Copilot can provide you with help when you are debugging your code. For example, when an exception is thrown Copilot will form a good questions based on the right parts of the data Visual Studio has when your exception was thrown.
There are a ton of new C++ updates for the Unreal game engine in #visualstudio Watch the upcoming live #VSToolbox episode to check them out and get your questions answered! :visualstudio:
#PowerPlatform as Connected Service for #VisualStudio is now Generally Available -- get a custom connector created for your API, connect it to your live debug session with a dev tunnel, hit breakpoints, test your API without ever having to leave the IDE!
The forward looking tech part of my brain is working hard to convince me that I can in fact use #VisualStudioCode just fine for writing C#. But old man me who has been using #VisualStudio since VS97 is trying to tempt me into old habits—“it just feels better in here right?”.
worked together with developer Alex Ross to make it much easier to create #GitHub pull requests in #vscode.
✨ Streamlined design
✨ Autofills the Base and Merge branches
✨ Set assignees/reviewers/labels/milestones
✨ Quick Picks show avatars and label colours
✨ Options menu in Create button
✨ Commits view
I'm a big fan of Xcode Cloud - I like having a CI option integrated into Xcode and TestFlight, fairly straightfoward extension points with scripts. Room for improvement: the appstoreconnect site is slow and doesn't update in realtime as the build is running, and neither does Xcode.
overall its a win, but more consistent/realtime updates would sure be nice.
#VisualStudio 17.6 comes with new functionality in the Address Sanitizer runtime which provides a new “checked build” for C and C++. This new runtime mode diagnoses and reports hidden memory safety errors, with zero false positives, as your app runs. :visualstudio: :cpp: :c_language: