Welcome to my cozy little isometric bedroom, where the bed is soft, the lighting is warm, and the lines are... not exactly straight. Who needs perfect lines when you have pixelated charm? Just don't step on the legos hiding in the shadows. 😜💤
Stripped down this Little Xbox the other week, to take out the Clock Caps.
When I opened it up, I couldn’t believe how clean it was. Also found out that the Caps don’t need removing in this model because it was a 2005 Model. #Xbox#Modding#retrogaming
Sleepless archive.org wandering brings me here, to PC Review's Oct. 93 preview of Alone in the Dark 2, and these candid screenshots of the in-house design tools used by Infogrames for modelling and level design. I love glimpses of of esoteric, specific-purpose private tools like these... and I like to imagine they're still out there on some ancient drive, waiting for the day that a fresh polygonal zombie pirate is needed.
Having been jailed for stealing coal, Monty Mole has escaped and has to flee. Which because this is a game from the mid-1980s UK means a lot of platforms and weird-looking monsters.
Monty worked, though, because it had pace, especially on the systems where you were urged on by a superb Rob Hubbard soundtrack. The jet-pack and Sinclair C5 sections added a dash of variety too.
A self-proclaimed "humorous" adaptation of the Battleship board game that shows "amusing" lines when shots hit or miss.
What definitely isn't funny is the lack of mouse support in this 1994 game. Everything is done by typing in coordinates which makes placing your fleet at the start of a game very tedious.
There's also no AI to play against and no modem or network features.
“Look at this. It’s worthless — ten dollars from a vendor in the street. But I take it, I bury it in the sand for a thousand years, it becomes priceless. Like the Ark.”
There’s a bit of #indianajones in all of us here I think.
Sealance images appear in Episode 7 of Panzer Dragoon Orta. They resemble sealances, pure-type creatures that appear in Episode 6 of Panzer Dragoon II Zwei.