Jestem po pierwszych testach karcianki Flesh & Blood z sąsiadem i powiem tak - gra się fajnie, ale mam wrażenie, że twórcy stwierdzili, że dwie średnie (pod kątem skomplikowania) talie i filmiki internetowe to odpowiednie wprowadzenie. A niekoniecznie tak jest.
Taki Magic: the Gathering, który jest skomplikowany, miał piękne, proste talie do nauki (przynajmniej kiedyś) i nawet przygotowane startery z kartami w odpowiedniej kolejności, aby kroku uczyć zasad. Dzięki temu człowiek nabierał kolejne poziomy wprawy i nawet bardzo skomplikowane mechaniki były logiczne.
Tutaj też tak pewnie jest, ale trzeba wykonać większy wysiłek i znaleźć dobre tłumaczenie zasad. Które jest, ale mam wrażenie, że byłoby lepsze, gdyby omawiało przykładową rozgrywkę prawie jak dla kretyna.
Jeśli chodzi o charakter rozgrywki, to o ile MTG był jak batalia dwóch magów, którzy rzucają czary i stwory do walki, tak FAB jest pojedynkiem dwóch szermierzy, którzy uderzają i blokują się nawzajem, a od czasu do czasu rzucą swoje kreatury. Ogólnie fajne, ale mówię - mam wrażenie, że mimo wprowadzenia popełnialiśmy z kolegą masę błędów z interpretacją zasad (szczególnie Go Again).
#QuestionOfTheDay what's an underrated animal that should get more love in your opinion? If you had to make a franchise to promote this animal what would you make? (video game, TV show, comic book, anime, etc)
Leviathan Reinforcement Drop: Terror of Vardenghast, is set to launch on Feb 1st, introducing brand new cards for the Tyranid faction and new game features.
#QuestionOfTheDay for fans of fiction that got cancelled/ended prematurely/never finished for whatever reason:
Would you rather never get a conclusion to a story you really wished continued or have the conclusion happen in something like a Fortnite crossover event?
I've made an actual deep dive and review of Disney Lorcana as a game. Not my best piece of writing, but it had to be put out into the universe.
Choice quote:
> People taking Magic's bones and boiling them to make new soup was not new when Legend of the Five Rings and Magi-Nation were new games, and will not stop when the last Sorcery: Contested Realms card gets printed.
"Deliberately grounded on a tiny reef in the #SouthChinaSea, part of an island chain claimed by the two Asian countries, the #BRPSierraMadre is now the unlikely base for a detachment of Filipino marines who stand guard over the atoll, scanning the turquoise waters for Chinese ships." #AyunginShoal#SecondThomasShoal#Philippines
"#MANILA, #Philippines — Senators condemned on Sunday the Chinese Coast Guard’s (#CCG) harassment against the Philippine Coast Guard (#PCG) and military supply ship bound for #AyunginShoal.
In separate statements, senators aired their frustration on CCG’s use of water cannon against PCG vessels delivering supplies to military troops stationed on #BRPSierraMadre in Ayungin Shoal." #SouthChinaSea
The newsletter announcing the end of selling Flesh and Blood has been sent.
Now to watch my eBay follower count drop -- though likely not very much -- in 3...2...1... 😕
Gotta do what you gotta do, though, and going through the headache for product releases that you know are going to lose you money just isn't worth it. 🤷
Infinite in #MarvelSnap again this season. The ladder feels very botty but with conquest mode it's nice to have time to have fun grinding tickets. Shout out to SuperTechGod on Twitch for his super fun deck.
Okay, my feed is a lot empty and it's making me sad, please follow (I'll follow back!) or share if you post about any but not limited to the following:
I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.
For 2023, Project365 is "One New Game Per Day".
Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".
I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).
I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.
I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.
One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.
KARDS is a free-to-play (F2P) deck-building customisable card game (CCG).
Just like what it says on the tin, KARDS takes inspiration from battles and military units of World War 2.
My main exposure to digital CCGs was Hearthstone. Where Hearthstone kind of lost me was the sheer number of cards, and the ever-changing "meta-game", which I could not keep up with.
In 18 minutes, it's not really possible to grasp whether there's a meta-game involved, but the tutorial was fun enough.
Given that it's F2P, I'd need to spend a lot more time coming to grips with it, but what I saw was enough to make me want to come back again.
Of course, without digging deeper, there's a risk that it's actually pay-to-win, and my opinion might change if that's the case, but on the surface, KARDS seems: