orhun, 4 days ago to rust Can't believe this is now possible in the terminal! 🤯 🌀 bevy_ratatui_render: A Bevy plugin for rendering a Bevy app to the terminal using Ratatui. 🦀 Written in Rust | Built with @ratatui_rs & @bevy ⭐ GitHub: https://github.com/cxreiff/bevy_ratatui_render #rustlang #tui #ratatui #bevy #render #terminal #3d #plugin video/mp4
Can't believe this is now possible in the terminal! 🤯
🌀 bevy_ratatui_render: A Bevy plugin for rendering a Bevy app to the terminal using Ratatui.
🦀 Written in Rust | Built with @ratatui_rs & @bevy
⭐ GitHub: https://github.com/cxreiff/bevy_ratatui_render
#rustlang #tui #ratatui #bevy #render #terminal #3d #plugin
video/mp4
juulcat, 5 days ago to Minecraft #Avoyd voxel renderer is out with Bloom and AgX Tonemapping. I was surprised at how much nicer renders can be with some bloom. Comparison images and Avoyd download: https://www.enkisoftware.com/t/6208018276417536 #Voxel #Render #VoxelArt #City #Minecraft #MinecraftRender #VoxelEditor #GameDev #ScreenshotSaturday
#Avoyd voxel renderer is out with Bloom and AgX Tonemapping.
I was surprised at how much nicer renders can be with some bloom. Comparison images and Avoyd download: https://www.enkisoftware.com/t/6208018276417536
#Voxel #Render #VoxelArt #City #Minecraft #MinecraftRender #VoxelEditor #GameDev #ScreenshotSaturday
juulcat, 29 days ago to random Spaceship with trails Avoyd 0.22 beta fixes the colour of transparent materials in renders https://www.enkisoftware.com/products #Avoyd #Render #Voxel #VoxelArt #Spaceship
Spaceship with trails Avoyd 0.22 beta fixes the colour of transparent materials in renders https://www.enkisoftware.com/products #Avoyd #Render #Voxel #VoxelArt #Spaceship
martincrownover, 29 days ago to blender All done! Took 90 minutes to render, on the dot. I sorta want to make a 60fps version, maybe at half speed. But that would mean 4x the frames as this one, and I'm not ready to devote 6 hours of render time to this. Not bad for a half-day's work! 😎 #blender #blender3d #b3d #render #art #cycles #animation #loop #perfectloop A 3D animation of a curving hallway that undulates back and forth as the view pushes through it. On the right, the hallway is lined with a series of windows and paintings, and on the left, a door to another hallway and a small table with a lamp and books on top. The hallway is adorned with a lot of wood paneling and wallpaper, and a colorful rug extends into its infinite, hazy depths.
All done! Took 90 minutes to render, on the dot.
I sorta want to make a 60fps version, maybe at half speed. But that would mean 4x the frames as this one, and I'm not ready to devote 6 hours of render time to this.
Not bad for a half-day's work! 😎
#blender #blender3d #b3d #render #art #cycles #animation #loop #perfectloop
A 3D animation of a curving hallway that undulates back and forth as the view pushes through it. On the right, the hallway is lined with a series of windows and paintings, and on the left, a door to another hallway and a small table with a lamp and books on top. The hallway is adorned with a lot of wood paneling and wallpaper, and a colorful rug extends into its infinite, hazy depths.
martincrownover, 30 days ago to blender One more Blender post for today... I threw this together (from scratch!) this afternoon, just to test how it might work. It's a recreation of a GIF someone posted on Reddit a few days ago, and I can't wait to get it animated tomorrow! 😎 Render times (with Cycles) at 1080x1920 stand at... 42 seconds apiece, though. 😅 #blender #blender3d #b3d #render #cycles #art
One more Blender post for today... I threw this together (from scratch!) this afternoon, just to test how it might work.
It's a recreation of a GIF someone posted on Reddit a few days ago, and I can't wait to get it animated tomorrow! 😎
Render times (with Cycles) at 1080x1920 stand at... 42 seconds apiece, though. 😅
#blender #blender3d #b3d #render #cycles #art