I guess people have already talked about the Infocom interpreter source code (https://github.com/erkyrath/infocom-zcode-terps) which I posted a few days ago. Nonetheless, slightly late, here’s my explainer post:
today’s pickup is a Palm Tungsten E2. really excited about this one because it has a built-in SD card slot and bluetooth, making for super easy program/file transfers
appears to never have been used, and the battery still holds a strong charge!
I've released an update to my interactive fiction "According to Cain," a game of alchemy and exploration, with graphics, a soundtrack, and a sharp-looking David Welbourn walkthrough (if you so choose). The latest release fixes minor bugs and adds a couple of quality-of-life improvements.
Their threshold for "short" is "under 10 hours", and there are exceptions even to that, so it really covers a very wide range of games, many of them indies.
They've been at this for a while, with a backlog of more than 400 episodes.
If you enjoy #interactivefiction, note that they are doing a great rundown of some of this year's #IFComp entries, starting with this episode:
I've decided to make a second blog about playing games and making IF, since the audience/format for Gold Machine is pretty specifically about Infocom games.
So... posts about writing stuff and playing games, mostly. Not super exciting at the moment, but there's more to come.
I am looking for authors/writers/narrative designers to join a short virtual group discussion to chat about aspects of your craft— especially managing scope and combinatorial explosion on larger projects.
Hi all. I've gotten some positive feedback on my accessible "story mode" for Repeat the Ending, but I could use maybe two more testers. If you dislike playing parser games but would consider "reading" one, get in touch. Details:
Portal is a 1986 game by Activision. It's a cyberpunk thriller / playable novel. You return from a 100 year exploration trip through the galaxy to find the Earth deserted and desolate. You log onto Worldnet to connect to Homer, the AI, to figure out what happened to humanity. #commodore#c64#InteractiveFiction#retrogaming
For those just joining in: We are playing Portal from Activision (1986), an interactive novel. It's about someone who returns to Earth after a long exploration trip and finds it deserted. Together with the AI HOMER this person tries to figure out where all of humanity has gone to. #commodore#c64#InteractiveFiction#retrogaming
New game jam: ShuffleComp is a musical interactive fiction competition where you make games based on songs, which are randomly selected from playlists submitted by other entrants.