zep, to random
@zep@mastodon.social avatar

Ahh, the simple pleasures of making seasonal adjustments to your desktop theme.

Picotron desktop showing a 8x8 repeating wallpaper pattern being edited by a theme editing app.

zep, to random
@zep@mastodon.social avatar

Important detail: grabbed files in are ordered by distance to cursor so that it is possible to choose a head.

video/mp4

zep, to random
@zep@mastodon.social avatar

Happy pi day everyone! 0.1 is set to land at around 1pm PDT / 8pm GMT ~ get ready to make some screensavers!

zep, to random
@zep@mastodon.social avatar
zep, to random
@zep@mastodon.social avatar

Current mood: oversized terrain dots gradually changing draw order.

video/mp4

fsouchu, to random French
@fsouchu@mastodon.gamedev.place avatar

quakotron with proper palette - still runs like dog but hey, at least pretty!!

video/mp4

pancelor, to random
@pancelor@mastodon.social avatar

I'm declaring P8X8 good enough for public release! It's a tool to convert #pico8 carts to #picotron -- it's not perfect and it requires some manual intervention in most cases, but it's magical being able to play a bunch of games on the new system without much effort

https://github.com/pancelor/p8x8/

a converter tool on a Picotron desktop creates a playable version of celeste and cherrybomb, both originally for pico8. the games are controlled simultaneously

Sophie, to random
@Sophie@dice.camp avatar
Sophie, to random
@Sophie@dice.camp avatar

So yeah, since I finished the vector editor I've been remaking lemmings in as a little hobby project.

It's nice to potter away at something that can't possibly become a work project, but I still get sucked in as if it was... so today is the last day I work at it seriously.

As of rn I have all the mechanics working (except metal and one-way surfaces) and 3 of the early levels.

Screenshot of my picotron remake of the lemmings level "This should be a doddle", where lemmings cross a chasm and dig through a large rock to reach the exit.

zep, to random
@zep@mastodon.social avatar

Happy New Year everyone!

A wee update: I've updated the faq, roadmap & playground with a sound toy:

https://www.lexaloffle.com/picotron.php?page=playground

Press ESC to get into the terminal, then "load /demos/bells.p64" and hit CTRL+R to run it.

Hexagonal grid of circles that make sounds when they are hit by the mouse cursor

zep, to random
@zep@mastodon.social avatar

Don't you sometimes wish you could draw custom icons for each of your source files?

video/mp4

Sophie, to random
@Sophie@dice.camp avatar

Someone made a video about vector graphics on !

It was me!

https://www.youtube.com/watch?v=d0PLyjMbOxU

thomaswm, to gamedev
@thomaswm@mastodon.social avatar

Picotron's lines.p64 demo. First screenshot straight out of the browser, second screenshot with a CRT filtered applied. How about some appreciation for the tools and talent that @zep and @mausimus bring to the independent game development scene? Thank you for all that you do!

https://www.lexaloffle.com/picotron.php
https://github.com/mausimus

A video game engine demo displaying rotating and trailing lines producing a sigfinicant and beautiful moire effect, this screenshot with a CRT filter applied to simulate what it would look like on monitors of yore.

breadly, to mastodon
@breadly@eldritch.cafe avatar

I mean, of course there's also a (very very wip) Mastodon client for Picotron, because why not? :blob_cat_sip:

https://www.lexaloffle.com/bbs/?tid=140880

zep, to random
@zep@mastodon.social avatar

0.1.0c is up ~ a bunch of bug fixes, the beginnings of a manual, and mget/mset make their triumphant return!

Changelog: https://www.lexaloffle.com/picotron.php?page=resources

I'll do another round of fixes this week, so don't fret if your report hasn't been addressed yet, or if you'd like to contribute to the bug megathread: https://www.lexaloffle.com/bbs/?tid=140647

zep, to random
@zep@mastodon.social avatar

(⌐ . ⌐)

Werxzy, to gamedev
@Werxzy@mastodon.social avatar

https://www.lexaloffle.com/bbs/?tid=141288 I released version 0.1.1 that has a few bug fixes and slightly better card placement control.

video/mp4

fsouchu, to random French
@fsouchu@mastodon.gamedev.place avatar

quakotron with (almost correct) sky & some nice swirling lava!

video/mp4

zep, to random
@zep@mastodon.social avatar
369369369, to aitools Italian
@369369369@mastodon.social avatar

PicoPhone 0.3.69 is out and it now comes in 2 new colors! Choose your preferred one!

https://www.lexaloffle.com/bbs/?tid=141568

What’s new:

  • MINI MARKET (browse and install bbs tools directly from your PicoPhone!)
  • Auto-Installer (PicoPhone will install itself in the tooltray on your desired location, zero code writing needed!)
  • Completely restyled main menu!
  • Some improvements and bug fixes
    (and new bugs to solve :’)

Give me feedback!
@zep

Picophone 0.3.69 Picotron multi tool widget

Sophie, to random
@Sophie@dice.camp avatar

I've put my vector editor and library up on the BBS!

https://www.lexaloffle.com/bbs/?tid=141774

Sophie, to random
@Sophie@dice.camp avatar

Here's where I've gotten to with my lemmings clone.

Tomorrow I get back to work on my marble game, gonna try not to do any more lemmings stuff until that is done.

https://www.lexaloffle.com/bbs/?tid=142051

zep, to random
@zep@mastodon.social avatar

tracker command arriving in 0.1.0h. A mixture of PICO-8 + classic effects, and also... wibble.

Sophie, to random
@Sophie@dice.camp avatar

My vector editor is pretty much done now, so I'm just making pictures in it to test that I'm happy with it before moving on with my life.

zep, to random
@zep@mastodon.social avatar

Some tracker changes arriving in 0.1.0h: instrument naming , always-retrigger flag, "wide" instruments (osc & fx nodes processed separately for each stereo channel), sfx thumbnails.

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