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The unacknowledged but very real politics of #CoD have long been why I can't play any of the franchises games. This video essay does a pretty good job of analyzing those politics using the 2019 incarnation of Modern Warfare.
@Terael@iieksi Wenn sie Heroes of the Storm schon nicht mehr aktiv entwickeln, müssen sie die Skins ja irgendwo unterbringen. 😅
Die Idee finde ich prinzipiell nicht schlecht. Und solange es keine spielerischen Vorteile bringt, bin ich mit kaufen ehrlich gesagt auch fein.
Allerdings bin ich dafür, dass es immer eine Alternative gibt. Und wenn die bedeutet exzessiv zu spielen, ist das für mich ehrlich gesagt auch okay. Grinding, um an Inhalte zu kommen, ist fast so alt wie Gaming selbst.
Aber das Grinding sollte eben kein Grind nach Geld im echten Leben sein.
No screeshot-worthy wins in #cod#mobile toning but I'm still hung up on that game. Ive stayed up past my bedtime playing it for a solid 1.5-2 hours a night it seems when I'm home. When one game mode frustrates me, there's a ton of light modes available. Plus it scratches that loot drop itch that #diablo2 gave me. Anytime you finish a match, you get various shiny baubles and some can be combined for other baubles. Mix that with a few maps I really enjoyed in earlier games with the fast gameplay and it hooks me for sure.
I know #warzone mobile and #mw2 are next but I hope they don't go too long without making another arcade shooter (or at least I hope they keep this one around).
Got another win tonight in #cod#mobile. I'm still really enjoying this title. I tried #warzone on the #xbox but it's not as good. Maybe it's the maps but this reminds me a lot of black ops 4. The call of duty naming scheme is kinda weird because I guess a modern warfare 3 is coming out but I think there are already previous titles with the same name?
I also got a skin in the mobile game for the 20th anniversary. Crazy the series has been around so long. I remember playing the first one ages ago. I suppose if #doom is as old as it is, that makes sense but that's a big number for me.
Got a pretty good win tonight. I've still really been enjoying #cod#mobile on #android.
Tonight I found myself wondering how the #battleroyale part of the game functions. How the map can feel so big and then so small. There's some illusion in play. The phone isn't capable of rendering the entire BR "map" I wouldn't think. Is it basically instanced? Do chunks of it disappear when the storm is small enough to kill anyone at a set distance? Do chunks go away when players aren't there? How is the minimap synced with player and object positions?
I thought about this the other day when I tried the special game mode for a season where it's a 50 vs 50 player game on the BR map. It got a little laggy toward the end and I wondered what resources were taxing the phone.