@MrBehemo@mastodon.gamedev.place
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MrBehemo

@MrBehemo@mastodon.gamedev.place

#IndieGame generalist at Aetheric Games some of the time, and #GameDev lecturer at Edinburgh College other times. Undercover, queerly neurospicy mess, attempting to infiltrate the normals with a big coat and a fake moustache. Currently working on ... something new? #Edinburgh, #Scotland

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MrBehemo, to random
@MrBehemo@mastodon.gamedev.place avatar

so, what I'm picking up from the trailer is something like... "what if Dizzy was better?"
Is that on the mark?

llamasoft_ox, to random
@llamasoft_ox@toot.wales avatar

Bottle art in the wall of the roundhouse

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@llamasoft_ox
that's definitely a puzzle. did you try tapping them until they were all white?

AmicableAnimal, to random
@AmicableAnimal@mastodon.gamedev.place avatar

I'm so impressed the physics engine can handle this mess - there are about 400 coins under all those chips too 🤣

MrBehemo,
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@AmicableAnimal wait a minute... that art style... is this SOLAS 4096?

Bobbins, to random
@Bobbins@bobbinsrobots.com avatar

Which of you buggers have a videogame related blog, channel or site I can link to from mine? Gimme those sweet, sweet URLs.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@Bobbins I've got a one of them "urls"! aetheric-games.com

Sophie, to random
@Sophie@dice.camp avatar

it feels pretty awesome to throw stuff. Try it out if you're human.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@Sophie
Strongly suspect that the reason games tend to focus so much on combat is because mamals get a kick of out making something go away.

"This sprite-man is a problem you have. Press the button to make problem-sprite-man go away."

(cf. cats vs objects on tables)

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@Sophie
(wonder how people would react to a game that presented puzzles or care-giving acts as if they were enemies to kill, coming at you...? or what that could even look like)

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@Sophie
huh - yeah, guess so

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

In Unity, I liked creating my own editors to work with game data, scene object states, quick testing, etc. Today I tried similar possibilities in Unreal Engine. Editor Utility Widget it's a much more cool system, and with blueprint it's a whole other level of tool building

video/mp4

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@maxim isn't it great? So fast and flexible... really useful speed boost for a solo/small team... unless you get so into tooling that you forget to make the game. 😅

fallible, to random
@fallible@mastodon.gamedev.place avatar

I think? I might have wired up all my server logic? am I freed for a brief time now? can I work on visuals and design? fucking hell.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@fallible I've got kinda the opposite going on. I've spent months and months (on and off) on shaders and look dev, but when I wonder if I can demo my game any time soon, I remember that it's functionally unchanged from this time last year, including the buglist. 😅

MrBehemo, to random
@MrBehemo@mastodon.gamedev.place avatar

Welp, I suppose I needn't worry about SEO for aetheric-games.com .... Google just simply won't search for it. Searching for "aetheric games" returns results for "aesthetic games" no matter if you use the "search instead..." link, if you use quote marks, or even if you use "verbatim" mode. 🙄

The web has never lived up to its promise, but remember when it used to work kinda, maybe sometimes?

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

Seems fine on DuckDuckGo, at least.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@afreytes well yeah, I appreciate that 😀 but 99% of people probably aren't going to do it.

Buuuut, 99% of people aren't going to be searching for it anyway 😅

MrBehemo, (edited ) to edinburgh
@MrBehemo@mastodon.gamedev.place avatar

Hello !

Did you know? EcGx, the Edinburgh College Games eXpo
will be at CodeBase this year, on
Tue 28 May 17:30-20:00

It's the end of year show for both college students & the local community!

There'll be 20+ student projects to check out as well as demos from @fallible, @raodaozao, @AmicableAnimal & more!

It's free & open to everyone, whether you're interested in studying game dev, want to meet some devs, or just want to play some games!
https://www.tickettailor.com/events/edinburghcollegegames/1230607

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

There'll be soft drinks and snacks too, so if that doesn't entice you, nothing will ...except maybe this highlight reel from last year's event!
https://youtu.be/Ue1ey4YUlFE

mogwai_poet, to random
@mogwai_poet@mastodon.social avatar

It's human to want to simplify a complicated situation. It's human to want to believe that people who are more ethical, or more attractive, must be more talented. From where I'm sitting, these are completely disconnected variables. (If there are studies correlating them, I'm unaware of them.) But when an artist people like turns out to be a bad person, it seems like it's easier to decide their art was bad all along than to accept the broader idea that terrible people can make excellent art.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@mogwai_poet
I often find that, when this kind of thing happens, the bad stuff is already baked into the art, whether people saw it or not. The example I always go to is Lovecraft. Doesn't matter as much if people are shocked by the name of his cat when you consider that he wrote many horror stories where the primary scary thing is mIxEd rAcE fOrEiGnErs oooOOOooo!!!! Same with JKR, if you look closely at any of the philosophy/politics/morals of the stories they always were utter, utter garbage.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@mogwai_poet
Totally, and I agree with the idea that we should be critical of the art we enjoy, and can enjoy art we're critical of.

But I struggle with the other idea: "separate the art from the artist" because, how does that even work? Art is such a personal thing, the artist is all through it. And if it was even possible to make art and not put any personal expression into it, would even be art?

MrBehemo,
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@mogwai_poet @Cheff
I totally agree. Wholeheartedly - two things can be true. 💚

But also, sometimes, two things can be exclusive.

And I guess that's a two things true moment 😅

grumpygamer, to random
@grumpygamer@mastodon.gamedev.place avatar

After 6 months, I've had to resubscribe to Adobe PS. I work with too many people who send me PS files and there is no alternative that can open and save them reliability. It sad how many "helper" apps Adobe installs and how often they try to connect to the internet. I block them all, but it's scary. I have to unblock them every 30 days. Please do not suggest alternatives unless you know for a fact they load and save .psd files seamlessly. Do not suggest GIMP or I block you.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@BreoganHackett @grumpygamer I know this is probably not a popular answer, but that's exactly what I thought and what I would do. It's totally reasonable to ask for a specific file format, especially when it's work for hire. It would be weird of them to refuse, imho.

raodaozao, to random
@raodaozao@mastodon.gamedev.place avatar

Got to the point in my movement system vector arithmetic battles that I am now wondering whether I even understand what 'left' and 'right' are. 🙈

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@raodaozao that's easy. left and right is when the dot product is zero.

aeva, to random
@aeva@mastodon.gamedev.place avatar

something in my thought cabinet that I don't have any conclusions on yet: most forms of development planning I've worked with in my career have amounted to some form of acknowledging that you can't accurately estimate complex tasks, but then go and pretend you can accurately estimate small tasks, and precede to make up a set of small tasks, make up estimates for them, click them together like lego bricks, and viola there's your ship date or stack ranking KPIs or whatever

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@aeva the way I look at it is, you do all your estimation and such, and you get a duration x. The real duration will be somewhere between sqrt(x) and x^2. But in my experience (mostly teaching) hard part is getting people to grasp how wide that range is, and then to believe you about it.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@aeva and then sometimes it just turns out to be x^x

ElectronDance, to random
@ElectronDance@mastodon.social avatar

I was really looking forward to this new lighting kit I spent hours prevaricating over. It arrived!

I think, and I'm not totally confident here, that I'll have to return this.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@ElectronDance I don't know how led stripe are made. Could be some sort of vine?

memoriesin8bit, to random
@memoriesin8bit@mastodon.gamedev.place avatar

Finding a GOOD Blender learning tutorial for the basics and modelling (you know something where you actually LEARN something and not just follow steps to make a donut with sprinkles) is really hard. But I am currently following this (see link below) and I am having a good feeling about that guy. :)

Unfortunately there is also a lot of shortcut work in this tutorial and while I get this is important, it's TERRIBLE for beginners.

https://www.youtube.com/watch?v=9xAumJRKV6A

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@memoriesin8bit totally agree! Keyboard shortcuts should be considered "advanced", imho. There's a reason we have a gui. It's like a menu, it should tell you what's possible. You can't memorise every input any more than you can memorise every function or verb, otherwise we wouldn't need a gui at all.

eniko, to random
@eniko@peoplemaking.games avatar

in general i've gone through a lot of effort to make easily hackable/moddable. really hope that pays off

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@eniko If you want to include a custom mod browser in-game or hotload mods, that's teensy a bit more complicated, but it's still just API calls.

MrBehemo,
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