Moving our games programming videos - currently Runtime Compiled C++ - to the new dedicated enkisoftware Youtube channel. Consider giving it a subscribe https://www.youtube.com/@enkisoftware
Playing with the water transparency revealed a bug in the CPU rendering of surfaces inside transparent materials.
Fixed in #Avoyd beta 0.21.0.871 https://www.enkisoftware.com/products
Thanks everyone for your feedback. Most answers congregated around an Absorption Length = 8 so we'll change the default Minecraft water and flowing_water to that in the next full release of Avoyd.
We've been profiling our enkisoftware website to try and fix the high latency that has been plaguing it for several months. Pages could take several seconds to load.
We think we've mostly fixed it now. Most pages load within much less than a second and the app is a lot more energy efficient. https://www.enkisoftware.com