@yora@mastodon.gamedev.place
@yora@mastodon.gamedev.place avatar

yora

@yora@mastodon.gamedev.place

Gardener from Germany with a background in Cultural Studies and interest in Sword & Sorcery, Space Opera, Cyberpunk, Neo-Noir, RPGs, Metal, and Synthwave.
I started working on my own videogame in 2024, even though I have basically no prior experience with videogame development.

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aeva, (edited ) to random
@aeva@mastodon.gamedev.place avatar

what does the word "procgen" mean to you

yora,
@yora@mastodon.gamedev.place avatar

@aeva I assume parametric art, but I don't know what that term actually means.

yora,
@yora@mastodon.gamedev.place avatar

@aeva I meant parametric art.

aeva, to random
@aeva@mastodon.gamedev.place avatar

I can't be bothered to look up the facts about the windows 11 ai thing, but I'm genuinely baffled as to who wants this, as well as why they need special ai hardware to make a keylogger that also watches you look at porn or whatever else it is that people use computers for

yora,
@yora@mastodon.gamedev.place avatar

@aeva Investors want this, because it sounds like Microsoft is on the cutting edge of tech development.

Tim_Eagon, to DnD
@Tim_Eagon@dice.camp avatar

I think it's kind of weird how front and center the 80s D&D cartoon characters are in the artwork for the 2024 revisions when the majority of 5e fans weren't even alive when they aired.

yora,
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beeoproblem, to random
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yora,
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@Nifflas @beeoproblem There's duckduckgo, and what else?

djlink, to random
@djlink@mastodon.gamedev.place avatar

Recall is being rushed out the window(s) and storing everything in plain text, what a surprise! https://doublepulsar.com/recall-stealing-everything-youve-ever-typed-or-viewed-on-your-own-windows-pc-is-now-possible-da3e12e9465e

yora,
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@djlink I thought Recall had already been recalled?

aeva, to random
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i want all the ai stuff to go away

yora,
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@aeva It will.

Like all techbro bubbles always do.

aras, to random
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Regular day in game dev: “a livestock farm has caused a traffic jam because all these citizens want to commit a crime specifically there”

yora,
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@aras @filiph Reminds me of rage quitting Pharaoh.

psychicparrot42, to random
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deleted_by_author

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  • yora,
    @yora@mastodon.gamedev.place avatar

    @psychicparrot42 I am familiar with the concept, but I'm not sure I've even seen it in reality one in my life.

    ghosttie, to random
    @ghosttie@mastodon.gamedev.place avatar

    I've got a question - why isn't there an option to turn off Google's "AI Overviews"?

    What do they gain from forcing it in everyone and costing themselves a bunch of money generating nonsense every time someone does a search?

    yora,
    @yora@mastodon.gamedev.place avatar

    @ghosttie @ben I think publically traded businesses no longer try to provide products but to dazzle investors. Which they believe have no clue whatsoever about any kind of products and open their pockets exclusively based on buzzwords.

    That's the only explanation that fits the pattern.

    sinbad, to random
    @sinbad@mastodon.gamedev.place avatar

    Just watched a Let’s Play of an in progress game and it was immediately obvious they were using Lumen even though the lighting didn’t look particularly special. You could tell by the subtle flickering blotches and the frame rate struggling with otherwise basic visuals.

    Lumen is really impressive tech but unless you really need it I don’t understand why people turn it on. I keep trying it but on mid level hardware it makes basic scenes either struggle for frame rate or flicker too much.

    yora,
    @yora@mastodon.gamedev.place avatar

    @sinbad I am not familiar with it, but I know that trying to search for "lumen lighting" will be a completely hopeless undertaking.

    yora, to random
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    I always liked to think of myself of "as big a Star Wars fan as you can get before it becomes embarrassing".

    But I have come to the conclusion that I really only care about "90s Star Wars".
    That is, the Expanded Universe as it existed up to 1999. Before there was a second Darth, a Jedi council, clone troopers, and separatists.

    Episode 1 is pretty and Episode 3 is super fun. But the only Star Wars works after 1999 that feel right are the KotOR game from 2003 and the comic series from 2006.

    yora, to KDE
    @yora@mastodon.gamedev.place avatar

    For some inexplicable reason, the UI for always opens on my second monitor instead of the main one. With any other program, I just have to move it to the other monitor, and then it will open there any time I start it in the future.

    But not Blender.

    Anyone know how this happens and what to do about it?

    ghosttie, to gamedev
    @ghosttie@mastodon.gamedev.place avatar

    Not sure whether I want to use isometric or 3/4 perspective for my game

    It's a big decision because I'm not good at art so it'll be painful if I have to redo it all a different way

    It feels like it's really common for people who play games to want to make them. Usually coding is a big barrier, but I taught myself coding and so my big barrier is art...


    yora,
    @yora@mastodon.gamedev.place avatar

    @ghosttie True isometric has the camera pretty high up, while people perceive the world mostly from the side. So that typically looks more natural.

    What things make you consider true isometric projection as an option?

    yora, to darksun
    @yora@mastodon.gamedev.place avatar

    For a very long time I wanted to create a fantasy world that is "like (or more recently ), but in green".

    But somehow, there is some kind of somber dignity in desert settings that forest settings just don't have.

    Maybe it's related to being unable to see the forest for all the trees. You don't get the sense of timeless desolation when there's probably hundreds of animals hidden from view just a few dozen paces away.

    bitinn, to random
    @bitinn@mastodon.gamedev.place avatar

    AI industry:

    just sit back and enjoy the prosperity we bring to society!

    Actual people:

    we need to rebuild the search and internet that you broke;

    we need to restart operating systems and social media that you had invaded;

    we need to retrain writers and painters that you put out of jobs;

    Where is the prosperity?

    AI industry:

    just look at how fast it can response to your request for a joke or a 4-line bash scripts!

    yora,
    @yora@mastodon.gamedev.place avatar

    @bitinn Any prosperity offered by capitalism is always more money in the rich people's pockets.

    eoinoneill, to technology
    @eoinoneill@mastodon.gamedev.place avatar

    How has no one ever told me about this brilliant website?

    https://skins.webamp.org/

    #technology #music #winamp

    yora,
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    @eoinoneill I think there should be a website that is nothing but launcher icons from windows games.

    beeoproblem, to random
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    It's cool how science has advanced from dinosaurs being just "gone" when I was a kid to evolving into modern birds.

    Heck, in hindsight, some birds don't really look that far separated from dinos

    yora,
    @yora@mastodon.gamedev.place avatar

    @beeoproblem As an astronomy nerd, it's weird that Dark Energy didn't even exist as a concept when I was a kid.
    And I can remember the first time a planet was discovered in another system.

    upmultimedia, to gamedev
    @upmultimedia@mastodon.gamedev.place avatar

    I consider tutorials a failure of design and work hard so people of all skill levels should be able to just pick up and play one of my games.

    Obviously I usually fall waaaay short of that lofty goal but just watched someone play Liberation and they did mostly figure it out. Good feeling.

    yora,
    @yora@mastodon.gamedev.place avatar

    @upmultimedia But isn't that still a tutorial if the game confronts you with situations that make you figure things out, even if there's no pop up messages?

    danielalbu, to random
    @danielalbu@mastodon.gamedev.place avatar

    📅 21 years ago today, Enter The Matrix was released!

    💾 Enter The Matrix was released on May 14th, 2003! 💾

    yora,
    @yora@mastodon.gamedev.place avatar

    @danielalbu That's a game I think I have not thought about in 20 years.

    (Never played it, but I think some people said it's quite good.)

    bitinn, to random
    @bitinn@mastodon.gamedev.place avatar

    Crypto bros are truly amazing creatures, they should be put into cages, to be observed and studied.

    yora,
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    beeoproblem, to random
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    yora,
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    @beeoproblem When you're not the paying customer, then you're the product.

    yora, to gamedev
    @yora@mastodon.gamedev.place avatar

    Do we have a term for hobby #gamedev?

    I'd like to follow more people who make games just for fun, and talk about the fun of making games.

    yora, to worldbuilding
    @yora@mastodon.gamedev.place avatar

    Doing some #worldbuilding for my #kaendor videogame and defining the laws and mechanisms by which magic works.
    I created something that looks logical, consistent, and functional. But there's just no interesting consequences or questions that result from that, which would set off compelling stories or mysteries.

    That's very much useless worldbuilding.

    It adds information to process, but does not add anything.

    yora, to gamedev
    @yora@mastodon.gamedev.place avatar

    Pixel art and low-poly are well known terms, but those are aesthetics, generally percieved as being nostalgic or artistic choices.

    But this does not properly appreciate the considerable technical value of low-fidelity graphics. Pixel art and low-poly are merely two styles that manage to make low-fidelity look good.

    Low-fidelity presentations are invaluable for creating complex games, flexible gameplay, and big games with limites time and money.
    It should be more talked about.

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