The results from the Psycho Pinball "design a Mean Machines Sega table" contest, with some amazing artwork.
Taken from Mean Machines Sega 30 - April 1995 (UK)
New review time, as I spin some silver balls with Knight Rider, Xena Warrior Princess and Battlestar Galactica in the Universal Pinball TV Classics pack for Pinball FX on Nintendo Switch! #Pinball#Switch#Review#Nintendo
Time to take a stab at this thing. The LM338k regulator has finally failed on this WhiteStar platform driver board. I wish there was a switching PSU replacement for it like there is for the LM323K used in WPC games.
The regulator is at the upper left corner with a huge heat sink. It runs quite hot!
Apollo 13 has a lot going on. One feature the players rarely get to see is the magnetic moon that captures balls. A lot of owners, yours truly included, have noticed no matter how special balls you use in the game, you'll end up with 13 fridge magnets very soon if the moon is in use. Here you can see it temporarily activated for cleaning. It has no major effect for gameplay, the balls just get returned to inlane instead of plungerlane. #pinball#apollo13#arcade
What appears to be an impossible trick is one of the coolest practical effects in pinball. A huge magnet is driven along a reversible screw. It's powerful enough to move the ball through the playfield. #pinball#90spinball#tech#magnet
Bram Stoker's Dracula's "magical" levitating ball never gets old for me! Over 30 since this game's release, it still blows new players' minds. #pinball#90spinball#magnet#arcade
Famed pinball designer George Gomez poses next to the whitewood for the "Lord of the Rings" pinball game.
George Gomez is an industrial designer, video game designer, and pinball designer who has worked for Bally, Williams and Stern Pinball, among other companies.
He has designed or contributed to several notable games, including Tron (1982), NBA Fastbreak (1997), and Monster Bash (1998).
how embarassing that George Fucking Gomez has to personally console a bunch of babies nursed on Fox News outrage pablum because a #pinball machine doesn't have guns
Went down a rabbit hole just now with amazing pinball machines that started with the John Wick one at this first link, and then the Godzilla and Labyrinth ones at the other links 🤯
Seit 2018 sind wir auf Tour, jetzt suchen wir nach einer Immobilie für das Retronom, eure Arcade-Bar!🕹️
Seht hier, was wir vorhaben: https://arcade-bar.de/dassindwir.html
Back in the days the manufacturers were throwing a lot of shit at the wall, seeing what sticks. Some ideas we weird, some were wacky, some we just accept as one of those "but that's how pinball has always been!". Here's Chicago Coin's Big Flipper and its "Jumbo flippers". They're about twice as large as normal flipper you know today. Technically they were moved from the middle, not from the shaft like normal flippers. And yes, these were definitely in the that's weird category. #pinball#arcade
Time to raise the playfield and take a look. My initial reaction is amusement - I have never seen a low mileage EM game like this. After probing around, I have a hunch that this thing might fire up with very minimal work. #pinball#empinball#pinrepair#arcade
En visite au club de flippers Shoot Again, vendredi, avec @botperrier 🤩
Pour les personnes intéressées, le club se situe près de Fribourg (en Suisse) et il est ouvert le dernier week-end du mois https://www.shootagain-fribourg.ch/
Looking for a paid writing assignment? Do you like #pinball or retro arcade #gaming? Would you like to write for a publication that's DRM-free and uses only #freesoftware?
Quarter Up is a free online newsletter published by Nantucket E-Books. I tend to look for articles in one of three areas:
Articles on the history of a particular game or company.
Interviews with someone in the business.
Commentary on the places where life and pinball/arcades intersect.
thread of my #arcadeexploration posts, starting with my latest:
exploring the arcade in the 1978 movie 鬼畜 / Kichiku (The Demon)
each blog entry features an arcade in a movie (mostly from #japan) and tries to identify all of the machines.
This is an exceptionally difficult task because: