Tomorrow #Threads is coming to #Europe, and I'm more than a little bit curious, how it will play out.
That's where we stand @heiseonline regarding #Traffic from #X/Twitter and its main competitors right now. It's more quick and dirty than my other ones.
Keep in mind, that there's a substantial amount of traffic from #Mastodon, that we currently don't see (because of the #preview cutting of the URL): I'm pretty sure, that Mastodon has already overtaken #Twitter. #Bluesky is far, far behind.
Last November we had the opportunity to attend an exclusive twenty-minute screening of ‘Dune: Part II’, the highly anticipated second installment of the monumental adaptation of Frank Herbert’s science fiction classic that Denis Villeneuve is carrying out. Of course, it is early to give an opinion, but we can assure that...
This article from @jsnell at @sixcolors is spot on! If you are getting started on a #Mac, especially if you are coming from #Microsoft#Windows, don’t install anything! Chances are it’s built in and you don’t need an app at all! The defaults are what I use for the majority of my workflow and they work exceptionally well! And I agree, the Mac needs a clipboard manager! https://apple.news/APFeqn2R-OfyGIxDw5qWu8A
@jsnell@sixcolors A couple of my favorite best kept #Mac secret defaults are:
-Don’t install #Adobe, just use #Preview
-No need to install #Microsoft#Office, just use iWork (#Pages, #Numbers, #Keynote)
-#FaceTime can do what most conferencing apps do, no need for #Zoom or #Teams, including scheduling meetings and sharing screens
-The built in #Dictionary app is crazy helpful and useful, especially if you can’t connect to the internet for a quick word lookup.
Thanks for all the helpful input from people on shifting over to #linux from #windows.
If you handle a lot of files and want to be in the same folder that you opened last time, avoid #flatpacks like the plague. They aren't bad for other programs but if you are sorting and importing or saving a lot of files flatpacks are nothing but a headache.
If you want the effect of windows file explorer's #image#preview side panel that's not the size of a postage stamp, running the split screen, Thunar file explorer and gthumb image viewer sync very well with each other and if you select a file in Thunar, gThumb with automatically pull up the file without prompting. Thunar also has tree layout which is something many file explorers are lacking.
The first video on CRUD operations in my SwiftData series is out. https://youtu.be/CAr_1kcf2_c
if you have seen it, and want immediate access to the entire series, just buy me a ko-fi this week at https://ko-fi.com/StewartLynch and I will send you an email with all the links.
Alterium Shift Preview (Steam Early Access)
For this Alterium Shift Preview, we play a retro-inspired RPG that evokes an instant and recognizable feel for SNES-era JRPGs.
I wasn't aware that you could use the new #Xcode Previews feature, known from #SwiftUI, and the new #Preview macro in particular, to show UIKit views, too!
Is anyone else seeing issues with #macOS#Sonoma#Preview refusing to save edits to files? I'm getting errors all over the place suddenly! It won't even save a new file with the edits because it can't auto-save...
I'm not specifically blaming #Homebrew or #ImageMagick for this. I suspect that something Apple did to #Preview in #macOS#Sonoma causes it to "choke" on some metadata inserted by Convert and other popular Linux utilities.
If I'm in a widget extension using Xcode 15, are you limited to using the new #Preview macro with the widget syntax only? Is there a way to just preview a button in an accessory view file in a normal iPhone frame?
Bonus question: can you use #Preview to preview the view as a .systemSmall widget size without needing to set up all the widget config too?
@christianselig You should still be able to use PreviewProvider + the previewContext modifier even in Xcode 15. If you do use #Preview for widgets though you do need to set up the widget timeline, but at worst you just need to pass in a single timeline entry
In the hopes that it saves someone else some frustration…I just discovered you can't have an object in your project with the same name as one of the new Swift Macros. If you do you'll get the not super obvious error “No macro named X”.
I just ran into this because I had a view named "Preview" in my project which meant that if I tried to use any of the new #Preview options, my project wouldn't compile. Renaming my class completely fixed this.
That look longer than I'd like to admit to work out.
Viele schwören bereits auf die Beere, aber die wissenschaftlichen Belege waren bisher widersprüchlich. Nun gibt es dazu Neuigkeiten. Und die gucken wir uns mal genauer an.
We have seen 20 minutes of 'Dune II' with Villeneuve and we have good news: the expectation is more than justified (www.ruetir.com)
Last November we had the opportunity to attend an exclusive twenty-minute screening of ‘Dune: Part II’, the highly anticipated second installment of the monumental adaptation of Frank Herbert’s science fiction classic that Denis Villeneuve is carrying out. Of course, it is early to give an opinion, but we can assure that...
ARMORED CORE VI FIRES OF RUBICON – Gameplay Preview (www.youtube.com)
Lazarus Trailer | Toonami | adult swim (www.youtube.com)
Directed by Shinichirō Watanabe. Action sequences directed by Chad Stahelski. Produced by Sola Entertainment. Animation by MAPPA.