danyork, to ai
@danyork@mastodon.social avatar

“SHALL WE PLAY A GAME?” It was 40 years ago today, on June 3, 1983, when “War Games” was released in the US, giving us all a taste then of the dangers of giving full control to systems. Watching the trailer now, it’s fun to hear all the modem sounds and everything else:

https://youtu.be/TQUsLAAZuhU

(More about the film: https://en.wikipedia.org/wiki/WarGames )

I was in high school at the time, and was dialing into BBS’s and services, so I absolutely loved the film. 40 years!!!

notasnark, to Wargaming
@notasnark@mastodon.social avatar

In the year 2246, a small group of Earth Alliance ships are trying to escape the clutches of the Minbari. We had a game of Babylon 5 Wars, a particularly crunchy set of space combat wargame rules.

https://blog.notasnark.net/2023/09/lots-of-guns.html

kyonshi, to random
@kyonshi@dice.camp avatar

Some more valiant knights have arrived for my 1:72 armies.

I still find it funny they claim these figures are "Wargames Approved".

Approved by who?!

I do really like Italeri stuff though, they are pretty cheap but their figures are detailed and well defined.

The only issue is that they are awkwardly situated between 28mm and 15mm and so you are dependent on other 1:72 manufacturers.

(Some of which are Ukrainian and Russian, so with their own problems)

Sprue of Italeri French Warriors

deinol, to random
@deinol@dice.camp avatar

Thinking about fleet warfare in the Traveller universe again. An admiral wants to be certain they can defeat any defenses in a system they attack. A defending fleet is all fueled up and can choose to jump away if an overwhelming force jumps in. The attacking fleet takes at least a week to refuel and jump away, so unless they can fend off the attacker and secure fuel, they are stuck.

Yora, to random
@Yora@dice.camp avatar

Question to any players:

Are there any free rules systems for fantasy or medieval wargames that have players controlling hundreds of soldiers each and that has rules for scouting, sieges, and supplying your troops throughout a whole campaign?

Anything to recommend?

deinol, to epic
@deinol@dice.camp avatar

Working on Legion Imperialis rules for my Ogre minis.

Light Scout Tank
Faction Solar Auxilia
50 points

Vehicle (2)
Support Detachment Size 4
Scout Tank
Move 9”
Sv 5+
CAF +0
Morale 4+
W 1

Weapons
Autocannon Turret
Range 16”
Dice 2
To Hit 5+
AP -1
Light AT

Upgrades
Increase Detachment Size by 2 for 20 points, up to three times.

Special Rules
Augur Array

peterdrake, to gamedev
@peterdrake@qoto.org avatar

Working through Jeremy Gibson Bond's excellent "Introduction to Game Design, Prototyping, and Development (Third Edition)".

Chapter 20, Variable and Components, gives a useful overview of Unity GameObjects and their components.

It also enumerates several of the bizarre gotchas in Unity, including:

The constants in the Color class (like Color.red) don't follow the usual capitalization convention for constants (SCREAMING_SNAKE_CASE).

"Mesh Colliders can only collide with other Mesh Colliders if both of them have Convex set to true."

"For the position of a Collider component to move with its GameObject, the GameObject must have a RigidBody. Otherwise ... the Collider will not move ...the GameObject will appear to move across the screen, but ... the location of the Collider component will not be updated, and therefore the physical presence of the GameObject will remain in the same location."

The Inspector changes the spacing and capitalization of class and variable names when it displays them, so (e.g.) damageState is displayed as Damage State.

This reminds me of heavy historical wargames that have all kinds of special rules like, "You can have up to three armor units in a city hex, except for hex 2334, which is limited to two armor units until the June 1943 turn (when, historically, the sewage plant exploded)."

jugandoenlinux, to linuxgaming Spanish
@jugandoenlinux@mastodon.social avatar

Hoy empieza en Madrid una nueva edición de las jornadas lúdicas , por lo que he pensado en compartir 3 juegos de código abierto en vez de uno como otros viernes: 1 RPG, 1 tipo juego de mesa y algo similar a los

Comenzamos hilo 🧵 ⬇️

larsmb, to random German
@larsmb@mastodon.online avatar

So cheesy das klingt, war der Film, der mich als ziemlich junger Mensch mitgerissen hat in Richtung Informatik, Netzwerke, IT.

Er ist nur so halb-gut gealtert, seine Botschaft ist aber immer noch aktuell. Sowohl die Warnung vor "KI", als auch das manchmal gilt:

"The only winning move is not to play."

https://www.golem.de/news/war-games-wird-40-kalter-krieg-und-fruehes-computerzeitalter-2310-178166.html

Ardubx, to random French
@Ardubx@ravenation.club avatar

Ça fait longtemps que je l'ai pas vu, un bon petit . J'adore ce film.

larsmb, to random
@larsmb@mastodon.online avatar

A defining movie¹ in my life was .

A semi-sentient AI that, based on simulations and predictions of a biased training set and goal functions, almost destroys the world because humans (in particular the US military complex) fall for its faked output hallucinations over reality.

Clearly unrealistic science fiction.

restlesshead, to Wargaming
@restlesshead@dice.camp avatar

Miniature war gamers! I'm on the lookout for games with interesting or at least unusual mechanics. Give me your weird activation or initiative procedures, odd unit organization, strange interactions during other player's turns, gonzo movement types, and bonkers harm rules, you name it!

bdgza, to boardgames

Played a game of People Power: Insurgency in the Philippines, 1981-1986 by . The final campaign became a close contest between my Reformers and the Government. If the final Election card had turned over 1 card sooner victory would've been mine. Or if I had picked my different Act of Desperation. Early heavy fighting in the cities of Zamboanga and Davao. At the end the focus shifted to Manila. VP: GOV 3, REF 1, NPA -6

molotovcockatiel, to boardgames
@molotovcockatiel@mastodon.social avatar

Forgive me I'm not a BGG power user, but did someone really give this person $420 for their stupid comment in the Charles S. Roberts Awards thread?

Yora, to random
@Yora@dice.camp avatar

Going on vacation to Italy tomorrow, with the De Bellis Antiquitates rulebook, Tony Bath's Setting up a Wargames Campaign, and the full compilation of Hyboria - The Campaign That Grew in my bag.

Yora, to random
@Yora@dice.camp avatar

I want to make 1:72 scale wargame armies with figures representing the unique humanoids of my setting and wearing their culture specific equipment.

I figure hunting down existing figures from manufacturer that fit might be a long and fruitless chore.

How viable would it be to get a small 3D printer and customize generic print files by switching helmets and weapons or playing around with scaling?

I am thinking of potentially 1000 figures over several years.

scotlit, to Wargaming
@scotlit@mastodon.scot avatar

“the war game was constantly improved and elaborated, until from a few hours ‘war’ took weeks to play, and the critical operations in the attic monopolized half our thoughts.”

—from “Stevenson at Play”, by Lloyd Osbourne. Scribner’s Magazine, December 1898

&

Read the article online here:
http://www-personal.umich.edu/~beattie/timeline/rlstext.html

pidgeon_pete, to 3DPrinting
@pidgeon_pete@mas.to avatar

Finished up the scatter stuff for my zombie game and packaged it. Also nice to "finish" a set that had been hanging around for a while. Have many ideas for a volume 2.

https://cults3d.com/en/3d-model/game/scatter-terrain-for-modern-post-apocalyptic-or-zombie-games

smileham, to random
@smileham@techhub.social avatar
PapaGlitch, to dice
@PapaGlitch@dice.camp avatar
YurkshireLad, to Wargaming
@YurkshireLad@mastodon.social avatar

Mark has terminal cancer, and has made a ton of videos you should know about. Let's get him to at least 1000 subscribers, and push him past that milestone. It isn't much compared to a lot of content creators, but he deserves it. Go watch his videos, enjoy the he plays and talks about and go subscribe.

https://www.youtube.com/watch?v=d4tV_Bk0afw

todayonscreen, to movies
@todayonscreen@xoxo.zone avatar
alexanderhay, (edited ) to fantasy
@alexanderhay@mastodon.social avatar

There's someone in the Dull Man's Club who claims their hobby makes them incredibly boring.

But what is that hobby? Making historically accurate armour and weapons for figurines, of course!

And that, fellow pachyderms, is not boring.

https://www.instagram.com/knights_of_sylvania

MathC, to Warhammer
@MathC@c.im avatar

Whilst looking at GW-alternative miniatures for The Old World, I've found some fine, cheaper ones from the Oathmark range.

Which now has me interested in Oathmark itself. Looks a good little rank-and-flank game. Anyone played Oathmark on here and can comment?

molotovcockatiel, to boardgames
@molotovcockatiel@mastodon.social avatar
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