@maxim@mastodon.gamedev.place
@maxim@mastodon.gamedev.place avatar

maxim

@maxim@mastodon.gamedev.place

Blog about gamedev
🗃️ programming experience 21 years
🎮 game development 6 years
🧶 programmer Erra: Exordium
🎫 porting to the consoles
🛠️ unity, unreal engine

#gamedev #indiedev #videogames #programming #gamedesign

🏠🇺🇦 Ukraine, Kyiv

This profile is from a federated server and may be incomplete. Browse more on the original instance.

maxim, to random
@maxim@mastodon.gamedev.place avatar

Rover door animation...
Sci-Fi adventure game devlog

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Gone in 60 Seconds. I was troubled by the thought of the mechanics of the detective, the reflection of the decals if you shine an ultraviolet light on them, so I made the first draft

video/mp4

maxim,
@maxim@mastodon.gamedev.place avatar

@otter_linnus in this implementation there are no collisions, the light direction, vector and radius are passed as data for the decal material to render part of the texture... but yes, you can do it easier, via collision and render the whole decal

maxim,
@maxim@mastodon.gamedev.place avatar

@otter_linnus there is the starting point of the light and the distance, and there is a conditional radius of the end of the searchlight, I transfer these data to the decal material

maxim, to random
@maxim@mastodon.gamedev.place avatar

Glass, barrels and an energy projectile

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Another stage of testing, an energy pulse against the glass. It doesn't look perfect, but I'm excited, the quality will come later, mechanics and gameplay first

// Sci-Fi adventure game devlog, Unreal Engine 5

#gamedev #gamedesign #gameplay #indiedev #indiegame #scifi #game

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Sci-Fi adventure game devlog📌

Today my dealing with the Unreal Engine 5 - a prototype of an ultrasonic energy weapon with control of the power of a directed energy beam. I'm not an effects master, so it doesn't matter at this stage. The stronger the impact of the projectile, the more energy it needs

#gamedev #scifi #UnrealEngine5 #gaming #videogames #indiedev #indiegame #vfx #gamedesign

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Effect Texture Maker - online tool ☀️

I recently started using it, it's a very useful thing to use when studying materials and Niagara, to quickly get a sprite to experiment with Unreal Engine or Unity, the tool also allows you to create a sprite sheet or normal map

https://mebiusbox.github.io/contents/EffectTextureMaker/

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I'm not feeling well today, but I have a rule, every day I learn something new in Unreal Engine, so I played with the materials, this is a forest for me, in which I get lost very quickly, but the topic is interesting. My goal is to make energy weapon like in the series Beacon 23

#gamedev #scifi #UnrealEngine5 #vfx #shader

video/mp4

maxim, to random
@maxim@mastodon.gamedev.place avatar

If your Unreal Engine or Unity does not crash while you working on the game, then most likely you are not working enough. Compile + Save, Compile + Save, It's like breathing for me in Unreal for the last moth 👽

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Unreal Engine level design 🔥
The concept (idea) can be like this - use Chaos destruction for the wall to go into the room in which the ceiling is on fire, and then, while in the room, trigger the chaos event to collapse the ceiling

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

The Roof Is on Fire...
Grid3d Gas Mater Emitter / Unreal Engine 5, Niagara

#gamedev #UnrealEngine5 #vfx #fire

video/mp4

maxim, to movies
@maxim@mastodon.gamedev.place avatar

Katla 📌
Great series. Mysterious, with a beautiful setting... Made in Iceland

I liked the environment, which I partially imagined for my game that I am currently working on. The presence of an active volcano and ash adds a lot of visuals to the environment

https://www.imdb.com/title/tt11102190/

#movies #tvseries #series #mystery #netflix

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I reduced the size of the hole creation and connected this to the laser cutter. It looks interesting, maybe there will be several places in the game where you need to cut a hole, but with a combination of Chaos Destruction and Geometry Script

video/mp4

maxim,
@maxim@mastodon.gamedev.place avatar

@daniilskli
just search on YouTube: Unreal Engine 5 Geometry Script

you will find a couple of videos with similar examples

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Today I tried what Geometry Script is in Unreal Engine 5. Cool features, but I won't use it for the game. Maybe only as tools for level design

video/mp4

maxim,
@maxim@mastodon.gamedev.place avatar

@njamster @ben very expensive pleasure for such a simulator, although it looks really interesting

maxim,
@maxim@mastodon.gamedev.place avatar

@glukozavr just experimenting, such mechanics are uncontrolled, it is better to use chaos destruction

maxim, to scifi
@maxim@mastodon.gamedev.place avatar

In the game, one of the protagonist's tasks will be to collect flora and fauna biomaterial. After collecting the samples, they can be viewed in the inventory. Maybe there will be a mechanics - mixing and testing samples properties

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Sci-Fi adventure game devlog

Just added a mechanic of grabbing and throwing objects to the hero to see how the anomaly would play dodgeball with me ;)

#gamedev #followfriday #indiedev #gaming #videogames #UnrealEngine5 #ue5 #scifi #gamedesign #gamedevelopment

video/mp4

maxim, to Nintendo
@maxim@mastodon.gamedev.place avatar

I know it's weird... but it's indiedev. It so happened that the Erra: Exordium game for Nintendo will have two release dates. The game is already on sale today for the American region, for others on May 23

https://www.nintendo.com/us/store/products/erra-exordium-switch/

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Testing of a preliminary prototype of objects on water and an electrical anomaly. Just two months ago, I couldn't have imagined that I would be able to do that things... Unreal Engine 5 = incredible technologies

video/mp4

  • All
  • Subscribed
  • Moderated
  • Favorites
  • JUstTest
  • kavyap
  • DreamBathrooms
  • thenastyranch
  • magazineikmin
  • tacticalgear
  • khanakhh
  • Youngstown
  • mdbf
  • slotface
  • rosin
  • everett
  • ngwrru68w68
  • Durango
  • megavids
  • InstantRegret
  • cubers
  • GTA5RPClips
  • cisconetworking
  • ethstaker
  • osvaldo12
  • modclub
  • normalnudes
  • provamag3
  • tester
  • anitta
  • Leos
  • lostlight
  • All magazines