Did you notice? We have almost 5.000 followers!
Now we're wondering: might we find among you (or your network) two experienced UX/UI designers who are willing to engage in a 6-month volunteer project? We need to come up with a way to fit a bunch of new functionality into the already busy player screen. We're looking for two people (one for each role) to help us with this.
Interested? More info? Send a DM or email keunes@mailbox.org.
Boosts appreciated! #UXdesign#UIdesign#OpenSource
@design_law It depends. Customarily, a breadcrumb is a navigation feature that helps the user see what path they've navigated through. E.g., like "home>topic 1>subtopic 3" A generous read could be that this design specifies the containers for specific information, like maybe there will be icons in the circles showing last and next location. ¯_(ツ)_/¯
@design_law in that diagram - without additional context of 'navigation' e.g. directional arrows of labelling of the path, I wouldn't consider that on it's own to be a 'bread crumb'
I've been using :AntennaPod: @AntennaPod for some years now and It's truly a legend in podcast world, but it suffers from one single and very tiny UI design flaw (which is understandable in such FLOSS and volunteer-based projects): some buttons are virtually hidden unless you know where to look for them.
One of the features that many podcast apps have is the ability to archive podcasts (i.e out of sight, out of mind, but keep my stats and progress).
The first one is easy, the 3rd one I found it in the podcast setting, but the 2nd one was a pain to find. I even used the search box in the settings and didn't find it.
🧵👇🏼
Today I began building a native icon manager app for Linux.
On MacOS, I relied on IconJar to select icon sets that fitted different visual styles. It also gave me lightning-fast access to glyphs I would use over and over again, like arrows and chevrons.
While we have Norde Source for Linux, sadly:
@ebassi Got it, thank you very much!
I'm writing the app in Javascript and am not familiar with C. It looks like the method gdk_paintable_snapshot is the important one, is that right? Is there any steer you could give me on how to make a snapshot from the contents of an SVG file?
@chriswood you need to implement the Gdk.Paintable interface, and override the vfunc_snapshot, vfunc_get_intrinsic_width, and vfunc_get_intrinsic_height methods. Inside the vfunc_snapshot you render to a Cairo context using Rsvg.
— Accepting new freelance clients —
I can help with UX + UI design, research, or Webflow development. I'm available to start next week - just pop me a message saying what you're after 😊