gamingonlinux, to linux
@gamingonlinux@mastodon.social avatar
rorystarr, (edited ) to story
@rorystarr@mstdn.social avatar

A write-along/TTRPG Playthrough stream!

By popular request, we are designing our own dungeon for "Troves"--the Roguelite D&D-style solo TTRPG!

Help us design it LIVE right NOW: https://youtube.com/live/LkmG8bHvoos

#writingcommunity #indieauthor #writer #story#indie #fiction #stream #livestream #litgames #amwriting #canlit #writeyourstory #emergingwriters #writealong #TTRPG #SoloTTRPG #DnD #5e #pathfinder #PF2e #dungeon #itchio #cozy #cozyvibes #troves #delve #roguelike #roguelite

seth, to pixelart
darth, to gaming
@darth@silversword.online avatar

Calling every first-person shooter game from 1993 to 1996 "a DOOM clone" was equally as silly as calling games "roguelike" nowadays. I will stop using that term immediately!

slashie, to random
@slashie@mastodon.gamedev.place avatar

20 years ago, I started toying with the idea of a Greek Mythology themed with some friends over USENET (including @epyoncf). I just posted the latest design doc at https://slash.itch.io/greekie as I think there's some interesting/inspiring stuff there!

RaspberryJam, to gamedev
@RaspberryJam@mastodon.gamedev.place avatar

This week I've been replacing all of the particle effects in my game with animated ones!
Here's a short video showing off animations for fire, explosions and lots of other effects.

https://store.steampowered.com/app/2372450?utm_source=mastodon&utm_campaign=particleanimations

#roguelike #gamedev #pixelart

video/mp4

ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

The next bit I want to do is the Town Scene.
This will have Shops to buy equipment, and sell loot
I have an Inventory System, that includes "external Inventory" e.g. treasure chest. I'm thinking that something similar, but with Prices attached, should work?
The system uses click-to-pick-up, click-to-drop (in inventories) rather than drag-n-drop, so checking Player has enough Gold on Pick up, subtract Gold on Drop (into Player inventory)?

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Hey Dungeoneers, sorry for being a little quiet here lately!

I've just released Shattered Pixel Dungeon v2.4.2, which is mostly focused on followup balance tweaks, but also fixes a few bugs. Here's a screenshot from the announcement on Steam:

edit: It seems the screenshot gobbles up a lot of space on people's timeline, sorry about that! Here's a plain ol' link instead: https://steamcommunity.com/games/1769170/announcements/detail/4185612701676471088

ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

I have an Inventory System
Items are stored as ItemData (and sub-classes, e.g. ItemDataConsumable)
A Consumable can have Ratings (e.g. heal_value, mana_restorted)
When Used, this triggers the Function in it's Class, which checks what property the item has, and acts appropriately.
I can see this getting very cumbersome.
Do I stick with it, and keep expanding the USE function, or try to mangle a new solution?

ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

Progress:
Inventory Tutorial finished.
Basics working. Features include Stackable, Usable, Equipment, Chests and HotBar.
Screenshots show Proc-Gen dungeon with random Portal (white) and Chest (red).

image/png

Blackthorn, to c64
@Blackthorn@mastodon.gamedev.place avatar

Super delayed (what can I say... I'm less busy on Sundays :P) just to show a thing that every should have: a cheatsheet. 's font by @politopo

SpaceMyFriend, to random
@SpaceMyFriend@mastodon.gamedev.place avatar

These tnt barrels explode in the direction you destroy them. Also more juice 🧃

| |

👇Wishlist Gum Flesh Below👇
https://store.steampowered.com/app/2946900/Gum_Flesh/

video/mp4

RaspberryJam, to gamedev
@RaspberryJam@mastodon.gamedev.place avatar

Here's a look at my process designing upgrades for Rootin' Tootin' Lootin' & Shootin'. I have one big image file where I sketch out new ideas and refine them.

https://store.steampowered.com/app/2372450?utm_source=mastodon&utm_campaign=upgradesketches

jake4480, to gaming
@jake4480@c.im avatar
aaronareed, to JRPG
@aaronareed@mastodon.gamedev.place avatar

This gorgeous looking game just dropped on Steam/Itch/GOG today. Shades of but all grown up and entering its mature artist phase. https://store.steampowered.com/app/1944310/Whispers_in_the_Moss/

SpaceMyFriend, to random
@SpaceMyFriend@mastodon.gamedev.place avatar

Trying to juice it. |

👇Wishlist Gum Flesh👇

https://store.steampowered.com/app/2946900/Gum_Flesh/

video/mp4

Kyzrati, to random
@Kyzrati@mastodon.gamedev.place avatar

Early WIP shot of chrome_knight's from the Discord server.

RaspberryJam, to gamedev
@RaspberryJam@mastodon.gamedev.place avatar

Introducing... Bones!
Bones are used to equip upgrades in my roguelike - you start with 5 and can get more by killing bosses!
At any time, you can unequip an upgrade to make space for another.

https://store.steampowered.com/app/2372450?utm_source=mastodon&utm_campaign=bones

video/mp4

dirkdierickx, to gaming
@dirkdierickx@mastodon-belgium.be avatar

Codebase for Tangledeep, the traditional developed by Impact Gameworks, has been released.

https://github.com/aaversa/tangledeep/tree/main

gamingonlinux, to RPG
@gamingonlinux@mastodon.social avatar

We're giving away three copies of the open-world RPG roguelike The Doors of Trithius, details: https://www.gamingonlinux.com/2024/05/were-giving-away-three-copies-of-open-world-rpg-roguelike-the-doors-of-trithius/

RaspberryJam, to gamedev
@RaspberryJam@mastodon.gamedev.place avatar

Got an idea for an item for Rootin' Tootin' Lootin' & Shootin'?
Suggest it here https://docs.google.com/forms/d/e/1FAIpQLScyibHBL2Gi-BH2qcBakvnHHd__3XA8UEBWQzVNx0XaQ2_CvQ/viewform?usp=sf_link
You can suggest as many weapons or upgrades as you like.

Ludokultur, to random

🚨 BIG NEWS! My billiard Rack and Slay is OUT NOW on Steam! Go hunt some monster balls! 🎱

📦 111 items
⚙️ 3 main modes
📅 Daily runs
💥 Wacky challenges
🏅 Collectible badges
🏆 Achievements
❤️ labor of love

:steam: https://store.steampowered.com/app/2311990/Rack_and_Slay/

ArmouredWizard, to godot
@ArmouredWizard@dice.camp avatar

Accidentally deleted a chunk of stuff from my project :(
(No, I don't have any Version Control on it)
I needed to rebuild from scratch anyway, to see if I've learned anything from this tutorial...

I still can't seem to see Project Organisation, and how to build structures.
I can do syntax, I can write functions, but how to link them all together?

Can anyone recommend resources for this?

profoundlynerdy, to c64
@profoundlynerdy@bitbang.social avatar

Can anyone recommend a #roguelike for the #c64 or even the #commodorepet? Period or modern, either is fine as long as it's fun.

#retrocomputing

  • All
  • Subscribed
  • Moderated
  • Favorites
  • JUstTest
  • mdbf
  • InstantRegret
  • ethstaker
  • magazineikmin
  • GTA5RPClips
  • rosin
  • modclub
  • Youngstown
  • ngwrru68w68
  • slotface
  • osvaldo12
  • kavyap
  • DreamBathrooms
  • Leos
  • thenastyranch
  • everett
  • cubers
  • cisconetworking
  • normalnudes
  • Durango
  • anitta
  • khanakhh
  • tacticalgear
  • tester
  • provamag3
  • megavids
  • lostlight
  • All magazines