Blenderheads who would like to get a taste of SDF 3D modeling, here's a Blender Geometry Nodes scene that turns meshes into pseudo-SDFs by beveling Boolean intersections…
Exploring Womp was informative. I won't revisit it soon though. The free version is very laggy, because of the constantly streaming nature of the online tool.
Also, the more interesting features, such as textures, are paid-only. The free features are very basic.
#MagicaCSG is the go-to tool if you'd like to enter the world of SDF modeling.
I've been a long time proponent and participants in open source, starting I think back when I added Unicode #fonts support for #POVRay. Got sucked into Multimedia and some #3DModeling and animation #GameArt for one of the earlier large publishers. I stepped up my #OpenSource game by becoming one of the core developers then board members for #Inkscape. Got sidelined a bit, but getting involved again.