Bug fixing today for Stardust Survivors. Turns out our Shooting Stars ability was super broken! The level 5 version now properly has a large star with double damage, size, and pierce, as well as a nice spread firing pattern! #indiedev#gamedev
Here's a first look into how my solo game dev project is coming along!
It's an action deck builder where you play as a witch with the goal of clearing restless nature spirits. You will be able to capture spirits and summon them as familiars!
Bad music can ruin a perfectly good game. It needs to reinforce what's happening in the game and help push players closer to how you want them to feel when they're playing it. I'm always amazed by how many game devs put all their effort into making an amazing game but then throw in a soundtrack at the last minute that doesn't fit or detracts from the gameplay. And no matter how good the music is, we always need to provide the option to turn it off! #indiedev
Adventure Inside is now available on itch and Patreon. And, surprise! There's a huge castle town tileset, full of modular buildings.
Head over to itch or subscribe to my patreon to get thousands and thousands of tiles! #pixelart#indiedev
ICYMI, I launched ,,Done’’ yesterday, a minimal #macOS menu bar app dedicated to tracking your completed tasks. Unlike traditional to-do apps, Done focuses on what you’ve already achieved, helping you keep a clear record of your accomplishments.
It’s on Product Hunt today. if you happen to hang out at such places, I’d really love your upvote! 😇
Now we're cooking! Shown here is the interaction between different subsystems - I'm using the Command Pattern which makes implementation pretty straight-forward.
Next up is finding an interesting way to limit the undo feature - Any ideas?
I’m thrilled to finally be able to share that I have been admitted to the Apple Developer Academy program for 24/25 in Naples, Italy! 🎉 This is truly a once-in-a-lifetime opportunity, and I couldn’t be more excited to take this next step in my journey.
I still can’t believe that I’m one of the 220 out of many other people who tried, that actually made it. Thank you to everyone who supported me along the way. 🚀
2 years of work compressed in 1 minute. I did this video because today is a very special day: the Stunt Xpress Demo has just launched on Steam! 🥳We can't wait to hear what you think of it! 💙 (🔊) #godotengine#indiedev#indiegame