A big update to BitMaps, my #visionOS maps app, is out today! I've added a new split view for browsing locations. You can now adjust the terrain style of each individual map and set a default zoom level. And I've improved the "Open in BitMaps" share extension to support more types of addresses: https://apps.apple.com/us/app/bitmaps-bite-size-map-widgets/id6477943497
My little #RealityKit / #visionOS debugging tool is getting closer to release. Still a few things to be done, but I'm quite happy w/ it already. Completely written in #SwiftUI.
macOS hive mind: If I were to write a small utility to view 3MF files (the new standard for additive manufacturing, which at a basic level is a triangle mesh), should I use SceneKit or RealityKit to render it?
Really, I'd be writing an importer (I can't seem to find one already in existence).
“This has come up several times on the forums, but I've never written it up in a standard place, so here it is: There are only three ways to get run-time polymorphism in Swift. Well, three and a half.”
Spectra for Prime Video is now OPEN SOURCE. I look forward to seeing this project grow to a degree that I could not make happen on my own!
🚀 Boosts Appreciated! 😃
For those who are unaware: Spectra is an app for Apple Vision Pro that allows you to watch Amazon Prime Video content. While the iPadOS app is available on #visionos, many have said it is hard to use. Spectra aims to solve that by wrapping the website in a native app using #swift and #swiftui.
As this is the first real #opensource project I’ve made, I’ve done some research and think I have setup this repository correctly. But I am open to suggestions on what things I need to look out for and what I should consider enabling or disabling to prevent unwanted things from happening.
Thinking about making this open source and publishing it for free on the App Store, (probably with a tip jar). I just don’t know enough about JavaScript to do this properly all on my own and I’m sure there are others who would have a good idea on how to structure the project better than I do.
Hey @MonaApp Do you all have plans to make a #VisionOS version of Mona? I'd love to test it if you do. I love the Vision Pro, and would really like to see my favorite Mastodon app there.
If you are wondering why #SwiftUI attachments to #RealityKit entities in #visionOS don't seem to compile anymore: looks like the API got changed in the final release 🙂
The compiler is as helpful as usual in SwiftUI contexts, it suggests that the API is not available on visionOS on the old version ...
the #visionOS 1.1 release notes say that alternate icons are now supported but i'm still getting false for UIApplication.shared.supportsAlternateIcons 🤔
My first update to BitMaps for #visionOS is out. This one allows you to open addresses, coordinates, and links from Apple Maps and Google Maps in BitMaps from the share sheet. I'm super happy with how seamless this feels!
I made a new app that lets you have your favourite websites as light weight widgets all around you on visionOS.
I think this way to stay update to date.
Alright the TestFlight is up ^^ Right now it only supports the race watching, will try to add live timing integration after verifying the integration with the next few races.
Given the overlap of Vision Pro users and F1 watchers... I wonder if I should bother with submitting it through app review and deal with their BS 🙃
Like many developers I’m super excited about the Vision Pro. So today I am bringing my app @bridges as a native visionOS app 😊. If you save links for a weekly newsletter or a podcast you need Bridges.