Hey! A friend is asking for Final Fantasy XIV players who are now using the Xbox version of the game, to be interviewed.
if any of you play on, or know someone playing on Xbox and wouldn't mind offering a comment for print in a news media article, please send me a DM or ask!
You can DM or send an ask via Tumblr here, or if you do not have a Tumblr, feel free to DM me for their e-mail! :ChikaThumbsUp1:
If you have been using #Unity and you wanna jump ship to the nearest competitor, #GodotEngine is gonna be your best bet. The structure of a project isn't exactly the same, but it's similar enough that it won't take long to adjust.
Below, I'll give a few tips and talk about pain points you might run into, to help you try it out properly, and make an evaluation. #GameDev
Thought: Is an SOC more secure than using descents components?
In the sense that: It’s possible to freeze the RAM chips of a running system to later extract the disk encryption key from it. I’m assuming this doesn’t work on SOCs?
Either way, a transparent #Encryption & integrity checking of #RAM done with the #SoC / #CPU / #Memory#Controller is something that is propably the only way to make said attacks unfeasible...
AFAIK only some #GameConsoles and #Military Hardware does that and I don't have reliable data on those either...
After a full month with my #Steam OS console, I can safely say that it's the best gaming experience I've ever had: start a game on the TV and pick it up later on the #SteamDeck, amazing performance + all the commodities of Steam OS!
And yet, I'd say it's not worth it for most people to build something like this, compared to a #Playstation5 for example.
So, let's see what I picked, the issues I encountered, and the general experience!
C'est ici le fil dans lequel je me présente et dans lequel vous trouverez mes acquisitions, des captures de mes sessions de jeu, des Pouets qui en disent sur le joueur que je suis, mes publications de streamer, ...