root42, to random
@root42@chaos.social avatar

So the batteries in my ran empty. This was the opportunity to ditch Tristam Island for now. The inventory mechanics were a little too annoying for me. So… how about a classic? Bronze by Emily Short. It is slow as molasses, because it’s written in Inform7, but still works fine. Even got the compass rose in the upper right corner!

jmac, to random
@jmac@masto.nyc avatar

I had the pleasure of helping test this new strange work directed and edited by @rcveeder. It is a quilt of small parser-IF games by many individual authors stitched together at the edges, with the player (and their inventory!) able to traverse freely between them, making one large space to explore. #InteractiveFiction
https://mastodon.gamedev.place/@nilsf/112524852506128389

passerine, to random
@passerine@peoplemaking.games avatar

For the Third Quadrennial Ryan Veeder Exposition for Good Interactive Fiction, nine of us got together and wrote an entire huge, mysterious, funny, beautiful island in text adventure form. Welcome to Moondrop Isle:

https://rcveeder.net/moondrop/

vga256, to random
@vga256@dialup.cafe avatar

more hilariously good TRS-80 software from the archive

Bedlam puts you in the role of a patient in a mental facility whose only goal is to escape

having worked in a psychiatric hospital in a previous life, i can confirm that (a) this is a rather uncharitable view of hospitals and their patients, and (b) 🤣

the answer/interpretive key for the mental health exam: classic!

ajft,
@ajft@aus.social avatar

@vga256 I used to have this game on my coco! Never got anywhere at all with it

vga256,
@vga256@dialup.cafe avatar

@ajft 😆 it lived up to its promise of being insanely frustrating

ThunderPerfectWitchcraft, to gaming German
@ThunderPerfectWitchcraft@outmo.de avatar

Arcane Cache: Review to "A row of chairs abandoned on the beach"

https://thunderperfectwitchcraft.org/arcane_cache/2024/05/20/a-row-of-chairs-abandoned-on-the-beach/

The sound design and graphical arrangement is minimal, the (often randomly chosen) texts are written greatly – they are highly poetic, beautiful, fey ...In „A row of chairs abandoned on the beach“, humans do consequently become coast, night, and sky – but the world is turned into a living, equitable, and vivid instance in return.

golmac, to random
@golmac@zirk.us avatar

It's official! My next game, "I, Thief" will be set in the Zork universe. Planned release is Spring Thing 2025.

https://topexpert.blog/2024/05/20/italic-typei-thiefroman-type-an-inform-7-work-in-progress/

atmcashpoint, to gaming
@atmcashpoint@mastodon.social avatar
sheephorse, to random
@sheephorse@mastodon.online avatar

The Festival of has finished and the results are in.

Congratulations to the two Best in Show ribbon winners, @autumn for Social Democracy: An Alternate History and Agnieszka Trzaska for The Trials of Rosalinda.

You can play both of these, plus all the other games (including mine) here:

https://www.springthing.net/2024/play.html

autumn, to gamedev
@autumn@trilobite.space avatar

Locus Jam is a new game jam for interactive fiction taking place in one specific location.

https://itch.io/jam/locus-jam-24

AqiDrago, to Zines
@AqiDrago@metalhead.club avatar

My was a little bit something different this morning.

When I went into my Fediverse account, I saw that @puka_muriska followed me so I went to take a look at their account and went down the rabbit hole of their interactive zine.

https://toyhou.se/21498714.hide-and-seek

Go check it out!

It’s awesome!

Go now!

Follow them!





root42, to random
@root42@chaos.social avatar
root42, to retrogaming
@root42@chaos.social avatar
root42,
@root42@chaos.social avatar

Interesting twist! The game is dialog driven when interacting with NPCs!

Bobo_PK,
@Bobo_PK@chaos.social avatar

@root42 nice shirt!

inform7tips, to random
@inform7tips@mastodon.gamedev.place avatar

A survey of responses to sing, pray, think, xyzzy, plugh, plover, pet, and commands not understood in games.

http://www.plover.net/~davidw/responses/index.html

(Oops, I posted this as https://wandering.shop/@zedlopez when I meant to post it here!)

KaraLG84, to RPG
@KaraLG84@dragonscave.space avatar

Found this interesting series of blog posts about fallthru, a text adventure game I tried playing for the first time I think in 1999. I've never had the patience to get very far in it because it's literally huge, but I've often wondered what it would be like if I did.
Now I don't have to, since this person completed it and went into quite a lot of detail about it.
Note that most of the in game text is shown in screenshots with no alt text.
Nice to see that Michael feir and the Audyssey magazine got a mention because that was pretty much the only place I saw anything about it before this, and I forgot that he interviewed the developer.
https://crpgaddict.blogspot.com/search/label/Fallthru

zersiax,
@zersiax@cupoftea.social avatar

@KaraLG84 if you mean this one re: lowercase ...no, no they're not. They're camelcase

root42, to retrogaming
@root42@chaos.social avatar

It’s May over at @rmcretro and this month has Suspended. Our copy is missing one of the playing pieces, but is otherwise complete. Haven’t played it yet, but it’s on my bucket list!

A display of all the booklets and game material that comes with the game.

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