mr_creosote, to retrogaming
@mr_creosote@dosgame.club avatar

The largest adventure game of its time. Unfortunately no good. My condolences if you suffered through it to see this ending screen.






32bitkid, to retrogaming
@32bitkid@mstdn.social avatar

An earlier design of Laura Bow from The Colonel's Bequest. The first is from the non-interactive promo release, the second is from the commercial release/final version. Also included, the sketch from the original design document. 😀

image/gif
image/png

vga256, to gaming
@vga256@dialup.cafe avatar

in celebration of space quest ii's 36th anniversary (november 14, 1987) i've recorded two of mark crowe's finest animated EGA/16-color backgrounds from the game in 1080p :)

A rocky mountainside with a gargoyle-like face, with a waterfall spilling out of its mouth. A second clip shows several waterfalls in a dark cave, all spilling into a central lake.

32bitkid, to retrocomputing
@32bitkid@mstdn.social avatar

Floating around online, there are some original scans of the Colonels Bequest design document. Included are some 80's printer sheets that have this very specific style for background art review. I really wanted to recreate that look in scibud, for no other reason than cause. But... yea

Left side: design documents. Right side: the debugging output from scibud. Not too shabby.

I should recreate the paper-yellowing and water stains from years of use.

image/png

SQHistorian, to gaming

The Space Quest III remake by is out now! It's a complete remake of the whole game from start to finish in 3D complete with voice acting. I did the music with my Error 47 mate Jon Paul Sapsford and we wrote about 1½ hours of new music for it (as well as reorchestrating and remixing the music from the original game).

I'll get a full soundtrack download up later today. For now, PLAY THE GAME... IT'S FREE!

https://turbochimp.itch.io/space-quest-3d

angelus_04, to gaming
@angelus_04@mastodon.gamedev.place avatar
SQHistorian, to gaming

Bagged myself a bit of a prize: a Leisure Suit Larry 1 with all the original inserts, including the somewhat hard-to-come-by Lefty's napkin. Got a bit lucky with this one.

root42, to retrogaming
@root42@chaos.social avatar

Television is kinda obsolete…

retro_DMT, to retrogaming French
@retro_DMT@mastodon.social avatar

𝐈𝐍𝐂𝐀 - 𝐂𝐨𝐤𝐭𝐞𝐥 𝐕𝐢𝐬𝐢𝐨𝐧 - 𝟏𝟗𝟗𝟐

𝐈𝐧𝐭𝐫𝐨𝐝𝐮𝐜𝐭𝐢𝐨𝐧 - 𝐓𝐞𝐱𝐭𝐞 𝐞𝐧 𝐟𝐫𝐚𝐧ç𝐚𝐢𝐬

🎶🎶🎶🎶🎶🎶🎶

#PointAndClick #AdventureGame #retrogames #retrogaming #pcgames #dosgames #dosgaming #PhilipsCDi #SierraOnLine #SierraGames

video/mp4

vga256, to random
@vga256@dialup.cafe avatar

in a 30 year old interview, i remember ken williams mentioning that when he first ran , training new programmers involved getting them to put that first pixel on the screen, then showing them how to make that pixel move interactively.

everyone who has programmed something knows the absolute joy of getting your first moving graphics on the screen.

here are the first steps towards building a polygon animation IDE, similar to the one éric chahi's another world used :)

Gamrok, to retrogaming
@Gamrok@mastodon.social avatar

Happy birthday to Space Quest III ! ✨ 🎂 🎉

The game turns 35 today 🚀 (March 24, 1989)

I loved playing it on Atari ST. The first Space Quest with "high definition" graphics. It was awesome! 🤩

#SpaceQuest #PiratesOfPestulon #SierraOnLine #AdventureGame #PointAndClick #RetroGaming #DOSGaming #AtariST #Amiga #AppleII

video/mp4

32bitkid, to retrogaming
@32bitkid@mstdn.social avatar

Construction of Gar'Bage Freighter Exterior: Space Quest Ⅲ Demo (1989).

Pic: #154
Compression: Huffman
Size: 5,270
Size (Compressed): 4,503
Commands: 861
Resolution: 320x200 / 16 color

#SierraOnLine #SpaceQuest #AdventureGame #SCI0 #RetroGaming #RetroComputing #DOSGaming

video/mp4

Gamrok, to retrogaming
@Gamrok@mastodon.social avatar

Gold Rush turns 35 today! 🇺🇲 ⛏️

Even though I never got very far, I loved this game. It was an invitation to adventure, to discover the American West 😍

Here's the "trailer" (a non-playable demo) ⬇️

Gold Rush! by Sierra On-Line (released on 23 Dec, 1988)

angelus_04, to Twitch
@angelus_04@mastodon.gamedev.place avatar

Sadly I wasn't able to get to Phantasmagoria 2 : Puzzle of Flesh my throat gave out after Phantasmagoria check out my stream and please boost this post as I'm a oh and Happy Halloween :

https://www.twitch.tv/videos/1964771099

Abandoned, to microsoft
@Abandoned@social.tchncs.de avatar

Running Microsoft's pre-release OS/2 2.0 in 86box and playing a bit of Space Quest II. And it works great so far.

/2 2.0

root42, to gaming
@root42@chaos.social avatar

King's Quest V: the groundbreaking installment by Sierra which introduced 256 color VGA graphics to their adventure games.

retro_DMT, to gaming French
@retro_DMT@mastodon.social avatar
TurianShepard, to gaming
@TurianShepard@mastodon.social avatar

Blind let’s plays coming to my YouTube channel soon, because I really, really like suffering! 😂

angelus_04, to GameGrumps
@angelus_04@mastodon.gamedev.place avatar
root42, to retrogaming
@root42@chaos.social avatar

Which is your favorite Space quest game? For me it’s SQ3. Way too short but it was the first adventure game that I finished as a kid. I played Zak McKracken first, but didn’t manage to finish it until later.

angelus_04, to Twitch
@angelus_04@mastodon.gamedev.place avatar
32bitkid, to genart
@32bitkid@mstdn.social avatar

Ooooh, the edge-weights (even if just totally randomly generated) seem to help the cohesion of the wash layer quite a bit!

image/png

TurianShepard, to gaming
@TurianShepard@mastodon.social avatar

If you could only play ONE Space Quest game for the rest of you life, which would you choose?

I’d probably go for Space Quest III, though IV would be a very close second place!

root42, to retrogaming
@root42@chaos.social avatar

Ah, look at those glorious 16 color SCI graphics…
The graphics in Sierra’s SCI0 games was really very varying. Even in Larry 2 itself the quality is quite different from screen to screen. This is one of the worse examples I think…

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