher but oops now the recursive n+1st iterations don't fit inside the nth ones.

ultrazool, to random
@ultrazool@mastodon.scot avatar

Using #genuary prompts to get more fluent on the #tic80 virtual retrocomputer. This started life as a 3D swirl of sine waves and ended flattened into many of these kaleidoscope mandalas. The loop's very simple, you can tweak some parameters but i like this one.

https://tic80.com/play?cart=3686

particles aren't real #genuary1 #mathsart

A swirling sort of kaleidoscopre pattern superimposed on a circle, in a circular palette of blue/yellow/orange colours

ultrazool,
@ultrazool@mastodon.scot avatar

For "Droste effect", a in a gallery displays itself displaying the code from , recursively until we run out of pixels. Each copy of it looks further into the future of colour space

I learned to use the sprite editor and write to parts of the palette that the sprites aren't using

A pixelated display showing a TIC80 virtual console displaying an artwork with a label longer than its source code. The background slowly iterates through a 24 bit colour space (starts blue) On the screen of the tic80 is a miniaturised version of the display describe above, but showing colours further into the red area, and so on recursively until we run out of pixels

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