maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I want to make an sonic instrument or ultrasound in the game like sonic screwdriver from Doctor Who

I'm still a beginner, so the implementation will be simple for now, I made Niagara, which will be projected onto the surface of the object, and then activate the force for chaos

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Day 36, Sci-Fi Adventure devlog

A couple of days ago I showed the implementation of a scanner based on Niagara and static mesh, I decided to make another variant that requires less resources and can be configured - to transfer random positions from a Spline

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Day 33, Sci-Fi Adventure devlog

Disintegration of the rock. Phase 1 - Niagara stone particles appear from the static mesh

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I improved the laser cutter, changed the beam material, added a new impact particle system

Day 27 / Unreal Engine 5 / Sci-Fi Adventure Devlog

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I created a new material for a laser, it glows really cool in the dark 🔦👀

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Day 26 / Sci-Fi Adventure Devlog 🛰️

Playing with animations in Unreal Engine 5. Create simple animation by Sequencer, add new Montage, blend per bone and play montage in Blueprint. Next I want launch laser beam in somewhere from the hand

video/mp4

sirjofri, to gamedev German
@sirjofri@mastodon.sdf.org avatar

I really hate the trend that is no longer written but the details are in video , especially in . I want to READ documentation, with graphics and explanation. On long pages with varying degrees of details. Not some obscure 50min video where I can find the missing piece of information in a single frame at minute 34.

Imperor, to MMORPG
@Imperor@mastodon.social avatar

Anyone here heard of Chrono Odyssey yet?

https://youtu.be/uSPUHJqNrqY

An upcoming with some graphics. Really wonder if it'll be any good. Reminds me a little bit of New World mixed with Monster Hunter.

Thoughts?

@imperor

apq, to unrealengine
@apq@mastodon.gamedev.place avatar

We have a new trailer, and a title for our game!
https://www.youtube.com/watch?v=Lb2wwEx6DVw

marty_TrollPurse, to unrealengine
@marty_TrollPurse@mastodon.gamedev.place avatar

Trying to get a plugin ready for the marketplace is a real pain. Scratch that - getting a plugin ready with quality documentation and example project is a real time sync. It will be worth it though... at least that is what I tell myself.

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Skeletal Editor and Deform in Unreal Engine 5

What else could I do at night 🤪 This robot needs some natural forms

steter, to gamedev
@steter@mastodon.stevesworld.co avatar

I made some significant changes to the small RPG yesterday. Improvements. They dropped the frame rate to 2fps. This is what makes programming great.

It was doing something in the background. One thing I don't like is the Unreal Editor's personality. Stop trying to please me with unreasonable expectations. Just admit you're not ready yet.

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Unreal Engine Blueprint ❤️

Autofocus also does a cool job of blurring the character's body. Blurs the hands while running and part of the body while looking. I also made an event to control it for clarity of the example

video/mp4

darkstar, to unrealengine
@darkstar@mastodon.gamedev.place avatar

Not having a publisher means I can add weird guys in pajamas jumping from walls whenever I want.

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Sci-Fi Adventure, Unreal Engine

Devlog, day 2

I made a drone with a fisheye camera and a flashlight. Switching between character and drone. Learned to work with animations from mixamo. Added several states to the character - crouching and sneaking

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I like that Unreal Engine has a bunch of settings that can be used in one click to see the result. Here for example Spring Arm Component - Enable Camera Lag - Speed

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Unreal Engine stuff 🏃‍♀️ the fastest way to find mushrooms 🤣

video/mp4

GhislainGir, to unrealengine
@GhislainGir@mastodon.gamedev.place avatar

Video is out 🥳

https://youtu.be/yYE1Hfg067I?si=Rhlbmi5LEK8La7Hm

Breakdown of my realistic grass shader with tons of shader shenanigans (probably too much🙃)

It features a shader-driven bend, rotation, tilt, clump, scale, constrained camera-facing cards, wind, normal reconstruction and more.

Files are available as a Tier 3 reward on my Patreon:
https://patreon.com/GhislainGir

Ty so much for the support, I hope you'll enjoy the video! Have a great week🌞

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Unreal Engine 5 - is fun, fun, fun 🤣

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Unreal Engine it is a very interesting toy after Unity...

I created several mirrors through the Camera + Render Texture to show how the protagonist looks while moving, when he changes his vision vertically, looks funny 👽

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Gymnastic exercises in Unreal Engine

Here is the result from the side... next I want create a separate button that blocks movement and control only the camera (tilts up side body in different directions)

video/mp4

dergell, to gamedev
@dergell@mastodon.gamedev.place avatar

Alright, old website is gone, new static website is online! 🎉

https://www.tonyschmich.de/

In the future I'll add some additional information for everyone interested over there. There's also RSS, if you want to stay up to date.

Currently, it's basically just small devlogs, but I might add non-gamedev related stuff as well, maybe my Battlemaps for TTRPG or something.

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Pay attention to the shadow when bending the body, the shadow is not straight. Unreal Engine is just incredible. Later I will show more results

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I keep playing with Unreal Engine: cubemaps + simple material + plane = three-dimensional for something...

I don't know, it can be used, maybe for mysterious paintings on the wall

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Today in Unreal Engine, I learned how to make different states with animations and work with AI and NavMesh, one crow flies after the protagonist, another just sits on a car and another one walks on the ground and eats something

video/mp4

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