pafurijaz, to random
@pafurijaz@mastodon.social avatar

After SubD modelling, CAD practice. 🥵 I'm suffering a lot!

metin,
@metin@graphics.social avatar

@pafurijaz I gave the hull a little try. 🙂 For reference I used the drawn boat blueprint and your subdiv-modeled 3D boat, so it has become a bit of a blend between those references.

It's just a 20-minute eyeballed simple experiment, and the hull isn't open, because that would require more work, and will be much easier once the nested SDF primitives are added (the dev is currently working on that).

ephtracy, to random
@ephtracy@mastodon.gamedev.place avatar

w.i.p. rewrote a large part of the backend codes to support that.

metin, to design
@metin@graphics.social avatar

Started a new modeling project…

Those who are as old… I mean… as experienced as I am, might already recognize what this is going to be. 🙂

More updates will follow.

metin,
@metin@graphics.social avatar
metin,
@metin@graphics.social avatar

Atari modeling project update…

Meet the Atarobot, or Ataribot, what do you think is a better name? 🕹️🤖

I'll add his lower body tomorrow. See other posts in this thread for more WIPs.

metin,
@metin@graphics.social avatar
metin,
@metin@graphics.social avatar
metin,
@metin@graphics.social avatar
metin,
@metin@graphics.social avatar

@kbob 👍 has a great and pretty fast path tracing renderer. 👍

Seven, to design
@Seven@pixelfed.art avatar

Donatello from the Teenage Mutant Ninja Turtles. 🐢

Modeled and rendered in MagicaCSG, slightly post-processed in PhotoScape X and Affinity Photo.

See other posts in this thread for work-in-progress impressions.

metin, to design
@metin@graphics.social avatar

Work has started on the last of the four Teenage Mutant Ninja Turtles: Donatello. Watch this thread for updates.

View the previous 3D Turtles tributes here:
https://graphics.social/@metin/112460892970738498

#turtles #TMNT #CharacterDesign #cartoon #design #artwork #sculpture #3DModeling #illustration #illustrator #art #arte #artist #DigitalArt #ArtMatters #GraphicDesign #3D #MagicaCSG #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

metin,
@metin@graphics.social avatar

TMNT Donatello modeling progress…

Used MagicaCSG's new Looped Splines and Slices for the crenelated shield border.

Next up: arms and his fighting staff.

View other posts in this thread for more WIP impressions.

metin,
@metin@graphics.social avatar

TMNT Donatello modeling progress…

Modeling is nearing completion. Tomorrow I'll add some details, color the model, and render the scene.

View other posts in this thread for more impressions.

metin, (edited )
@metin@graphics.social avatar

Donatello from the Teenage Mutant Ninja Turtles. 🐢

Modeled and rendered in MagicaCSG, slightly post-processed in PhotoScape X and Affinity Photo.

See other posts in this thread for work-in-progress impressions.

#turtles #TMNT #CharacterDesign #cartoon #design #artwork #sculpture #3DModeling #illustration #illustrator #art #arte #artist #DigitalArt #ArtMatters #GraphicDesign #3D #MagicaCSG #CreativeToots #FediArt #MastoArt #ArtistsOnMastodon

metin,
@metin@graphics.social avatar
metin,
@metin@graphics.social avatar

Whimsical 3D renditions of the Teenage Mutant Ninja Turtles.

See other posts in this thread for modeling work-in-progress impressions of one of them.

metin,
@metin@graphics.social avatar

Made a little video, showing some elements that make up my TMNT Donatello.

I'm often making use of the Groove Blend option in MagicaCSG, which allows you to extrude an area using the intersection with another object.

If you like to see more explanatory videos, I'll be happy to make them and answer questions. You can appreciate it with a coffee:

https://ko-fi.com/metinseven

#turtles #TMNT #CharacterDesign #cartoon #design #artwork #sculpture #3DModeling #art #artist #DigitalArt #3D #MagicaCSG

Screen-captured video, showing some of the elements that make up a cartoon-style 3D model of a Teenage Mutant Ninja Turtle.

ephtracy, to random
@ephtracy@mastodon.gamedev.place avatar
metin, to design
@metin@graphics.social avatar
metin, to scifi
@metin@graphics.social avatar

Started a new SDF modeling project in MagicaCSG.

It's going to be a sci-fi drone. More updates will follow tomorrow.

metin,
@metin@graphics.social avatar

Sci-fi drone design update…

Added a few more little widgets to finish the model.

I think this time I'm going to export the model to Blender for rendering with Cycles. MagicaCSG includes a great path tracing renderer, but it lacks textures.

metin,
@metin@graphics.social avatar

Science-fiction surveillance drone design.

Modeled and rendered in MagicaCSG, Post-processed in PhotoScape X.

I was too lazy to port it to Blender and add textures, and I think MagicaCSG's renderer did a fine job again.

See other posts for WIPs.

metin,
@metin@graphics.social avatar
metin,
@metin@graphics.social avatar

@daniel Thanks Daniel! And nice to see you back here. I was almost getting worried something had happened to you, or you had left Mastodon. 😅

Yeah, the fan is just a radial array. As usual, makes modeling so easy that it invites you to experiment much more than traditional 3D editors do. 💚

metin,
@metin@graphics.social avatar

@daniel Yes, that's why I think is a gem in its implementations of SDF shapes (complex math), as well as its UI / UX design: straightforward modeling tools, controls clearness and ease of use.

metin,
@metin@graphics.social avatar

Couldn't resist creating a slightly weathered version of my sci-fi drone. A little bit of dust and dirt gives more character to a machine.

See other posts in this thread for more drone impressions.

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