RetroFunPL, to retrocomputing
@RetroFunPL@8bit.red avatar
root42, to c64
@root42@chaos.social avatar

I finally finished Sam‘s Journey and I must say it’s an extremely well done game. I „only“ got 63% score, so retrying a couple of the levels will definitely be on the menu!

An old CRT monitor displaying a retro video game pause screen with overall score, time played, and options to continue or quit.

retrowelle, to c64 German
@retrowelle@social.cologne avatar

Got new games for the Commodore64. "Good Kniight" & "Harharagon" on one module. The former is a good Hunchback clone with super nice graphics. #commodore #c64 #retrogaming #retrogames #retrocomputing #psytronik #8bit

root42, to retrogaming
@root42@chaos.social avatar
rommudoh, to c64
@rommudoh@social.tchncs.de avatar

After getting the #Commodore #C64 and #C128 running again, the next device to repair is the #C1571.
It had #corrosion and #rust on the main board and the power supply is beyond repairworthiness. I'd replace the latter with a #meanwell RD-35 with 5 and 12 volt output.
One #diode was rusty, a few traces needed #cleaning and five #resistor looked bad. Hope the black hybrid chip is still okay.
Sadly, the lower read head seems to be broken, my work might've been in vain.
#floppydrive #retrocomputer

the worst corrosion on the main board. a rusty diode and a few other rusty pins.
the same section after cleaning and replacing the diode and five resistors (the blue ones). the fixed traces have been covered by soldermask again
the mechanics schowing the read heads. sadly, the lower head is reading open circuit where it shouldn't, indicating broken coils.

zirias, to FreeBSD
@zirias@bsd.cafe avatar

Hello bsd.cafe 🤩!

I finally did it and moved to a more appropriate "home realm" for a #FreeBSD enthusiast. Thanks @stefano for offering this!

Moving followers worked flawlessly, restoring all my settings was pretty quick, but of course all my old toots are left on https://techhub.social/@zirias 🙈

So I guess I'll introduce myself here by writing a little thread, adding a few of my works that someone might find interesting. But first a bit of "who am I":

I'm a "professional" software architect/developer (mostly #dotnet platform in the day job), FreeBSD hobby-admin and ports committer, #C64 fan (and occassionally coder and even musician), and apart from computers also interested in music (playing a few instruments myself), traveling, cooking, sometimes sports, sometimes politics ... but probably won't toot about any non-technical stuff (or, very very rarely).

zirias,
@zirias@bsd.cafe avatar

Jumping to something completely different:

Unfortunately this project is stalled, I hope to find the time to continue it. Here's a conversion of an old type-in game found in some german magazine (AmigaBASIC). It's pure and actually adds lots of features to the original (like a score, like music, like fast scrolling and fast movements ... btw the sound/music code is also hand-written, no tracker used).

So, here's , preview-2:
https://csdb.dk/release/?id=228828

video/mp4

zirias,
@zirias@bsd.cafe avatar

One of my "dream projects" (maybe after retirement 🙈😁) would be to create yet another :commodore: OS. One that works on a vanilla unextended machine.

There are quite a few around of course. To make something meaningful, you have to think about what could give enthusiasts an excuse to use their breadbin once in a while 😏

I think it should just support very basic service clients, like Email, IRC, BBS (via TCP), ... of course this means to require one hardware extension (apart from your obligatory floppy drive): Some (or wifi) hardware. There are a few around, so "drivers" for those would be needed.

This sets the baseline of features required. Multitasking will probably be unavoidable (clients need to be able to do stuff "in the background", like e.g. respond to IRC PING messages). There's already a LOT of complexity attached to that requirement. You'll need an executable format with relocation info, and a program loader doing the relocation on startup of a new process. You'll need a concept how to deal with the tiny hardware stack (partition it, relying on apps not to overflow? copy it around on each context switch?). You'll need a concept how to dynamically allocate memory (probably just page-wise). And so on.

A windowing system IMHO makes no sense at all on that machine. The UI should focus on text (maybe a set of virtual consoles?). Support for GUI apps might be possible, but then only "full-screen". 🤔

Well, just some thoughts, dreaming along 😄

nickthefire, to retrogaming
@nickthefire@ohai.social avatar
janbeta, to VHS
@janbeta@chaos.social avatar
flaxo,
@flaxo@chaos.social avatar

@janbeta good luck playing those with your ...

c64, to c64
@c64@mas.to avatar
gimulnautti, to c64
@gimulnautti@mastodon.green avatar

Using Visual Studio & Vice emulator with Kick Asembler to develop native Commodore 64 programs in assembly language. Even pushes your symbols to the monitor!

Yeah I know I know.. ”TRSE is for lamers” 😅

https://hackaday.com/2024/04/29/you-can-use-visual-studio-code-to-write-commodore-64-assembly/

lukhash, to c64
@lukhash@mastodon.social avatar

Probably the best playlist you'll ever find on Spotify! 👾🙌 #c64 #chiptune 👇👇👇

https://open.spotify.com/playlist/2FmDATaXAv3AKxNOI2J4fk

video/mp4

root42, to retrocomputing
@root42@chaos.social avatar

New video:
Zombie Floppy: How To Revive A Broken 1541 Head

The Commodore 1541 floppy drive is a real workhorse, that was used by millions of C64 users.The Mitsumi drive assembly has the annoying fault to have their drive heads fail due to some wires going open inside of the read/write head. A clever user by the nickname of Ruuudi has designed a little bodge PCB to make the dead drive head work again:

https://youtu.be/MpDwxq488f0

andirac64, to c64 German
@andirac64@creators.social avatar

Dieses Mal zeige ich euch das Spiel „Timo´s Castle“ von Roman Werner aus dem Hause Pixelbrei Games aus dem Jahre 2024. 🕹

https://youtu.be/CqI3759ulg0

root42, to c64
@root42@chaos.social avatar

Finally arrived on Disk 4 of . That’s the last disk! The previous level was called „Platform Hell“ and yeah that’s true!

root42, to random
@root42@chaos.social avatar

The boss in Swinging Dance is BRUTAL. But I beat it.

vingtroiseize, to c64
@vingtroiseize@mastodon.world avatar

The power of the : music on 4 sampled channels!

[2014] C64 demo Musik RunStop by Pex "Mahoney" Tufvesson
Datastorm in Gothenburg
Code: Mahoney/Visa Röster
Music: Magnar Harestad/Censor Design, Mahoney
Graphics: Mahoney, Prowler/Up Rough, Veto/Oxyron&Arsenic

video/mp4

paulfoerster, to c64 German
@paulfoerster@swiss.social avatar
root42, to c64
@root42@chaos.social avatar

Another dead C1541 on our desk. This one was reported as "not working". It was gutted for its 6502 and 6522 VIA chips, but supposedly even with those in place it wasn't working. So let's have a closer look...

mjgardner, to commodore64

Thirty years ago today, International declared bankruptcy. Not the , not the , and certainly not the could save them.

Full text of attached article image courtesy of its author: https://Halfhill.com/byte/1994-8_commodore.html

/via https://Mastodon.world/@vingtroiseize/112355687560688738

root42, to random
@root42@chaos.social avatar
dlundh, to VintageComputing
@dlundh@horrorhub.club avatar

The weekend haul also included this curio.

vingtroiseize, to c64
@vingtroiseize@mastodon.world avatar
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