AdventureJam, to gamedev

The adventure returns!

From May 26 to June 9 - 8pm EST we want to invite you to explore your creativity with

Text, point and click, and everything in between. Let's create your best adventure yet, sign up here https://itch.io/jam/advjam2023

sayomgwtf, to art
@sayomgwtf@mstdn.party avatar

I have been so busy I realized I forgot to talk about 'em doodle shenanigans for this month!

The lovely folks over LucasArts fan group have welcomed me as a mod since last year and this month we decided to celebrate ❤️

All month of LucasArts love!

sayomgwtf,
@sayomgwtf@mstdn.party avatar

And I have also joined in the Adventure Jam team this year! I'm helping them around with artwork and social media

Doodle promos are storytelling on these two space cuties that run into a space cave and they discover this space cutie that wants to show 'em their new vidya game ❤️

gbstudiocentral, to gamedev
@gbstudiocentral@pocketpixels.club avatar

Game Boy Showdown is almost here! Read about the Jam and the prizes available in our news release: https://gbstudiocentral.com/news/game-boy-showdown-2023/

raptor85, to gamedev
@raptor85@mastodon.gamedev.place avatar

Another ludum dare down! (Teamed up with a friend of mine for the art again) Once again...planned WAY too much and spent a good portion of the time cutting everything back. Ended up making a fairly complex Dragon Quest 1 style game in C++/SDL2, ended up just being single file. One of these day's I'll actually scope right. But hey, it has some rough edges but it does play fairly well!

https://raptor85.itch.io/dragon-express

#C++

raptor85,
@raptor85@mastodon.gamedev.place avatar

Note to self: never switch from debug to release untested while tired...I uploaded an actual non-broken build this time, as well as added a windows cross-compile.

(also the actual ludum dare page, not just the itch.io page hosting it...)

https://ldjam.com/events/ludum-dare/53/dragon-express

raccoonformality, to gamedev

Here's a playable test demo for this game:

https://raccoon-formality.itch.io/lastchangepd
(The password is "raccoon")

please feel free to reply or comment with any feedback you may have about this project. Thank you and have a nice day.

ramon_wilhelm, to gamedev German
@ramon_wilhelm@mastodon.gamedev.place avatar

RT adventurejam from Twitter:

The jam page for is now live!

We want to encourage creativity and we want you to create your own adventure with us. Text, point-and-click, everything in between.

We hope to see you all participate again! May 26 to June 9 - 8pm EST https://itch.io/jam/advjam2023

Source: https://twitter.com/adventurejam/status/1652103734288084994?s=20

Ericbomb, to gamedev

The Games for Blind Gamers 2 Game jam is over and now is in the rating phase! A lot of participants had never made a blind accessible game before, so please go give them encouragement and feedback so we can make even better blind accessible games! Boosts are also appreciated to help spread the word! https://itch.io/jam/games-for-blind-gamers-2

mrlparker, to gamedev
@mrlparker@mastodon.gamedev.place avatar
RyunoKi, to random
@RyunoKi@layer8.space avatar

Going over the feedback I received on my jam submission so far it's always the same:

It has potential but not polished enough.

I barely get a playable prototype together in 13 days.

Perhaps I should put more effort in it?

Do we have people on .io here?
What's your experience?

Liquidream, to random
@Liquidream@mastodon.gamedev.place avatar

Adventure Jam 2023 is coming May 27th 🤓
I'm hoping to have an early build of finished in time for me to try to some kind of an entry with it this year 🤞😬
Guess I'd also better start thinking of an idea for a story! 🤔😅

https://itch.io/jam/advjam2023

Wraithkal, to random
@Wraithkal@mas.to avatar

What are you doing right now? Nothing? Ah, good. Wait. No! Why aren't you preparing for Adventure Jam 2023? It's, like, less than a month away!

https://www.wraithkal.com/adventure-jam-2023/

hotbologna, to gamedev
ludumdare, to gamedev

The Theme for Ludum Dare 53 is...

Delivery

gamingonlinux, to linux
@gamingonlinux@mastodon.social avatar
njamster, to gamedev
@njamster@mastodon.gamedev.place avatar

📢 FINAL VOTING ROUND for 53! Go vote!

Then show me your picks and tell me where I chose wrong. 😜

dthompson, to gamedev

We are 1 month away from the next Lisp Game Jam! Make a dating sim in Emacs Lisp. Or make a Souls-like in Chicken Scheme (aka Chicken Scheme for the Souls.) Or make a kart racer in Fennel. Or make a post-apocalyptic action platformer in Common Lisp. Or make a roguelike in Racket. Or make a farming sim in Guile. Or make a strand type game in Clojure.

https://itch.io/jam/spring-lisp-game-jam-2023

#lisp #scheme #gamedev #gamejam

beeoproblem, to gamedev
@beeoproblem@mastodon.gamedev.place avatar

Toronto Game Jam signups are open. I love participating and should be there (virtually) again this year. Just signed up now.

Not sure if I can just post a link to the registration for but you should be able to find their official announcements on the birdsite

cxsquared, to gamedev

I've been here a while so let's do an !

Hi I'm Cody. I like to make games and stuff. My interests mostly focus around small projects or 's.

My other hobbies include: , , , indie , and watching and .

I'm really enjoying my time here on and can't wait to meet/interact with more of you folks.

outfrost, to Trains

Where was I? Oh, right! ! 👋

I'm a game ⌨️, now working at , as well as on my own projects, such as Pillars of Anguish and Re:Placement. I've done 20+ 's.

Also a 🚄, 🎸, , and enjoyer. Curious about in general, , , and . I play a lot atm. I love 🐶🐱🐾

Happy to meet you! 😄

Screenshot of a video game. Top left and top right: LCD screens with various game stats displayed, as well as the message from "Shift Supervisor": "When I get my desk pillow, should it be a shark or an octopus?". Top middle: an orange industrial robot arm. Centre: a dividing wall behind a rack with 5 buckets of device parts. Bottom: a conveyor belt with a device in the middle, and a device part (a rotary knob) floating above and to the left.
Screenshot of a 3D diorama of a city, late in the evening. Midrise buildings on the left and right, a railway viaduct behind them. A street passes between the buildings, making a 90-degree turn. Some windows in the buildings are lit. One storefront on the right has blueish light coming through the windows, and the Ludum Dare logo right above them. In front of the building on the left there are: a vending machine, a bench, a bin, a streetlamp, and some bicycle stands.
Photo of an elevated subway train station, with 2 platforms, and 2 tracks between them, with third rail electrification. Part of the platform length is covered by a triangular-shaped main canopy that also covers the tracks. Part of the station is uncovered. There are people waiting for trains on both platforms. Some midrise buildings in the background. Sun is shining from just behind the end of the station canopy.

gurkenlabs, to gamedev

Hello, world!
We are gurkenlabs, two brothers passionately developing video games and our own open-source 2D game engine in Java ( )!
Happy to be here in this great community and looking forward to meeting new ,, , friends.
We post about game jams, open source software, engine development, and all things internet.

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