From Software

Lordbogle, Spanish
@Lordbogle@tkz.one avatar

He decidido volver a darle al #bloodborne en directo espero no ver muchos repartecarnets pero a vosotres os espero en mi canal de twitch https://twitch.tv/lordbogle vengan genteee!
#streaming #gaming #twitch

asmodai,
@asmodai@mastodon.social avatar

Bloodborne Cut Content - Underground Library Deleted Lore - Development History

https://www.youtube.com/watch?v=_ATsaKIA6jA

KennyPark,
@KennyPark@mastodon.scot avatar

- https://spectra.video/videos/watch/6db9eaec-6593-4dfe-b2e0-9e1b236dc30c Ep 2 of my Dispatches now live. Marvel at my incompetence!

NaClKnight,
@NaClKnight@mstdn.games avatar

is like if was actually engaging. I'm enjoying the hell out of this weird little

Greatsword/Motivity builds forever. Unlike games where i insist on running a Str+ Dex = Quality build with a Curved Greatsword, here I'm running pure Str(Motivity) and bringing the pain and stagger

NaClKnight,
@NaClKnight@mstdn.games avatar

@tuckerm I'm playing through it on Xbox PC Gamepass

It pulls a lot of the tricks (enemy attack patterns, marking progress through shortcuts, drop all currency on death, currency is used to buy level ups) i will say that i haven't died as often as I'd expected to so the difficulty level is not very high (for me)

It feels like Bloodborne instead of Dark Souls/Elden Ring, so expect to focus on some kind of melee build with optional reliance on magic or ranged options

tuckerm,
@tuckerm@saltylike.us avatar

@NaClKnight Nice. Having a more moderate difficulty sounds good to me, since I've never actually played a FromSoft game. And that sounds like the kind of build I would choose anyway. 👍

KennyPark,
@KennyPark@mastodon.scot avatar

My first video uploaded only to spectra.video: a diary of my time with . https://spectra.video/w/p/iMWc6NVVCuF5jFGsya46JJ

KennyPark,
@KennyPark@mastodon.scot avatar
KennyPark,
@KennyPark@mastodon.scot avatar

This piece of golden advice is provided very early in .

gauteweb, Norwegian
@gauteweb@mikrobloggen.no avatar

Kjøpte Sekiro, Shadows Die Twice på tilbud. Sykt kult spill,, men også sykt vanskelig (evt. jeg som er ræva).

Irriterer meg litt at det ikke støtter ultrawide skjerm. Det burde vært mulig å kommet ut med en patch for det, mange mye eldre spill (som GTA5 f.eks.) som har kommet med støtte i etterkant.

cbt,

@gauteweb råbra spel. Litt utfordrende å forstå hvordan 'man skal spille det'. Men elsker alt ved det. Man tror man skal liksom få puste ut litt, også er det en enda verre boss rett etterpå. Genialt.

hk,
@hk@mstdn.games avatar

I was looking for random stuff on the internet, and somehow I now need one of these.

I love this kind of t-shirts, which are stealthily nerd 🤣

LGUG2Z,
@LGUG2Z@hachyderm.io avatar

This sums up really well why it's so difficult to go back to playing other AA/AAA games after games. I'm feeling this a lot in right now as well

This is where "indie" games ultimately end up providing a more enjoyable experience than AAA games - they have to remain hyper focused on the quality of the core gameplay loop and use it as the primary mechanism for storytelling

bohemianchic,

Oh yea.

danielholt,
@danielholt@mstdn.games avatar

Going to say it. I've spent significant time with both and in the last few months and you know what? I think I prefer Lies Of P.

And I think it's purely an atmosphere thing. I just didn't enjoy Bloodborne's world nearly as much as I enjoy Lies Of P's setting.

toplesstopics,
@toplesstopics@eldritch.cafe avatar

@danielholt I agree. also, I much prefer the blocking and rolling to the gun riposting in bloodborne. as someone who prefers light builds, i always feel clunky in dark souls games, no matter how i respec...i actually feel like a lightfooted character in lies of p, and getting a perfect guard off is so satisfying. and it's absolutely gorgeous!

I've played all the souls games, but I can't say I really ENJOYED them, I just kinda got through them because I felt like I had to, to stay abreast of gaming cred or whatever. lies of p meanwhile is delightful...I keep extending my livestreams by an hour or more because I promised I wouldn't play any offstream and I don't want to stop playing 😅

jkohlmann,
@jkohlmann@mastodon.social avatar

Disappointed but not surprised that I can’t get the rhythm of basic combat down in, like, the opening area of .

jkohlmann,
@jkohlmann@mastodon.social avatar

This is super frustrating. I’m having a hard time figuring out the parry windows. Maybe I’d be better off trying to play Sekiro again?

hk, Spanish
@hk@mstdn.games avatar

So, first boss is finally down! Yeah! Let's see where this ride takes me!

I'm loving how the different skill trees and mechanics of the game go unfolding slowly, not overwhelming you with too much info at once (I mean, this game's difficulty is brutal, at least they're going slow on the infodump!)

hk, Spanish
@hk@mstdn.games avatar

I'm struggling so much making any significant progress in . Regular enemies are more or less ok, but the moment you make me fight one of those bastards that require two deathblows, I'm done for.

Right now I'm fighting Enshin of Misen, and I'm getting absolutely ripped to pieces in mere seconds.

I don't know if I should persevere, continue with the game on a different path (maybe get away from Hirata Estate for now?) or what, because this feels absolutely impossible.

dorowski,
@dorowski@mastodon.social avatar

The world has been mended. is one of the atmospherically densest, consistent, and gameplay-wise rewarding gaming experiences I’ve had in a long time. I always wanted to play more. To explore more and more. To dive deeper and deeper into this world. I will continue in NG+. —

dorowski,
@dorowski@mastodon.social avatar

For all the times I fell off somewhere in , this fight against the Black Phantom Ostrava of Boletaria is only fair. —

video/mp4

dorowski,
@dorowski@mastodon.social avatar

In Yharnam, invading hunters greet each other respectfully before the fight. In Boletaria, my greetings have not yet been returned. These filthy adventurers must be taught some manners. —

dorowski,
@dorowski@mastodon.social avatar

Yharnam is calling. —

dorowski,
@dorowski@mastodon.social avatar

To find some relaxation, I’m playing in addition to . The first hours were magical, a nice mix of calm gameplay, great design and excessive cutscenes. —

dorowski,
@dorowski@mastodon.social avatar

Miyazaki, was that you? Whoever had the idea for a fight against two flying bosses on a narrow bridge without railing: No. The Maneater destroyed my statistics:

Boss Death Counter:
Phalanx: 0
Tower Knight: 1
Armour Spider: 1
Flamelurker: 3
Demon God: 1
Fool’s Idol: 0
Maneater: 15

mforester,
@mforester@rollenspiel.social avatar

@dorowski "The real Demon's Souls starts here." 🤣

dorowski,
@dorowski@mastodon.social avatar

@mforester The real challenge is the environment. I died more often by falling than by enemies.

Gametleman, German
@Gametleman@nerdculture.de avatar

Der Tag kann nur gut werden, gerade angekommen 🥰 gleich mal auflegen 🤗

dorowski,
@dorowski@mastodon.social avatar

After 12 hours of , I still don’t know how to use a magic spell. I do have one equipped, but it’s kind of grayed out. But on the other hand, I am playing a knight, so that’s fine with me. —

dorowski,
@dorowski@mastodon.social avatar

My knight has an equip burden of 87% with his starting gear, making him slow and sluggish. On his first death, I realized that he does not need armor against the Tower Knight. This fight is all about mobility. I’m going on a 'no pants' run now, at least until he can reach the 50% threshold. 😃 —

dorowski,
@dorowski@mastodon.social avatar

I clearly overestimated the first hour of . Or rather, I overestimated the confrontational part of it. I expected merciless difficulty right from the start. Instead, the first hour impressed with its terrific atmosphere and outstanding design. Enemies weren’t particularly difficult. The hardest part was getting used to the slow-paced combat. The boss Phalanx was more a matter of patience than anything else. —

mforester,
@mforester@rollenspiel.social avatar

@mezz @dorowski I kinda agree, but that's after having played multiple Soulsbourne games. When I first played Demon's Souls back when it came our, I died countless times to the first few Undead at the gates. It took me hours (!!!) to get past that point and grok the combat, but it was immensely satisfying. 🙂
With everything I've learned from the other games, I'd probably march right through the first few stages of Demon's Souls. I also still remember most of it. 😅

dorowski,
@dorowski@mastodon.social avatar

@FreiGuy86 Oh . I have favorite games, and then there’s Bloodborne, which is on its own level. The game means a lot to me. Maybe that’s why I have these problems with the slow-paced combat in Demon’s Souls. Bloodborne is anything but slow.

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