mr_creosote, to indiegaming
@mr_creosote@dosgame.club avatar

Here is our attempt to be totally up-to-date. has been out for only few days. To be on top of recent development, we even shifted our regular schedule. Good thing that you're subscribed to our RSS feed, so you've caught this unusual Tuesday addition!

https://www.goodolddays.net/game/id%2C1582/Galastrad.html


A female face in a space helmet
A Galaga-like screen

vingtroiseize, to amiga
@vingtroiseize@mastodon.world avatar
Gamrok, to retrogaming
@Gamrok@mastodon.social avatar

Patience finally paid off 🥳 🎉 🕺

After years of searching, I finally own Shufflepuck Cafe 😀

One of my favorite games on Atari ST and Amiga ❤️ ❤️ ❤️

🧵 1/

nivrig, to retrogaming
@nivrig@mastodon.social avatar

Xyphoe: The Top 10(ish) AMSTRAD CPC 464 Games! ⭐️ (Celebrating 40 Years Of The CPC 464! 🥳)

https://youtu.be/7q8Z27xjH88

gamesthatwerent, to random
@gamesthatwerent@mastodon.world avatar

After our recent post on the 16/8-bit editions of Bushido Warrior, remains of the version has been found and released today on , thanks to preservation efforts of Steve Brown. A neat oriental themed Gauntlet clone due for release in 1988.

https://www.gamesthatwerent.com/2024/04/bushido-warrior/

video/mp4

Gamrok, to retrogaming
@Gamrok@mastodon.social avatar

The Amstrad CPC celebrates its 40th anniversary today! 🎂 🎉 (April 11, 1984)

The CPC 464 was the first computer my father gave me 🥰

Most of the games I played were the ones in the programming books. It was a lot of fun! 😀

au_bon_rural, to Vintage French
@au_bon_rural@boitam.eu avatar

Vu dans la déchetterie locale... Si ça intéresse quelqu'un, faites signe vite ! NB : je ne sais pas du tout s'il fonctionne, et ya pas de connectique.

Édit : je l'ai récupéré et le donne à qui veut. Si personne n'est intéressé, je le rapporterai la prochaine fois.

au_bon_rural, to random French
@au_bon_rural@boitam.eu avatar

Vu dans ma déchetterie locale... Si ça intéresse quelqu'un, faites signe vite ! NB : aucune idée s'il fonctionne..

Amigatronics, to random Spanish

Mighty Street Fighter - Upcoming 'Street Fighter' for the Amstrad 128k gets a final trailer https://www.indieretronews.com/2024/04/mighty-street-fighter-upcoming-street.html?utm_source=dlvr.it&utm_medium=mastodon @Indie_RetroNEWS

Amigatronics, to random Spanish

Hypernoid Zero - This Cybernoid game looks amazing on the Amstrad CPC https://www.indieretronews.com/2024/04/hypernoid-zero-this-cybernoid-game.html?utm_source=dlvr.it&utm_medium=mastodon @Indie_RetroNEWS

retropolis, to apple Portuguese
@retropolis@bitbang.social avatar
bread80, to random
@bread80@mstdn.social avatar

That’s what I call a good start to the weekend 🙂🙂🙂

The only soldering error was a short between power and ground on the USB power connector.

Design wise the backplane has a couple of footprint issues, and my attempt to keep the board smaller by placing components under and between the cards is proving less than ideal in practice. The taller components are actually fitting between the cards but it looks messy and there’s potential for damage from soldered pins.

Top 3/4 view of the computer showing the vertically mounted cards. One board has a row of green LEDs lit at various brightnesses.
Side view of tue computer with video out and other connections.
Top down view.

de_fulenzer, to amiga
@de_fulenzer@mastodon.social avatar

Always when I pass this little building, it reminds me of the game "Tiny Skweeks" by that was originally released for the . Among others there are versions for , , and , some of them known under the name "The Brainies".

I have fond memories of the game and really need to play it again.

Here is a short insight of the version:

https://www.youtube.com/watch?v=ESLMiGKglWQ&t=177s

pulkomandy, to random
@pulkomandy@mastodon.tetaneutral.net avatar

This weekend progress on porting little to the

I have hacked the source to add an indirection table that all object references go through. The indirection contains a pointer and a bank number. "dereferencing" an indirection maps the corresponding bank.

The loading of the initial images goes through, and I can execute 3 bytecode opcodes before it crashes! But this is really a tight fit in the rom, and I quickly ran out of space after adding some debug traces.

pulkomandy,
@pulkomandy@mastodon.tetaneutral.net avatar

for is alive! Well, sort of. The virtual machine is running now, but my choice of memory organization with an indirection page turns out not to be a very good one, as the indirection table quickly fills up because many small objects are created.
Maybe the next step is implementing chars similar to smallints, that is, inlined in other objects. But that will save me only 256 entries in the table, out of 5000.

https://pulkomandy.tk/_/_Development/_Porting%20Smalltalk%20to%20the%20Amstrad%20CPC:%20some%20progress

Cwiiis, to retrocomputing
@Cwiiis@mastodon.social avatar

Made available a little app I've been working on and off (mostly on) for the last couple of weeks: https://github.com/Cwiiis/maped/ - an Amstrad CPC/Plus-centric tile map editor. In combination with whatever image editor you like, it lets you do basic editing as well as manage and visualise map metadata. It can export binary that's very easy to load on the CPC/Plus too. Enjoy! https://github.com/Cwiiis/maped/

pulkomandy, to random
@pulkomandy@mastodon.tetaneutral.net avatar
Cwiiis, to gamedev
@Cwiiis@mastodon.social avatar

First finished cart for Oh Chute 🙂 Boxes (ordered), booklets (mid-design) and box inserts (blocked on boxes) to go... And much flashing and soldering of EPROMs...

Front view of two Amstrad GX4000 cartridges, an original "Burnin' Rubber" cart of the right and a new "Oh Chute" one on the left.

Cwiiis, to random
@Cwiiis@mastodon.social avatar

Ok, it's pretty cool getting to see your own retro game running on a console in the living room 🙂 Plays much better on a 12" CRT really, but still...

retrotechtive, to random
@retrotechtive@retrochat.online avatar

Psst, need a totally amateur Python script to convert .CPR ROM files to .BIN files? Then look no further!

https://github.com/retrotechtive/cpr_to_bin

Btw, this is my first ever bit of Python, so I in no way intend to listen to any criticisms 😛 (It works and that's all that matters to me 😄 )

RetroFunPL, to retrogaming
@RetroFunPL@8bit.red avatar

(behind famous amazing Batman Forever demo for ) shared new screenshots from their upcoming racing game!

src: :birdsite: https://twitter.com/BATMAN_GROUP/status/1746782696011964858

image/jpeg

retrotechtive, to random
@retrotechtive@retrochat.online avatar

First minimal key test of the keyboard, and a reveal for the machine it works with (for those who didn't already guess 😁 )

https://youtu.be/EpduMMuEFrQ

As I say in the description, I intend to open source this entirely once I have hammered out any issues with it.

Here tested with the minimal set of keys to run CPM (or boot Gauntlet II from disk 😉 )

retrotechtive, to random
@retrotechtive@retrochat.online avatar

My ROM cart is finally working.

Those with CPC ROM expertise, take a guess at my mistake. It's really obvious once revealed. But nowhere in any of the pages about that cart did it point it out.

Go on, have guess. Clue: it wasn't the cart.

retrotechtive, to random
@retrotechtive@retrochat.online avatar

Calling all retroheads, a white whale has officially been caught.

😍

gamesthatwerent, to random
@gamesthatwerent@mastodon.world avatar

In March, and thanks to David Crookes, we added four previously unpreserved games into , including two strategy and two action games by Angela Swinbourne:

https://gamesthatwerent.com/2023/03/crystal-x-amstrad-cpc-games-preserved/

video/mp4

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