Today's holiday reading, Noise: a flaw in human judgement by Daniel Kahneman, Oliver Sibony and Cass R Sunstein. Fascinating reading but worried it might be too work adjacent. #reading#holiday#DanielKahneman#noise
As noted in the comments, the SIMD batch processing here is to illustrate the overall usage and handling. In this specific example, the main bottleneck is the actual canvas drawing step (esp. in Firefox, which in this case is ~3.75x slower than Chrome [latter easily manages 60fps]). The SIMD step could handle magnitude(s) more points per frame, also on FF...
As an aside, this is now already the 140th (!!!) fully documented small example project, bundled as part of the https://thi.ng/umbrella monorepo... Please do tell me at which point the prejudice of not having enough starting points & info about these packages will be fading into oblivion... 😅
Also big thanks to Maximillian Schulte for sending me off on this topic (as a tangent) via an issue on GitHub... I've been meaning to create more examples for these above packages for a while! Last but not least, hat tip & nerd sniping @demofox re: colored noise... 😎🤩
tried to make a #50s style #Ballad like early #Rocknroll#doowop or #rockabilly though got really weird with the production. I think i will record an acoustic version live tomorrow to see which I prefer but I really enjoy it right now the #Industrial and #Noise elements.
Bégayer : probablement l'un des tous meilleurs disques que j'ai écouté ces dernières années : "Terrain à mire . Une maison rétive . Contrainte par le toit". Difficilement descriptible, mais ce live de 2019 explique leur son unique, l'harmonie qu'ils ont su créer entre eux. Franchement, si vous aimez les découvertes, les bons morceaux, les choses uniques, foncez !
Ici, des morceaux extraits justement de cet album.
This is a 30-minute long environmental abstract sound composition I released a couple of months ago called 'From What's Gathered', if you felt like checking it out...
Still a few hours left of #BandcampFriday in this time zone, so I'll mention this one too, for those whose tastes run to the noisier side of things.
This is a collection of noise and dark ambient from my project Skin Contact, containing re-tweaked and re-recorded versions of tracks that originated in the Noise Therapy sessions that I post regularly.
I was experimenting with colour distances at work today. I need to find out how similar two colours are, so I wrote a little test program and it was surprisingly pretty.
The algorithm is simple:
Fill the canvas with random colours.
Set the first pixel (top left) to red.
For all pixels, find the most similar pixel and move it next to the current pixel.
To determine the similarity, I calculated the 3D distance in the RGB, HSV and YUV color spaces, which brought very different results. Now, it's quite possible that my HSV and YUV conversion functions were just broken, but that's okay.
I also tried turning the comparison function around, such that it looks for the furthest colour instead of the closest one, which also resulted in some interesting patterns.
Back to noisy stuff. :) Very low on spoons, so this one's pretty low-effort. The source audio is just me mousing around in CodeParade's Fractal Sound Explorer. This audio was then loaded into Reaper and treated in various ways.