"If we accept precarity in the video game industry, or any other industry, as immutable or just a quirk of the 'culture,' we all lose. Game development does not have a culture of instability. It has a culture of exploitation."
Christopho published a tutorial about GLSL shaders in Solarus.
Available both in English and French. 📕📘
We can't wait to see what you're going to come up for your games! Have fun! 😀
I started following the CMS.611J course and it seems to provides a solid foundation for working in #IndieDev. Specifically how to create and work in a multidisciplinary creative team.