CoinOfNote, to history
@CoinOfNote@historians.social avatar

Another full week of seven coins to share for this week - well 4 , 2 and a , S-X from the :

  • 1818 Spain 8 Maravedis
  • 1988 Turkey İ.E.T.T. Tünel token
  • 1986 Ukraine Chernobyl Liquidator’s medal
  • 1978 Vatican 500 Lire Sede Vacante September
  • 1976 Western African States 10 Francs CFA
  • United Fruit Co Tally & bonus 1974 Xaymaca / Jamaica Proof Cent

@histodons @numismatics

CoinOfNote, to news
@CoinOfNote@historians.social avatar

We haven't yet had anyone guess this week's , it must be a tricky one! It's a worn, but nicely decorative piece, but from where?

Let us know! And don't forget to subscribe to the Coin of Note Newsletter, as it's due out this week with the answer: https://coinofnote.com/newsletter

@numismatics @histodons

ai6yr, to ai
mogwailabs_gmbh, to security

Last May, the populare API tool Postman pivoted to be a cloud-only product for many of its features. This might have a serious security impact as developers often store high privileged access tokens there, in some cases they might even be exposed through the Postman API search features.

We did a quick check for some of our customers and already discovered some valid tokens.

Check out @Lee_Holmes blog post on this. Also kudos to @wdormann for pointing this out first (at leat to our knowledge).

thomasfuchs, to random
@thomasfuchs@hachyderm.io avatar

I occasionally check if Google has cured itself from AI-brain rot, alas this is a screenshot from just now

sheislaurence,
@sheislaurence@mastodon.social avatar

@thomasfuchs As @Revertron mentioned I had a quick read https://learn.microsoft.com/en-us/semantic-kernel/prompt-engineering/tokens. My new theory is, most models & wouldn't tokenize letters because of the high cost, basically sacrificing quality for ROI until they find a cheaper way to accelerate , deploying millions of energy-hungry servers emitting a country's to answer mindnumbly dumb questions, or strengthen billionaire hegemony (complementary goals).

itnewsbot, to cryptocurrency
@itnewsbot@schleuss.online avatar

Reddit’s blockchain-based “Community Points” rewards crash after sunsetting - Enlarge

Reddit's Community Points, a blockchain-based rewards... - https://arstechnica.com/?p=1976847

kyonshi, to art
@kyonshi@dice.camp avatar

I made a thing... Small collection of 170+ tokens for fantasy games. All art cribbed from public domain sources.

https://gmkeros.wordpress.com/2023/10/09/download-pd-token-collection-170-tokens-for-fantasy-games/

gmkeros.wordpress.com, to Battlemaps
@gmkeros.wordpress.com@gmkeros.wordpress.com avatar

https://gmkeros.wordpress.com/wp-content/uploads/2023/10/amazon.pnghttps://gmkeros.wordpress.com/wp-content/uploads/2023/10/cleric-3.pnghttps://gmkeros.wordpress.com/wp-content/uploads/2023/10/djinn-3.pnghttps://gmkeros.wordpress.com/wp-content/uploads/2023/10/harpy-1.pnghttps://gmkeros.wordpress.com/wp-content/uploads/2023/10/knight-5.pnghttps://gmkeros.wordpress.com/wp-content/uploads/2023/10/troll-1.pngThe last few weeks I started getting interested in using VTTs for my next few games. I seem to have slept through the rise of those for the last few years, mostly because my kids were not at an age where playing online regularly was feasible.

So when I was looking for tokens I found a lot of options, many of them free. What i didn’t find though was stuff that had that OSR kind of charm of reusing old public domain sources, which I think might fit beautifully with, e.g. Dyson’s style of maps.

So I went and spent a few hours with Wikimedia Commons and TokenTool, making a small collection of tokens sourced from public domain illustrations.

I also found a few new artists that I should look more into, so even if I never get around actually using many of them I have at least that. I think I need to expand this thing though. It still is missing a lot of the monsters and NPCs I think I might need for my game.

https://gmkeros.wordpress.com/wp-content/uploads/2023/10/example.pngDownload: Stuffed Crocodile PD Token Collection (GDrive, 7zip, 18mb)

Note: the map above is the Desert ClanHold from Dyson’s Maps

Rate this:

https://gmkeros.wordpress.com/2023/10/09/download-pd-token-collection-170-tokens-for-fantasy-games/

image/png
image/png

BPStuart, to aitools
@BPStuart@mstdn.social avatar

Republicans aren’t keen on what they’ve dismissively termed “wokeism.” Tokenism, on the other hand… Well, that’s an entirely different story.

BrodieOnLinux, to linux
@BrodieOnLinux@linuxrocks.online avatar

Github REQUIRES 2FA: What This Means For You? https://youtu.be/WnO3uaatquc

kkarhan,
@kkarhan@mstdn.social avatar

@thatguyoverthere @BrodieOnLinux interesting...

Reminds me of the long compromized by [ ] RSA ...

moses, to DnD

Hi all - I run a little shop that sells TTRPG tokens. What types of tokens would you like to see / anyone have feedback on it in general?

Highest on my work queue for right now is a higher-quality option; hardwood is fine because it brings down the price of the tokens, but I also want to offer some that are more fancy.

Check it out, LMK what you think:

https://www.zip-tokens.com

moses, to DnD

Epoxy resin tokens, 3/4. No felt on the base yet but I like them so far.

darjr, to DnD
@darjr@chirp.enworld.org avatar

The A5E LevelUp Monstrous Menagerie tokens are up on drive thru for free. It’s a great resource if awesome tokens. https://www.drivethrurpg.com/m/product/443894

winslowjosiah, to random
@winslowjosiah@hachyderm.io avatar

🧵 Day 1

After prototyping a decent Othello AI, I'm trying to decide how to represent the Othello board in PICO-8.

  • 2D array
    pros: intuitive
    cons: slow to use

  • bitboard
    pros: uses bitops on 64-bit nums (fast!)
    cons: PICO-8 doesn't have 64-bit nums; will have to adapt

winslowjosiah,
@winslowjosiah@hachyderm.io avatar

Day 26

The deadline was just extended by 2 weeks. What a relief; I don't even have a title screen!

But here are the beginnings of one. That board in the background is meant to evoke the cover art, but I probably won't keep it. Besides, I'm running out of !

An unfinished, experimental title screen for a game called Apathello. The game's name sits over a background of stars that move up and down with parallax. A faint Othello board steadily moves by at a tilt in the background.

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