PRAXIS FIGHTER X shows pretty well both the chances and limits of following a traditional formula as a single game developer: It is rock solid in any aspect, and even good in some – but within a genre that is so rich of great and colorful games, many of them more experimental in both gameplay and sound, a bit more boldness in design-decisions on every layer might have been better – and ironically this is underlined by the very fact that it does everything it actually does probably as good as one can possibly expect from an underground game production. If you don’t mind the formulaic gameplay the likeable story, the very well polished gameplay, and the overall high quality make it a great pick for underground gaming enthusiasts and shoot ‚em up veterans alike.
I was there with my #Atari 2600 in the #80s and I played the hell outta this game. Looking back, it was...okay. My top is still Yar's Revenge. I'll die on that buzzing, psychedelic hill.
Anyway - Pitfall was released on this date, way back in the beforetimes. #Retrogaming#Arcade
Twilight Zone's power ball is so damn pretty as new! A worn out one on the right and a standard steel ball on the left.
For those who haven't played it, the game features this special, lighter than normal ceramic ball. It's noticeably faster than a steel ball. #pinball#pinrepair#arcade
Always remember back in the decade of 1980's when I used to go to those gamerooms after school and play such classic games as Pac-Man and Space Invaders (Galaxian and other variants)
So bad those places are nonexistent in my country today. #1980s#Gamerooms#Arcade#Retrogames
Found another game where I can put my custom pedal controller to use: Namco's "Assault" (1988).
With a gamepad, Assault is a two-stick affair, each controlling one of the tank's tracks (to go right you push the left stick; to go left you push the right stick). It's very frustrating. I keep getting confused from having to take my right thumb off the stick to fire. 😕
Using the pedal to fire is much nicer. Driving is still awkward, but I blame my lack of skill.