zep, to random
@zep@mastodon.social avatar

tracker command arriving in 0.1.0h. A mixture of PICO-8 + classic effects, and also... wibble.

taxicomics, to random
@taxicomics@mastodon.social avatar

Working on an Isometric Engine for - great fun so far! But movement and especially collision with these walls is kinda hard-any pointers to help me?

Sophie, to random
@Sophie@dice.camp avatar

I’ve lost count of how many times I’ve been asleep today.

It’s fucked up that I was able to catch a cold at all given how distant I am from other people. Did someone sneak up behind me and breathe or something? How did this happen. What the hell.

Sophie,
@Sophie@dice.camp avatar
Sophie,
@Sophie@dice.camp avatar

It's done, buuuuuut now that it's in and doesn't have pico-8 limitations, I can afford to thoroughly comment the code for anyone wanting to study it. So I'll do that before release. Might take a while tbh.

A screenshot of the game where many slimepires swarm a room filled with pipes
A screenshot of the game where the player shoots at a boss made of red floating eyes

Sophie, to random
@Sophie@dice.camp avatar

ENView for has been updated thanks to a BUNCH of cool work by @pancelor

Get it with: load

Main things:

  • Search Bar!
  • Bug Fixes!
  • It's faster!

Be sure to say thanks, I've not looked over it all yet but this was clearly no small amount of work!

https://www.lexaloffle.com/bbs/?pid=147549#p

Sophie,
@Sophie@dice.camp avatar

Veditor for has also been updated, though only with a small addition to the documentation on how to associate .vgfx files.

Also it's worth pointing out, picotron v0.1.0g has made saving/loading and working in general so much better. If it felt awkward before I'd give it another try!

Get it with: load

https://www.lexaloffle.com/bbs/?tid=141774

zep, to random
@zep@mastodon.social avatar

0.1.0g is up // http://picotron.net

Sophie, to random
@Sophie@dice.camp avatar

Here's where I've gotten to with my lemmings clone.

Tomorrow I get back to work on my marble game, gonna try not to do any more lemmings stuff until that is done.

https://www.lexaloffle.com/bbs/?tid=142051

Liquidream,
@Liquidream@mastodon.gamedev.place avatar
zep, to random
@zep@mastodon.social avatar

0.1.0g candidate changelog: https://pastebin.com/raw/DxbtTwzv

snowkitty, to random
@snowkitty@mastodon.social avatar

i just released error explorer for ! interactively explore local variables when an error happens.

https://www.lexaloffle.com/bbs/?tid=141978

video/mp4

SergKoren, to programming
@SergKoren@writing.exchange avatar

I think I’ll spend this afternoon working on FORTH and playing with PICO-8 a bit. I’d really like to have Picotron on a Raspberry Pi, however. Hm. Maybe I should write an OS…

#programming #forth #pi #picotron

sashabilton, to gamedev
@sashabilton@mastodon.gamedev.place avatar

Would a Pac-Man roguelike be cool?

video/mp4

SergKoren, to RaspberryPi
@SergKoren@writing.exchange avatar

Hm. Picotron doesn’t run on a RaspberryPi 64 bit? Just on “Linux”? I can’t get it to launch and it says the executable has the wrong format.

Sophie, to random
@Sophie@dice.camp avatar

So yeah, since I finished the vector editor I've been remaking lemmings in as a little hobby project.

It's nice to potter away at something that can't possibly become a work project, but I still get sucked in as if it was... so today is the last day I work at it seriously.

As of rn I have all the mechanics working (except metal and one-way surfaces) and 3 of the early levels.

Screenshot of my picotron remake of the lemmings level "This should be a doddle", where lemmings cross a chasm and dig through a large rock to reach the exit.

Sophie,
@Sophie@dice.camp avatar

This has been taking up way too much of my attention. you have no idea how powerful I'd be if I could choose what I focus on, but in the meantime I am conclusively proving that can run lemmings.

Screenshot of a classic lemmings level in picotron, in the hell setting lemmings are becoming bombs to clear the way for others

sashabilton, to random
@sashabilton@mastodon.gamedev.place avatar

I've got a new game idea that's so fun I want to build a prototype and release it (in ) before I add it to my game ideas pages for the sheer lols. Wakka wakka wakka

369369369, to aitools Italian
@369369369@mastodon.social avatar

PicoPhone 0.3.69 is out and it now comes in 2 new colors! Choose your preferred one!

https://www.lexaloffle.com/bbs/?tid=141568

What’s new:

  • MINI MARKET (browse and install bbs tools directly from your PicoPhone!)
  • Auto-Installer (PicoPhone will install itself in the tooltray on your desired location, zero code writing needed!)
  • Completely restyled main menu!
  • Some improvements and bug fixes
    (and new bugs to solve :’)

Give me feedback!
@zep

Picophone 0.3.69 Picotron multi tool widget

Sophie, to random
@Sophie@dice.camp avatar

Someone made a video about vector graphics on !

It was me!

https://www.youtube.com/watch?v=d0PLyjMbOxU

MBoffin, to gamedev
@MBoffin@mastodon.social avatar

Been playing in and having a blast. But working in be like... 😆

Sophie, to random
@Sophie@dice.camp avatar

I've put my vector editor and library up on the BBS!

https://www.lexaloffle.com/bbs/?tid=141774

Sophie, to random
@Sophie@dice.camp avatar

My vector editor is pretty much done now, so I'm just making pictures in it to test that I'm happy with it before moving on with my life.

mayazimmerman, to random
@mayazimmerman@peoplemaking.games avatar

I feel super proud of this. Still a long road to the end of the jam and then... idk, maybe more of this? I'd love to just make a full game.

Video of a horizontal shmup in Picotron based on Touhou. The song Bad Apple is playing.

SergKoren, to writing
@SergKoren@writing.exchange avatar

I edited more of my next book. I hope to get it out before August. I also spent time playing a bit with PICO-8 again. I should spend some time doing the same with Picotron. I’m OK with Lua but would really prefer Python or Ruby.

MBoffin, to gamedev
@MBoffin@mastodon.social avatar

I wanted to do this weekend, but didn't have time. 😞 I did, however, get menus fully working and auto-backups working for Froggy, my live-coding app in ! 🐸

Demo of a live-coding app, with code on the left and its live output on the right. The demo shows writing code, quitting without saving, then running it again to show no code lost.

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