howard, to gaming
@howard@emacs.ch avatar

How was your weekend? I love a rainy weekend in the Pacific Northwest corner of America, as it relieves my guilt of doing what I want to do ... staying inside. I read a little, wrote a little, hacked a little ... even played a classic from the 90s (Curse of Monkey Island on ).

I also did a little math. Yeah, been thinking of taking the "Yes, and.." dice mechanics used for luck rolls in games (not sure who came up with it first), and fusing it with Mythic GM Emulator's Fate Chart, popular with the crowd. Since I'm always playing with my notes written in on the screen, I hacked it in . Shared the details in case anyone wanted to do something similar in their favorite programming language.

https://howardism.org/RPG/programming-yes-but.html

alxd, to solarpunk
@alxd@writing.exchange avatar

Looks like there's a new on the block: https://www.sdrgames.studio/pages/why-we-fight by the creators of the "Earth Rising" board game.

"Why We Fight is a solo+ narrative TTRPG where you play a crew of eco-punks fighting fascism to build a brighter, greener future."

"(...) help struggling refugees and the havens they’ve made, and build a thriving, self-sustaining solar-punk community, all while pushing back against a force that seeks to blame the powerless (...)"

pnpnerd, to pnpde German
@pnpnerd@rollenspiel.social avatar

Ab jetzt beginnt ein neues das Zeitalter des Solo-Rollenspiels. Habe bereits mit erste Erfahrungen sammeln dürfen und nun ist es Zeit das etwas „professioneller“ anzugehen 🤭

mcoorlim, to godot
@mcoorlim@mastodon.gamedev.place avatar

At a loose end and not sure what kind of project to take up. Should I write another novel? Start a web serial? Write some ? An action RPG or sim game in ? Videos on video game history? A
campaign book?

I need a side project now that I have a day job, to keep me moving, keep me creative.

lextenebris,
@lextenebris@vivaldi.net avatar

@mcoorlim Well, if you've got that much time, maybe try something that isn't quite as in the normal silo as you might think.

Pick up one of the new generations of games and began blogging your play as a web serial. Extra points if it's not a mode of play or genre of play that you normally engage with, giving you an excuse to push yourself out of your normal comfort zone.

There's a lot of different intellectual and creative stimulation points in that kind of move forward and there are too few people blogging their play rather than making videos. There are some really good people doing solo actual play videos – but not nearly as many blogging such that they reveal their thoughts along the way at a metalevel before returning to portraying the game fiction and mechanics.

Just thought.

rj, to random
@rj@dice.camp avatar

As part of the Spring Cleaning , I made a trifold pamphlet for my push-your-luck map-drawing Temple of the Lost Gods https://swanpress.itch.io/temple-of-the-lost-gods

nukehavoc, to random
@nukehavoc@dice.camp avatar

Reading Solo Game Master’s Guide and experimenting with taking notes and sketching on the iPad Pro.

lutindiscret, to random French
@lutindiscret@mastodon.libre-entreprise.com avatar

Est-ce que vous connaissez des coins d'internet où on peut trouver fictions interactives, genres des livres dont vous êtes le héros qui auraient été numérisés mais dans un format structuré qui permette à un programme de parcourir le contenu ? L'idée serait de faire un robotchat qui affiche un paragraphe, lance un sondage, les membres du salon votent pour choisir le paragraphe. Ce serait pour revivre la saga Loup Solitaire en coop.

masukomi, to emacs
@masukomi@dice.camp avatar

O.M.G.Squeee! I just stumbled across this amazing video by Howard Abrams about "Crafting Ironsworn in Emacs" which discusses how he's integrated all the moves, tables, and mechanics of Ironsworn into Emacs, allowing him to easily play solo Ironsworn games.

THEN he went and genericised the system to play other games.

Regardless of how you feel about you should check this out. Every solo playable game should have a tool this awesome.

https://youtu.be/KUMkj9HWiEY

SergKoren, to random
@SergKoren@writing.exchange avatar

I should play Colostle today. I need another scene. I should also play Battlecrest.

samurro, to RPG
@samurro@fosstodon.org avatar

Why are you playing systems? are living off their social interaction and emergent storytelling, which is not-existent or strongly diminished when playing solo. Which system do you play and what makes them work for you?

samurro,
@samurro@fosstodon.org avatar

Did I frame this question wrong?

kik,
@kik@techhub.social avatar

@samurro Sorry, we're not that many following those hashtags :)

Personally, I play the same systems I play in group : dnd, Shadowrun and Traveller, with Mythic GME on top.

There are many reasons to love , like the love of writing (tried to have my friends play PbP, this didn't pan out 😅), the desire to finally be a player when you're a forever DM, the desire to finally see a campaign reach conclusion, etc. In about 10 years of roleplaying, I haven't see a campaign with other players reach conclusion, as a player or as a DM. Not once. Supposedly "life" gets in the way, systematically. Maybe I'm unlucky. And it's even more annoying when you've been doing worldbuilding specifically crafted for the characters of your players.

With solorpg, I can build as much as I want, nobody can take it from me. The emergent storytelling is there thanks to Mythic or other oracle systems - actually way better than when DMing. And the social aspect is there too, just have characters discussing.🤷

kik,
@kik@techhub.social avatar

@samurro Oh btw, I forgot a very obvious reason to love : you can play when you want. You can play every night of a week if you want, then pause for two months, then start again, then play in a waiting room when you have a bit of time or something.

I play every night of the week (playing three different games), spending my evening writing instead of playing videogames or watching series (I still play videogames on week-ends to change a bit). I replaced consumerism in my life with creativity, that's awesome.

It goes beyond writing by the way, as there are a lot of close arts that work well combined with solorpgs : some nights, I'll just draw a cool scene from one of my games, or make a portrait for one of my characters. Other nights, I'm sculpting/3d printing/painting minis for my dnd combats. And when writing, exploring with Mythic the vastness of the worlds beyond me ridicules even the most big budget videogame. And I can have an other of those world every night if I want.

samurro,
@samurro@fosstodon.org avatar

@lextenebris The last paragraph depicts my thoughts about it.
In my book are a vastly different experience to "ordiniary" with multiple players.

kik,
@kik@techhub.social avatar

@samurro @lextenebris What is "ordinary ttrpg"? 😂 I haven't played with two groups who were playing the exact same way. Some prefer combat, some prefer exploration, some prefer epic stories, some prefer sandboxes. And then, there is the GM style. Some build a whole world in advance. Some follow written adventures to the letter. Some figure what's next just based on players suggestions, or rolling dice. And then, some groups are the same 4 or 5 players every week. Some are players coming in and out and never having the same table.

is modular by nature. is just one other way to play it. If your point is that "there are aspects of playing in group that you don't have when playing solo", well, yes? :D The reverse is true too. And there are aspects of playing in group one way that you don't get when playing in group an other way.

The good news is that you won't be struck by lightning if you play both solo and in group. Nobody asked you to choose either one or the other.

samurro,
@samurro@fosstodon.org avatar

@kik @lextenebris So much text. And yet I fail to see what new bring to the table. My intention was never to shame players. I was just genuinely interested in motivation/experiences...even quotations marks are ignored...sigh

MsHearthWitch, to art
@MsHearthWitch@wandering.shop avatar

Did some sketch painting tonight. It's prep for a Solo RPG called Apothecaria. Decided to paint the little cottage my Witch is gonna inherit.

I think it's done, gonna let it fully dry, then maybe go in with some shadows but we'll see. Don't wanna over-work it. The point is to be a quick sketch.

SaltyMonk, to random
@SaltyMonk@mastodon.online avatar

The Captain’s Log from https://www.getdigital.de/star-trek-notizbuch-captains-log.html is the perfect companion to Star Trek Adventures. It’s even compatible.

Nezchan, to boardgames
@Nezchan@wandering.shop avatar

So I'm interested in trying to find something I can use as counters for purposes.

I'd particularly like to find some flat disks, roughly about 2cm across, that I could glue paper to. I got some printable sheets with counter designs and they're about that size at the smallest, so that would be ideal.

I imagine there must be some pieces I could seek out, preferably cheap ones, but no luck finding any so far.

Anyone with any clue where I could look? stores maybe?

kimu, to fountainpens
@kimu@wandering.shop avatar
Nezchan, to random
@Nezchan@wandering.shop avatar

It was such a revelation realizing that I could move out of the way of incoming harm, and not just eat it or maybe block some if I got a good roll.

Yes, I'm that kind of gamer.

Nezchan, to random
@Nezchan@wandering.shop avatar

Another mini-session of and an eventful run, I think. After multiple deaths trying to get back to the Necromancer fight that killed me last time, I finally managed to get there, killing the Necromancer himself handily. Never laid a glove on me!

His skeletons though, they made a lot more contact, and although I finished off two of them the third had the luck of the dice and I went down, down, down!

The Lost Knight, who I fought nearby, was a much easier foe, only grazing me.

lonespelunker, to RPG
@lonespelunker@mastodon.social avatar

Printed out one of the cards I mentioned yesterday in the little heartbreaker game I am working on. Took a few iterations but I think it has an approachable layout now. Was worried the text would be too small but it’s okay. (And it will be PNP so people who want to print it larger can.)

The frame elements are derived from a layout resource offered by penflower ink - you can find it on itch.

foletto, (edited ) to art
@foletto@dice.camp avatar

Happy new year!! 🥳
I hope everybody had an amazing time!
I want to kick things off this year by posting my favorite of my solo RPG, Dungeons of Galora!
Thanks everyone who took an interest in my work, reacted to it, and shared their thoughts here in dicecamp! it meant a lot to me!
Now on to more stuff!
@rpg @RPG @ttrpgs

hnb, to emacs
@hnb@giraffe.eepy.cloud avatar

I Readme File of Emacs-Ironsworn package for :neofox_book:

https://gitlab.com/howardabrams/emacs-ironsworn

  • All
  • Subscribed
  • Moderated
  • Favorites
  • anitta
  • mdbf
  • magazineikmin
  • InstantRegret
  • hgfsjryuu7
  • Durango
  • Youngstown
  • slotface
  • everett
  • thenastyranch
  • rosin
  • kavyap
  • khanakhh
  • PowerRangers
  • Leos
  • DreamBathrooms
  • vwfavf
  • ethstaker
  • tacticalgear
  • cubers
  • ngwrru68w68
  • modclub
  • cisconetworking
  • osvaldo12
  • GTA5RPClips
  • normalnudes
  • tester
  • provamag3
  • All magazines