While experimenting with CSS, you sometimes discover a technique you want to do more of. There are a lot of features coming in CSS and one of the things I often think about is how to combine all of them. In this article, you will see a lot of things: Scroll-driven animations, [at]property, container units, clamping, and other goodies:
Im about to implement achievements for @cloudhiker. Anyone know a great method to show toasts/popup notifications in the #frontend for unlock events, which do not involve setting up websockets with #Laravel Echo? 🥺
"Out-of-touch, influential old guy working in web accessibility for many years claims that all hope is gone and only #AI can save us. People who he thinks are disabled will receive a more “concise” UI, because he thinks they are not able to use a computer and assistive technology."
Question to all the "You must always use relative units like em or rem, but never absolute units like px" advocates out there:
In my eyes, this only makes sense if you don't set a base font size, but rely completely on the user's personal browser settings. Am I right or what am I getting wrong?
Today's #ReleaseSunday features a major update for the https://thi.ng/meta-css toolchain, a data-driven codegen for creating custom modular CSS frameworks, incl. transpiler, bundler, dev/watch mode...
The new version supports callable parametric templates, which not only help to reduce the overall API surface (i.e. the total number of rules) of a generated CSS framework, but also enable advanced operations like those shown in the attached images (e.g. declarations of CSS color variables (in rgb, hsl, lch, or oklch modes) and pure CSS color per-color-channel adjustments...).
Also new, is added support for documentation metadata for all generative CSS class & template specs (incl. template params). Parts of the readme are generated from these embedded docs and the next version will include a new CLI command to generate Markdown files from/for these CSS docs...
The readme for this package is already pretty detailed by now and should cover most important patterns and usage (incl. the new template features). Take a look (also the examples linked from the readme)!
Les devs qui sont en freelance, est-ce que vous pouvez répondre à une ou plusieurs de ces questions pour moi ? Je numérote pour que vous puissiez répondre à celles que vous voulez. Vous pouvez répondre en privé si vous préférez, évidemment !
1/ Comment vous trouvez vos missions ? (Plateformes ? Bouche à oreilles ? Autre ?)
2/ Combien vous gagnez par an net d'impôts environ ?
3/ Combien de temps vous passez à travailler ? (Si possible, détaillez temps passé à chercher des missions, temps passer à dev, etc.)
4/ Comment vous avez franchi le cap ?
5/ Quelles compétences vous avez ?
6/ Si vous étiez en CDI avant, qu'est-ce que vous préférez ? Qu'est-ce que vous aimez moins ?
Sentez-vous libres de retooter pour que j'ai un maximum de réponses. Ça m'aiderait beaucoup !
SimpleLauncher Release release2.11.1.15 (github.com)
Simple Launcher is an Emulator Frontend that lets you play retro games with ease....
Release Nostlan v2.4 (github.com)
Nostlan is a game launcher for emulators!...
LaunchBox Release 13.12 (www.launchbox-app.com)
LaunchBox is a portable, box-art-based games database and launcher for DOSBox, emulators, arcade cabinets, and PC Games. Download it free!