timkrief

@timkrief@framapiaf.org

Independent Engineer and Artist creating Indie Games and working on Free/Libre and Open Source Tools.

#fedi22 #nobot #indiedev #gamedev #GodotEngine #godot #Blender #opensource #floss

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timkrief, to random

Okay this post made like 7k likes on twitter so I'm sharing it here too 😅

sebsauvage, to random French
@sebsauvage@framapiaf.org avatar

Développeurs de jeux qui n'affichent jamais les numéros de version (sur l'écran titre, ne serait-ce que dans les paramètres), je vous hais.

PS: Coucou Planet Crafter et Satisfactory : C'est quand même pas la peine de mettre la version carrément en permanent dans l'écran de jeu.

timkrief,

@sebsauvage yes j'ai compris ça rapidement j'ai mis la version sur le title screen dès la première update de mon jeu 😅

timkrief, to godot

Quick question for godot people, since google is asking for an app bundle and encryption only work with apk expansion how am I supposed to encrypt my game when releasing for android?

timkrief, to godot

Here is before and after using my visual shader to make the sprites look like pieces of paper.

timkrief, to godot

Here's some gameplay of my game in its current state. Made with . What do you think 🙂 ?

video/mp4

timkrief, to godot

Yes! So glad @godotengine featured my indiegame in their latest showreel 🥰 Incredible games this year once again, I'm amazed at what people are doing with this awesome software. 😱 Have a look for yourself! 🤩 https://www.youtube.com/watch?v=W1_zKxYEP6Q

timkrief, to mastodon

I feel really lonely when I'm on twitter. Since there are close to no reactions on my tweets even with lots of followers, it feels like they are ignoring you 😅 . I feel way less lonely here, I feel like there are actual people interacting genuinely on mastodon.

nagatoro, to random

hello there mastodon! i saw the hype of this on lemmy and decided to join you all! :ZeroTwoUwU: i like anime, jpop and japanese cusine! other than that i'm a dev and i also like indie games a lot.

timkrief,

@nagatoro hi!

timkrief, to random

I'm so grateful. I entirely made this using Free/Libre and Open Source software. Krita, Inkscape and Gimp for 2D stuff, Blender for 3D stuff, Godot for the game engine, the editing of the video itself is done in kdenlive, everything was made in Ubuntu linux. The game is not done yet, but it's at a point where I know I can finish it. If you ever contributed to any of those projects or other ones I forgot to mention, thank you very much!

video/mp4

timkrief, to godot

I am excited to share with you a behind-the-scenes look at how I created real-time dynamic clouds in Octahedrone using . In this video, I walk you through each step of the development process and showcase the results along the way. https://youtu.be/YvVmdt4tUOE

timkrief, to gamedev

In this video I explain how I control time during gameplay to create a better experience for players without them even noticing it. I recorded it a weeks ago but I finally edited it! https://youtu.be/Rx5JlL5rRtw

timkrief, to godot

In only 8 hours I'll start my spooky 24 hours of gamedev livestream. 24 hours to make an halloween themed sequel for one of my games in follow me on twitch so that you don't miss it and share this around 🎃 https://twitch.tv/timkrief

GTK, to GNOME
@GTK@floss.social avatar

What GTK app are you working on?

timkrief,

@GTK I worked on a fancy looking weight tracker app with gtk 4 a while back, but I had to focus on my main projects

timkrief, to godot

Using amzing textures from ambiantCG and some shader magic, here's the new lava material for

video/mp4

timkrief,

@chris_hayes LEZGO!!!!

timkrief,

@chris_hayes fixed

timkrief, to godot

I was working on my lens flare effects and I spawned in a dimension with the new material I recently made, the two combined are just so amazing I wanted to share 🥰🥳

video/mp4

BrodieOnLinux, to linux
@BrodieOnLinux@linuxrocks.online avatar

Whenever I see comments like this about I always have to ask, who do you think would be developing this new protocol? Every single graphics developers agrees that Wayland is where we're going, the problem is nobody agrees on how it should look

timkrief,

@BrodieOnLinux I think Wayland seems to be built with software containerization in mind at its core, and it doesn't fit everyone

timkrief, to random

That's it, you can now wishlist Crafty County on Steam 🥰 https://store.steampowered.com/app/2382970/Crafty_County/

timkrief,

@Tearcell THANKS!!! We celebrated here with some fuzzy apple juice 🍾 🥳

sebsauvage, (edited ) to random French
@sebsauvage@framapiaf.org avatar

Vous pensez quoi des vitres de protection pour téléphones portables ?

PS: Je n'avais pas vraiment d'avis avant de poser cette question. Merci vos réponses sont toutes intéressantes.

EDIT: Je suis tombé sur cette vidéo torture-test comparant:

  • téléphone sans protection.
  • protection verre trempé.
  • protection hydrogel.

Il semblerait que ça fasse quand même une différence au delà de la simple protection contre les rayures.
https://invidious.fdn.fr/watch?v=tpkjYLHaVKc

timkrief,

@sebsauvage j'ai mis une vitre sur ma switch pcq le revetement superieur est en plastique donc ça vaut le cout. J'ai mis une vitre sur mon portable d'occasion pcq le traitement oleophobique etait ruiné (sans doutes à l'issue d'une reparation) et du coup ça me permet d'avoir un revetement qui glisse normalement.

aenderlara, to godot
@aenderlara@mastodon.social avatar

Render done with

video/mp4

timkrief,

@aenderlara I'm glad you're trying godot, I love your work :)

timkrief, to godot

If you think " is not ready" I've been working on two 3D games, one of them will have its alpha version available this month or early next month, the next one is "coming soon" and will soon have it's steam page. It works, It's free libre and open source.

image/png

timkrief, to godot

I'm making Octahedrone, a 3D physics based indie game using a Free/Libre and open source game engine and I'm pretty happy with this choice right now.

Octahedrone footage

timkrief, to PCGaming

I added a brand new move in Octahedrone 💻 🤓 ! If you feel stuck you can take matters into your own hands, exit the octahedrone and punch it 👊 forward to get to where you want. Follow to know when the alpha is out!

Footage showing the new move in octahedrone

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