davidbisset, to opensource
@davidbisset@phpc.social avatar

Cap is an Loom alternative: "Record, edit and share in seconds." Cross-platform. Public beta currently.

https://github.com/CapSoftware/Cap

davidbures, to swift
@davidbures@mstdn.social avatar

Earlier today, I shared the first prototype of starting and stopping services in Cork.

I've made some adjustments to it, including polishing up the progress indicator, and I think it looks pretty alright.

What do you think?

(@troz here's that 2nd part 😉)

Video of new Homebrew service starting workflow

9to5linux, to linux
@9to5linux@floss.social avatar
nixCraft, to linux
@nixCraft@mastodon.social avatar
davidbures, to SwiftUI
@davidbures@mstdn.social avatar

I'm cooking something in the next version of Cork that a lot of people requested… (still WIP)

Demo of starting and stopping a service in Homebrew

mort, to debian
@mort@fosstodon.org avatar

The whole thing is kinda giving me second thoughts wrt. the whole distro and packaging thing in general. My understanding of the implied agreement between me as a dev and a distro's package maintainer is: the maintainer, to the best of their ability, tries to make my software work "as intended". In return, they get to publish it under my software's name.

That's clearly not how Debian views things. And I can't accept distros publishing broken sw w/ my name.

mort,
@mort@fosstodon.org avatar

Are there any license or additional legal document I can include in my / software to ensure that people can't redistribute modified versions under the same name? Sorta like what Firefox was doing which lead to the name IceWeasel for a time. I'd want forks to be okay and everything, just not unauthorized redistribution under the same name. Must I register a trade mark..?

Thanks for forcing me to think about this sort of stuff! Why can't we just not be assholes

nitrokey, to opensource
@nitrokey@nitrokey.com avatar

How to get the latest news on new Nitrokey software releases? We've put together an overview with all options: https://www.nitrokey.com/software-updates 🤓

rusticorn, to iOS
@rusticorn@fosstodon.org avatar

The #iOS integration of in-app-purchases used in Zoolitaire is now #opensource and on Github: https://github.com/rustunit/bevy_ios_iap - hope to see more @bevy #mobile games now 🤩 #rustlang #gamedev 🦀🎮

video/mp4

conansysadmin, to linux
@conansysadmin@mstdn.social avatar

Any ruler who suppresses music and carousing will soon be overthrown. #Linux #OpenSource https://cromwell-intl.com/open-source/rhel-oracle-centos-multimedia.html?s=mc

conansysadmin, to linux
@conansysadmin@mstdn.social avatar

Learn to conjure the very soul of an enchanted mechanism. https://cromwell-intl.com/open-source/linux-kernel.html?s=mc

linuxmasterclub, to linux Russian
@linuxmasterclub@floss.social avatar

Stone Kingdoms is a real-time strategy game created with LÖVE based on the original Stronghold game from Firefly Studio. A free and open source game

Install: Flatpak package, EXE (Windows), version for macOS

https://linuxmasterclub.com/stone-kingdoms/

Stone Kingdoms. Screenshot 2. The screenshot is taken from the official website
Stone Kingdoms. Screenshot 3. The screenshot is taken from the official website

conansysadmin, to linux
@conansysadmin@mstdn.social avatar

Tiny keys can secure the strongest door in a well-guarded castle. https://cromwell-intl.com/cybersecurity/yubikey/?s=mc

yabellini, to opensource
@yabellini@fosstodon.org avatar

✍️ Day 6: The Best Way To Get Started Learning About Teaching to Code.

Because teaching is a skill you can learn, today, I share a book, a video, and a podcast episode to learn how to teach.

📝 https://typeshare.co/yabellini/posts/day-6-the-best-way-to-get-started-learning-about-teaching-to-code

📌 https://yabellini.netlify.app/blog/2024-05-11-30ship30-day6/

ADisorderlyFashion, to art
@ADisorderlyFashion@mas.to avatar

I feel disgusting saying this, but until #CreativeCommons gets their heads out of their asses or the "AI" bubble finally bursts, ALL of my #art assets, visual, audio or otherwise, will have to be copyrighted with all rights reserved. As far as I can tell, GPL and its derivatives are strictly designed for code, as well as the BSD, MIT and all other #OpenSource or #copyleft licenses. If I'm wrong, I will consider those.

bw, to random
@bw@social.lol avatar

I’m always looking for good CSS named-colors cheatsheets or references. This one is fun. Please send me ones you know of!

https://austingil.com/css-named-colors/

NeadReport,
@NeadReport@vivaldi.net avatar

@bw Probably not what you are looking for, but here is a website that allows you to create pixel art and then generate the CSS code for it.
https://kushagra.dev/lab/picssel-art/
#opensource #css #pixelart

governa, to opensource
@governa@fosstodon.org avatar
xaviju, to opensource Catalan
@xaviju@techhub.social avatar

After using @ente for several months as an alternative to Google Photos, I highly recommend making the switch. It's a fantastic Android app with excellent customer support and is open-source! 👏

teleclimber, to Blog
@teleclimber@social.tchncs.de avatar

post: April 2024 progress report for

https://olivierforget.net/blog/2024/dropserver-progress-april-2024/

TLDR: I'm really excited about integrating @tailscale !

thelinuxEXP, to linux
@thelinuxEXP@mastodon.social avatar
thelinuxEXP, to linux
@thelinuxEXP@mastodon.social avatar

Time for this week's #Linux and #OpenSource news video!

In this one, #Nvidia plans to use their open source drivers as the default, we have more details about @system76 Cosmic Desktop,a nasty attack vector that can bypass your #VPN without you knowing, plus #Valve contributing to Nvidia drivers now!

https://youtu.be/XCbidGMTaEI

pyOpenSci, to opensource
@pyOpenSci@fosstodon.org avatar

What are all of our friends working on this weekend?

We're prepping for PyCon, and can't wait to see you there :allthethings:

OramaInteractive, to pixelart
@OramaInteractive@mastodon.gamedev.place avatar

Something different for this #ScreenshotSaturday: A mini tutorial on how to create a simple seamless #pixelart tile in #Pixelorama 1.0!

If you'd like more tutorials like these, consider supporting us by wishlisting on Steam

https://store.steampowered.com/app/2779170?utm_source=mastodon

Music: Industrial Complex by @therunner01

#OpenSource #GameDev #GodotEngine

video/mp4

conansysadmin, to linux
@conansysadmin@mstdn.social avatar
dansup, to Pixelfed
@dansup@mastodon.social avatar

Most forks fail because you need a core developer to maintain the project

There are dozens of misskey forks, and most of them fail after a few months or a year (calckey ->firefish)

You can't just fork something and live off hopes and dreams

This is why I believe it's in my best interest as the core maintainer of Pixelfed to work with our community as much as possible to eliminate the need for a fork

Such a vibe when you reach this, I love it, fuck egos, we all equals, lets goooo 🚀

koen,
@koen@procolix.social avatar

@dansup this is the unbreakable spirit I would like to see in all development and especially in everything that entails

We are no programmers, but system administrators and we love to do our part! @fediversity https://www.fediversity.eu

We have funding for a few years and we love to make everything federated a big success.

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